XCOM 2
[WOTC] Visibility Memory (QoL)
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Uppdatering: 14 maj, 2022 @ 4:35

massive rework of code just to resolve conflicts with original Target Definition.

Uppdatering: 13 maj, 2022 @ 2:51

Uppdatering: 13 maj, 2022 @ 2:35

Uppdatering: 12 maj, 2022 @ 1:30

Uppdatering: 11 maj, 2022 @ 18:44

experimental: allow squadsight on visibility memorized units

Uppdatering: 11 maj, 2022 @ 0:25

better detection on units on edge of your visibility radius, optimized

Uppdatering: 10 maj, 2022 @ 23:46

Uppdatering: 10 maj, 2022 @ 23:01

Uppdatering: 3 maj, 2022 @ 22:58

...that method was too slow, so reverted

Uppdatering: 3 maj, 2022 @ 17:47

better detection on units on edge of your visibility radius