RimWorld

RimWorld

[XND] Vanilla-Friendly Animal Surgery
Visar 1–10 av 11 poster
< 1  2 >
Uppdatering: 21 feb, 2018 @ 1:37

[Auto-generated text]: Update on 2/21/2018 9:37:39 AM.

Uppdatering: 21 feb, 2018 @ 1:26

[Auto-generated text]: Update on 2/21/2018 9:26:25 AM.

Uppdatering: 15 feb, 2018 @ 6:57

[Auto-generated text]: Update on 2/15/2018 2:57:10 PM.

Uppdatering: 11 feb, 2018 @ 9:39

[Auto-generated text]: Update on 2/11/2018 5:38:48 PM.

Uppdatering: 22 jan, 2018 @ 7:05

[Auto-generated text]: Update on 1/22/2018 3:05:20 PM.

Uppdatering: 8 dec, 2017 @ 17:29

[Auto-generated text]: Update on 12/9/2017 1:29:39 AM.

Uppdatering: 27 nov, 2017 @ 3:24

Updated to v1.1.1 (27th Nov 2017)

Changes:
- PatchOperationFindMod implementation in anticipation for Combat Extended
-- This does mean that I'll re-factor CE animal installation recipes
- Denture attacks no longer have labels
- Thread link in About.xml at last

Uppdatering: 18 nov, 2017 @ 5:47

[Auto-generated text]: Update on 11/18/2017 1:47:22 PM.

Uppdatering: 26 sep, 2017 @ 3:54

Updated to v1.0.2 (26/09/2017)

Changes:
- Fixed an issue where some organs would be incorrectly installed to the heart

No more major updates will come until A18; only minor 'bugfixes' and maybe small tweaks.

Uppdatering: 10 sep, 2017 @ 4:24

Updated to v1.0.1

Changes:
- Fixed a major issue where front bionic leg installation wasn't working properly
- This is down to using the wrong recipe base.

Side note: This mod is now fully compatible with Combat Extended v1.5d!