XCOM 2
[WOTC] Visibility Memory (QoL)
Se afișează 11-20 din 25 intrări
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Actualizare: 14 mai 2022 @ 4:35

massive rework of code just to resolve conflicts with original Target Definition.

Actualizare: 13 mai 2022 @ 2:51

Actualizare: 13 mai 2022 @ 2:35

Actualizare: 12 mai 2022 @ 1:30

Actualizare: 11 mai 2022 @ 18:44

experimental: allow squadsight on visibility memorized units

Actualizare: 11 mai 2022 @ 0:25

better detection on units on edge of your visibility radius, optimized

Actualizare: 10 mai 2022 @ 23:46

Actualizare: 10 mai 2022 @ 23:01

Actualizare: 3 mai 2022 @ 22:58

...that method was too slow, so reverted

Actualizare: 3 mai 2022 @ 17:47

better detection on units on edge of your visibility radius