Sid Meier's Civilization V

Sid Meier's Civilization V

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Shulha's Low Powered PC Civ5 Mods
   
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Description
A beautiful growing collection of mods that expand the world of Civ 5 without eating ram like a hungry hippo on steroids. Don't expect to find better texture mods here. (collection in alpha stages)

P.S: if you can't run Civ 5 in the first place, this collection won't help you.
Items (16)
Favorite Religion Randomizer
Created by Ryoga
You have been wanting this for a long time and now... it's here! What does this mod do? It randomly assigns to any available civilizations (including those from mods) a favorite religion from the list of all the available religions (including those from mo...
Future Worlds
Created by bouncymischa
This mod extends the Information Era of Civ V by adding near-future technologies, improvements, buildings, and units! What's included: 31 new technologies 1 new strategic resource, Nanomaterials (please read note below) 11 new improvements 31 new units 52 ...
Middle Earth Map Pack
Created by Beijing Biden
A playable map of based off of Lord of The Rings, Middle Earth, suitable for a Huge, Large, Standard, and Small sized game. Starting positions are Rohan, Gondor, Mordor, Rhun, Harad, The Elves, The Hobbits, The Dwarves, The Rangers, Isengard, The Men of th...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Arstotzka (Requires BNW)
Created by Rikiddo Oserotto
GLORY TO ARSTOTZKA! V.11 Change Notes: *UA Tweaked to reduce expansion penalty but still have a downside. (Happiness penalty down to -1, -1 Food Per 5 Citizens.) *Added Custom Diplo Dialogue where possible, using lines from Papers, Please. *Added Cobrastan...
Bob Ross Great Artist
Created by SharkyMcSnarkface
DISCLAIMER: despite the thumbnail for the mod, Bob Ross DOES NOT make a portrait of a Predator (though it would've been awesome if he did, but for the sake of the spirit of Bob Ross, he makes a real Bob Ross original). "We don't make mistakes, just happy a...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Nubian Civilization
Created by des75rua
Leader: Amanishakheto Reign Of The Black Pharaohs Military buildings of the Acient Era and Classical Era give slaves Unique Unit Ta'Sety (Remplace Archer) +1 , +1 , Free Promo: Sentry Unique Building Hafir (Remplace Watermill) +10% in the city +1 on yield ...
Ocean Cities
Created by framedarchitecture
Allows embarked settlers to found cities on oceans beginning in the Modern Era. * Ability is available to any unit that can found cities (e.g. Conquistadores) * Ability can be used on coasts and oceans adjacent to coasts (not deep oceans) * Units with this...
Quick Turns
Created by Krzyzyk
Intelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant...
Reforestation
Created by framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
Soviet Union (Joseph Stalin)
Created by JFD
SOVIET UNION (JOSEF STALIN) UA: WARSAW PACTEnemy units may take extra damage in your borders, or in the borders of allied City-States, or Civilizations with whom you share an Ideology. Earn Influence per turn with City-States from which you could demand tr...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...