Stonehearth

Stonehearth

Swamp Biome + Firefly Clan + Beast Tamer
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Update: 13 Sep @ 1:17pm

Changes:
Appearance Potions can also add or remove Deviant Pigment Trait (red/yellow/green skin color)

Fixes:
Fixed job trees not having any custom restrictions after a reload or job changes

Fixes for ACE:
Fixed tree stumps not being able to be removed
Added missing activities required by ace to harvest items (chopping, plucking, mining)

Update: 27 Jun @ 1:09pm

Additions:
Clay windows (square 2x2 and wide 3x2)
Fancy House template (tier 3, clay materials). This is the first t3 template, and is probably the direction these new high tier templates will go.
Wall Hanging Ring, small decoration

Changes:
Magma Workbench more accessible, requiring any ores instead of coal to craft it
Any modded jobs should now be available for goblins (outfits may be wonky if not properly done for goblin shapes, but the mod authors can easily exclude/restrict a job if desired)
Reduced firefly golem speed, it was way too fast
Improved shaman recipe list, better mod compatibility and additions (e.g. ACE and herbalist items)
Nerfed Giant Doodle (egg raid at 10 pop) menace score, so fighters should not run away from combat
Improved Stone Door model, to better differentiate from vanilla, and avoid a small z-fight

Fixes:
Reduced the unbalanced spam of some landmarks when using "plenty landmark" option from Extra Map Options mod

Fixes for ACE:
Removed ui pet controls from Dragon Spirit
Nina (leader from the campaign) got her healing powers back

Update: 11 Apr @ 3:55pm

Additions:
Warrior Ring (Tier 1 and 2), building templates for the warrior job
Beast Tamer Den (Tier 1 and 2), building template for the beast tamer job
Walkways (straight and curved) building templates
Wood Wall Fountain, decoration similar to the stone and clay versions
Brick Fence Gate, a retractable (into the ground) stone gate

Fixes for ACE:
Fixed missing Warriors initial buff
Fixed the Firefly Water Well

Update: 28 Sep, 2023 @ 8:44am

Improved descriptions that workers are needed to lay eggs
Decreased varanus pack size from 3 to 2
In the campaign, enemy humans will not spawn until you got at least 6 citizens (have already figured out how to increase pop with eggs/babies)
Attack value from the shamans stick increased from 1 to 5
Attack value from the bonesmith saw increased from 4 to 6
Attack value from the workers club increased from 4 to 7
These 3 buffs should make your town alert more useful, dealing with weaker enemies like bugs
Goblin Egg health increased from 1 to 5

Update: 1 Sep, 2023 @ 6:15pm

Fixes for ACE:
Weather Stone should work correctly with ACE weathers now

Update: 11 May, 2023 @ 4:43am

Additions:
Popup with tips about protecting the eggs, triggered after having a few eggs destroyed

Changes:
To accommodate reembarked goblins, the banner quest/upgrade will also start/trigger by a high level shaman or an earthshaper, instead of just bonesmith
Shaman talisman dropped from tier 3 to tier 2 merchants, so it should be easier to buy
Removed the slowness when in the muddy water. It was not a fun mechanic and made enemies (which were immune to it) hard to chase

Fixes:
Dragonflies were laying eggs

Update: 29 Apr, 2023 @ 4:13am

Additions:
Tier 3 campaign. (Starting after the hearth upgrade, ending with a Shrine choice)
Tier 3 Shrines, unlocked at the campaign and crafted by Earthshaper
Fiber Armor, for level 1 Warrior
Mushroom Shield, for level 1 Warrior
Mask Shield, for level 2 Warrior
Leather Shield, for level 3 Warrior
Varanus Shield, for level 4 Warrior
Clan Armor, Clan Helmet and Clan Banner, equip set for level 5 Warrior

Changes:
Varanus Armor and Helmet lowered from level 5 to level 4
Workers will not start with a combat party. The player has to manually do it, if desired.

Fixes:
Missing hearth images in the hearth upgrade dialog
An error that would happen after the cooldown of a market that was deleted ended

Update: 5 Apr, 2023 @ 6:00pm

Additions:
Deviant Pigment trait (goblin will have another color, not blue)
Wooden Door Frame
Two new Egg Pedestals (stone and clay versions)
Clay Door

Changes:
Bugs that attack goblin eggs will give xp when defeated, this way even when failed to protect it, warriors will be stronger for the next try
Old Egg Pedestals have changed into a simple wooden design now
Some templates have being slightly redesigned, to better fit with new items and art direction

Changes for ACE:
Goblin traders added as possible traders in the exotic goods category
Goblins now have their own wagon model
Goblin workers can now wear beekeeping hats to protect against bees

Fixes:
Fixed raids for a previously destroyed goblin egg still happening and overlapping with the new egg created

Fixes for ACE:
Old Goblin Market Stall now works with ACE new trader system
Bee skeps will properly work (make honey) in any swamp season (dry and wet)
Fixed some plants needing seeds to be used in planters. Only trees needs seeds
Small issue with smart craft

Update: 14 Mar, 2023 @ 12:47pm

Additions:
Clay Lamp
Clay Signs
Clay Window Box (with sapling or mushroom)
Clay Urns (small and large)
Mushroom Bed
Subtle skin color variations (default, darker, lighter, greyed)


Changes:
Revised Hearths models, from clay to stone visual
All old clay models revamped to a new visual standard, white with cyan stripes and dots. (Clay Well, Clay Chest, Clay Input Bin, Clay Market Shelf, Clay Pots [with cattail, sapling and giple], Clay Mushroom Garden, Potter Kiln)
Potter Wheel visually revised, from clay to wood. Recipe uses wood to craft it instead of clay


Fixes:
Pop up of "Glory level X achieved" displayed +1 higher than the correct value
Goblins on other kingdoms would bug if sent to train as geomancer with the bunnies
Summons should not attract citizens to talk with while in combat


Fixes for ACE:
Cattail fiber is spinnable (for weaver) again
Fixed food items not being recognized as edible food

Update: 23 Sep, 2022 @ 7:52pm

Additions:
Simple baby boosters: Toy, Baby Bottle and Blanket. Helps with the growth requirements (for social, food and sleep scores), making it easier and faster.
Advanced Toy, Baby Bottle and Blanket. Same as before, but each will also boost one of the stats (mind, body and spirit) when they grow.
Stone beds.
Dragonfly ambient mobs spawning in the swamp (like frogs)
Farmer Seed box for giple flowers, at traders.

Changes:
Redesign of clay chair, clay table and clay bed
Babies growth requirements increased, i.e. a little slower to grow.
But if using the baby items, their growth is actually faster and easier.
Talking with babies grants extra happiness (positive thought)
After growing, goblins gains thought happiness based on how much its stats were boosted by their baby items

Fixes:
Loadout item missing text