Don't Starve Together

Don't Starve Together

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Heap of Foods
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51.431 MB
25. des. 2020 kl. 9.36
27. feb. kl. 12.16
67 endringslogger ( vis )

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Heap of Foods

Beskrivelse

  • This mod is purely about Grinding and Cooking foods! With tons of new content about it, you will surely lose your mind when it comes to using the Crock Pot!

  • Featuring foods from Shipwrecked, Hamlet, The Gorge, Unimplemented Foods and even Exclusive Foods made only for this mod!

  • Over +100 New Crock Pot Dishes: Uncover them and fill your Cookbook to the brim!

  • Over +50 New Ingredients: Tons of new items to be used in the local cuisine.

  • Whole New Places: The Serenity Archipelago and The Seaside Island, where you will find tons of new content and mobs to assist you in your culinary journey.

  • The Gorge Cookware: Cooking foods will never be the same again!

  • A New Category of Foods: The Artisan Goods. Brew and produce an array of new beverages using the Wooden Keg and the Preserves Jar!

  • The Artisan Products can be produced using the Wooden Keg and the Preserves Jar, they can be crafted near an Alchemy Engine in the Cooking Filter.

  • They take several days to be done. Some of them have special effects and they do not count towards the Cookbook, instead, they can be viewed at the Brewbook, which is a exclusive book for this new category of foods.

  • Wooden Kegs and Preserves Jar only accepts specific ingredients such as Vegetables, Fruits, etc. Producing an invalid product will result in Sludge.

  • Q: What this mod does?
    A: This mod adds over 100 new Crock Pot dishes and Ingredients to cook, as well new plants and creatures. Some content of the game has been tweaked to match the new contents of the mod. Already existing mechanics and items may have extra effects and abilities. And new places can be found throughout the seas.

  • Q: Recipes of the Wooden Keg / Preserves Jar don't appear on the Cookbook.
    A: These recipes are special and do not appear in the Cookbook. Instead they have their own book called Brewbook. You can find it on the Cooking Filter of the Crafting Menu.

  • Q: The inventory icons are bugged / Inventory icons are displaying wrong images.
    A: This is a common issue whenever the mod gets a new update. To solve this, simply restart the game (Not the world). If this issue continues to happen, please contact me.

  • Q: Is this mod compatible with Craft Pot Mod?
    A: Yes. It is! Craft Pot Mod should be able to tell you every recipe this mod has.

  • Q: Does this mod works with other mods?
    A: I can't confirm that, sorry. If you're playing this mod along with other mods and have issues, please consider disabling them first and try again to see what is causing the problem. You can post your problem in the commentary section below.

  • Need Help? Found a bug? Issues with the mod? Suggestions? Head to our Discord and have a chat with us! Our Discord: Click Here to join![discord.gg]
Populære diskusjoner Vis alle (3)
6
4
9. feb. kl. 13.26
FESTET: Food Recipes Sheet
Kyno
1
30. okt. 2023 kl. 10.31
Version 6.6-A "Food Extravaganza"
Jazzy
2
26. aug. 2023 kl. 21.18
FESTET: Artisan Goods Recipes Sheet
Kyno
869 kommentarer
妙麗格蘭傑 1. mai kl. 5.44 
Many recipes have become steamed branches
Custard 30. apr. kl. 8.00 
I like the new potato sack container but it seems too op to have them not perish at all. Could you make it adjustable like in Better Potato Sack?
妙麗格蘭傑 24. apr. kl. 18.24 
There is a bug mod caused by the fire pit can not be used, including refueling and cooking, but the fire can be repaired
NANI 6. apr. kl. 15.20 
is posible to add this mod to a existing world?
Cliffford W. 29. mars kl. 9.15 
Give any entity that can eat food Hunger Jellybean it will cause a crash
Greapeen 29. mars kl. 9.10 
sorry but i just figure out the issue, thanks
Kyno  [skaper] 29. mars kl. 9.08 
@Greapeen Can you describe what issues you're having? Only this won't help much.

@Cliffford W. Thanks, will do that.
Cliffford W. 13. mars kl. 11.35 
local function OnTick(inst, target)
--Check for the hunger component first to avoid other creatures eating it and causing a crash
if target.components.hunger then
if target.components.health ~= nil and
not target.components.health:IsDead() and
not target:HasTag("playerghost") then
target.components.hunger:DoDelta(TUNING.JELLYBEAN_TICK_VALUE, nil, "jellybean")
else
inst.components.debuff:Stop()
end
end
end
Cliffford W. 13. mars kl. 11.33 
It happens upon buzzard eating the hunger jellybean
Cliffford W. 13. mars kl. 11.32 
[string "../mods/workshop-2334209327/scripts/prefabs..."]:5: attempt to index field 'hunger' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2334209327/scripts/prefabs/k_foodbuff_hunger.lua:5 in (field) fn (Lua) <1-9>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>