RimWorld
[LTS]Systems
Wyświetlanie 11-20 z 38 pozycji
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Aktualizacja: 18 sierpnia 2023 o godz. 3:50

- Lowered water plant spawn rate due to their inherent spread ability.
- Code cleanup
- Language additions
- Extraction from pawn work type.

Aktualizacja: 8 sierpnia 2023 o godz. 9:05

- Added new Info icon.
- Added some new commonly uses messages to be shared.

Aktualizacja: 3 sierpnia 2023 o godz. 1:14

hotfix faulty doors

Aktualizacja: 2 sierpnia 2023 o godz. 11:58

- Added new Flecks and Effects
- Effects toggleable in mod settings.
- Added new work type in Handling, Extracting.
(Sorry was forced for Xenotech harvesting pawns)
- Added GeneWithComps, able to add comps to genes that can apply on pawns.
- Added Regeneration gene
- Added draw offset for my component DirectionalFire.

Aktualizacja: 29 lipca 2023 o godz. 3:12

- Another fix for overheating doors.

Aktualizacja: 25 lipca 2023 o godz. 5:31

- Added icons for shared usage
- Added an extension for bullets and launch functionality.
- Added a few cute motes for usage.

Aktualizacja: 8 kwietnia 2023 o godz. 0:47

2023-04-08
- Added some conditional checks for patching for performance, thanks OwlChemist for the headsup.

Aktualizacja: 26 grudnia 2022 o godz. 10:42

- Added new type of mannable turret class with auto reload gizmo.
- Added new ability, CompAbilityGasRelease.

Aktualizacja: 21 grudnia 2022 o godz. 8:44

- Added wall placeworker
- Updated table placeworker to take account for all cells the item being built will occupy instead of first cell only.
- Added new ability that consumes food instead of hemogen. Requires Biotech
- Updated plant extended logic.

Aktualizacja: 5 grudnia 2022 o godz. 8:41

Hotfix,
fixed reference