RimWorld
[XND] Vanilla-Friendly Animal Surgery
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Actualización: 21 FEB 2018 a las 1:37

[Auto-generated text]: Update on 2/21/2018 9:37:39 AM.

Actualización: 21 FEB 2018 a las 1:26

[Auto-generated text]: Update on 2/21/2018 9:26:25 AM.

Actualización: 15 FEB 2018 a las 6:57

[Auto-generated text]: Update on 2/15/2018 2:57:10 PM.

Actualización: 11 FEB 2018 a las 9:39

[Auto-generated text]: Update on 2/11/2018 5:38:48 PM.

Actualización: 22 ENE 2018 a las 7:05

[Auto-generated text]: Update on 1/22/2018 3:05:20 PM.

Actualización: 8 DIC 2017 a las 17:29

[Auto-generated text]: Update on 12/9/2017 1:29:39 AM.

Actualización: 27 NOV 2017 a las 3:24

Updated to v1.1.1 (27th Nov 2017)

Changes:
- PatchOperationFindMod implementation in anticipation for Combat Extended
-- This does mean that I'll re-factor CE animal installation recipes
- Denture attacks no longer have labels
- Thread link in About.xml at last

Actualización: 18 NOV 2017 a las 5:47

[Auto-generated text]: Update on 11/18/2017 1:47:22 PM.

Actualización: 26 SEP 2017 a las 3:54

Updated to v1.0.2 (26/09/2017)

Changes:
- Fixed an issue where some organs would be incorrectly installed to the heart

No more major updates will come until A18; only minor 'bugfixes' and maybe small tweaks.

Actualización: 10 SEP 2017 a las 4:24

Updated to v1.0.1

Changes:
- Fixed a major issue where front bionic leg installation wasn't working properly
- This is down to using the wrong recipe base.

Side note: This mod is now fully compatible with Combat Extended v1.5d!