Don't Starve Together

Don't Starve Together

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Heap of Foods
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51.431 MB
25 dec 2020 om 9:36
27 feb om 12:16
67 wijzigingsnotities (weergeven)

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Heap of Foods

Omschrijving

  • This mod is purely about Grinding and Cooking foods! With tons of new content about it, you will surely lose your mind when it comes to using the Crock Pot!

  • Featuring foods from Shipwrecked, Hamlet, The Gorge, Unimplemented Foods and even Exclusive Foods made only for this mod!

  • Over +100 New Crock Pot Dishes: Uncover them and fill your Cookbook to the brim!

  • Over +50 New Ingredients: Tons of new items to be used in the local cuisine.

  • Whole New Places: The Serenity Archipelago and The Seaside Island, where you will find tons of new content and mobs to assist you in your culinary journey.

  • The Gorge Cookware: Cooking foods will never be the same again!

  • A New Category of Foods: The Artisan Goods. Brew and produce an array of new beverages using the Wooden Keg and the Preserves Jar!

  • The Artisan Products can be produced using the Wooden Keg and the Preserves Jar, they can be crafted near an Alchemy Engine in the Cooking Filter.

  • They take several days to be done. Some of them have special effects and they do not count towards the Cookbook, instead, they can be viewed at the Brewbook, which is a exclusive book for this new category of foods.

  • Wooden Kegs and Preserves Jar only accepts specific ingredients such as Vegetables, Fruits, etc. Producing an invalid product will result in Sludge.

  • Q: What this mod does?
    A: This mod adds over 100 new Crock Pot dishes and Ingredients to cook, as well new plants and creatures. Some content of the game has been tweaked to match the new contents of the mod. Already existing mechanics and items may have extra effects and abilities. And new places can be found throughout the seas.

  • Q: Recipes of the Wooden Keg / Preserves Jar don't appear on the Cookbook.
    A: These recipes are special and do not appear in the Cookbook. Instead they have their own book called Brewbook. You can find it on the Cooking Filter of the Crafting Menu.

  • Q: The inventory icons are bugged / Inventory icons are displaying wrong images.
    A: This is a common issue whenever the mod gets a new update. To solve this, simply restart the game (Not the world). If this issue continues to happen, please contact me.

  • Q: Is this mod compatible with Craft Pot Mod?
    A: Yes. It is! Craft Pot Mod should be able to tell you every recipe this mod has.

  • Q: Does this mod works with other mods?
    A: I can't confirm that, sorry. If you're playing this mod along with other mods and have issues, please consider disabling them first and try again to see what is causing the problem. You can post your problem in the commentary section below.

  • Need Help? Found a bug? Issues with the mod? Suggestions? Head to our Discord and have a chat with us! Our Discord: Click Here to join![discord.gg]
Populaire discussies Alles weergeven (3)
6
4
9 feb om 13:26
BELANGRIJK: Food Recipes Sheet
Kyno
1
30 okt 2023 om 10:31
Version 6.6-A "Food Extravaganza"
Jazzy
2
26 aug 2023 om 21:18
BELANGRIJK: Artisan Goods Recipes Sheet
Kyno
869 opmerkingen
妙麗格蘭傑 1 mei om 5:44 
Many recipes have become steamed branches
Custard 30 apr om 8:00 
I like the new potato sack container but it seems too op to have them not perish at all. Could you make it adjustable like in Better Potato Sack?
妙麗格蘭傑 24 apr om 18:24 
There is a bug mod caused by the fire pit can not be used, including refueling and cooking, but the fire can be repaired
NANI 6 apr om 15:20 
is posible to add this mod to a existing world?
Cliffford W. 29 mrt om 9:15 
Give any entity that can eat food Hunger Jellybean it will cause a crash
Greapeen 29 mrt om 9:10 
sorry but i just figure out the issue, thanks
Kyno  [auteur] 29 mrt om 9:08 
@Greapeen Can you describe what issues you're having? Only this won't help much.

@Cliffford W. Thanks, will do that.
Cliffford W. 13 mrt om 11:35 
local function OnTick(inst, target)
--Check for the hunger component first to avoid other creatures eating it and causing a crash
if target.components.hunger then
if target.components.health ~= nil and
not target.components.health:IsDead() and
not target:HasTag("playerghost") then
target.components.hunger:DoDelta(TUNING.JELLYBEAN_TICK_VALUE, nil, "jellybean")
else
inst.components.debuff:Stop()
end
end
end
Cliffford W. 13 mrt om 11:33 
It happens upon buzzard eating the hunger jellybean
Cliffford W. 13 mrt om 11:32 
[string "../mods/workshop-2334209327/scripts/prefabs..."]:5: attempt to index field 'hunger' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2334209327/scripts/prefabs/k_foodbuff_hunger.lua:5 in (field) fn (Lua) <1-9>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>