RimWorld

RimWorld

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Draconicrose's Trial Mods for Alpha 17
   
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Description
This is where I will be dumping mods I'm interested on trying to see if they will make it to my A17 series. A16 series currently ongoing on my Youtube channel!
Items (80)
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
[B18]Increased Dodge Chance
Created by disastrpc
Description This mod increases a pawn's chance to dodge melee attacks based on his/her health and melee skill, making it a more valuable ability for higher level pawns. Pawns can now have higher melee dodge chances, this makes engagements last longer betwe...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Agave Syrup
Created by Miss Bones
Adds agave syrup which can be distilled from agave fruit. Agave syrup is a low nutrient but non-perishable meal. No research required, this mod is aimed to be useful for tribal start colonies in arid/desert biomes. Can be distilled at the fire place, kitch...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
AllowDeadMansApparel
Created by Hatti
The opposite of the 'Allow non-dead man's apparel' filter for stockpiles and workbenches Vanilla gives you the option for stockpiles and workbenches, to exclude apparel which hasn´t been worn by dead man with the filter option 'Allow non-dead man´s apparel...
Architect Sense
Created by Fluffy
Allows modders to combine buildables in subcategories. Important This is a functionality mod, it does nothing on its own This mod is intended to provide functionality to other modders, and does nothing without custom XML and/or C# code. If you’re a modder,...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Bonsaiplus
Created by ikasaba
Adds beautiful Bonsai to your A17 game. Bonsai is a Japanese art form utilizing trees that are grown in decorative containers. Pine ( 松 matsu), Cherry Blossoms (さくら Sakura), Autumn Leaves ( 紅葉 Momiji) are famous types of bonsai. The Bonsai will add a small...
Chemfuel Generator
Created by wellen
An advanced chemfuel powered generator for your colonies. With a cozy blue glow. It may or may not explode. Actually, make sure that it doesn't. ---- Used to be a quick and dirty copy of the wood fuelled vanilla generator, now that we have a chemfuel one a...
Colony Leadership A17
Created by Nandonalt
Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others. Doesn't require a new save game. If you have issues/errors, please post here with the max information you can. ---------------------------------------------...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Fences And Floors
Created by Pravus
***Updated to v1.21! Balance pass initiated in response to community feedback!*** This mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requir...
Firepit + Torch Sconce
Created by Faeldray
Since campfires/torches no longer disappear in the base game as of B19, this mod will not be updated. Thanks to everyone who subscribed though! Ever wanted versions of the campfire and torch that don't disappear when they run out of fuel? Well now you can ...
FishIndustry
Created by Rikiki
This mod adds several fish-related resources, buildings and activities. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=13172.msg133445#msg133445 FishIndustry There is so much water in this world and you always dreamt ...
[Deprecated - now in vanilla] Fresh stockpile filter
Created by Poroh
Mod have been deprecated because vanilla now has fresh stockpile filter Mod adds additional stockpile filter for fresh items. Мод добавляет складской фильтр для свежих вещей. Big thanks to yc000764 for chinese translation, Proxyer for japan translation and...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Growing Plots
Created by Proximity_Microwave
A simple mod that allows you to construct 3x3 growing plots. There are regular and rich soil variants. The rich soil version requires Hydroponics research and Neutroamine to build. They do not require power and thus can be built anywhere to allow more vers...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
I Can Fix It!
Created by ZorbaTHut
NO LONGER NEEDED FOR 1.0 - THE MOD FUNCTIONALITY EXISTS AS A TOGGLEABLE OPTION (it's the little hammer in the bottom-right of the screen) --- "Sparkles?" "Yeah, boss?" "Remind me why we're locked in a closet." "There's wargs outside, boss. They'd probably ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
JTExport
Created by Touchable
Export and import worktable bills and stockpile settings. Supports Enhanced Crafting. Version 1.2: Removed local copy of A17 Enhanced Crafting; forgot to change settings in Visual Studio. As per kivwise's bug reort. Version 1.1: Inheriting Verse.Mod. Compa...
JTMoreAreas
Created by Touchable
Removes area limit and modifies AreaManager GUI to handle more than 10. (Not current)Implements an Area Manager/Hub where you can easily edit areas. Version 1.0: Initial A17 release. Inherits Verse.Mod. Fixes scrolling in Dialog_ManageAreas under certain c...
JTReplaceWalls [B18]
Created by Inky Quill
Replace wall type and doors on the fly. No need to deconstruct and then build another. Features smart building where it won't try to replace walls that are already that type. You can replace mineable things with walls and doors; it will set the mineable to...
JTZoneButtons
Created by Touchable
Adds buttons for creating/expanding and deleting/shrinking stockpiles and growing zones when selecting a stockpile or growing zone. Version 1.0: Initial A17 release. Inheriting Verse.Mod. Compatibility code changes. Acknowledgements: Other languages: caini...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...
Mass Cooking
Created by eagle0600
Updated for RimWorld version 1.1–1.3 DESCRIPTION Make meals a stack at a time for less time spent hauling. Works at both stoves as well as at campfires. Will not work with modded cooking spots. Cooks 10 meals (or 64 pemmican) at a time, using 10 times (or ...
[Retired] Matching Embrasures
Created by cucumpear
Retired! Please pick one of the many other beautiful embrasure mods. Embrasures for your enjoyment and protection. Originally based on skullywag's version, but at this point both textures and coding are original. The main difference to any other embrasures...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Middle-Mouse Panning Fix for Linux [A17]
Created by CephalopodDarius
All this mod does is add custom handling to pan the map while the middle mouse button is held down. This works around a bug in the Unity engine version that Rimworld uses for A16 and A17 (version 5.4.1f1) which only affects Linux systems. Per my thread on ...
Moody
Created by Giant Space Hamster
LATEST UPDATE v2.6.3 RimWorld 1.5 support added Most recent changes. Bold are from latest patch. Added colonist ideology icon to summary view. Can be disabled in mod settings. Ghoul colonist names are a bit darker and always show their food need since they...
More Furniture [A17]
Created by Anonemous2
A small mod that adds in several items into the game to allow for greater customization of the rooms around your colony while providing some value. Items include new tables, counters, light and carpet colors, chairs, dressers, end tables, and more. This is...
Numbers
Created by LameBot v2.0
This is an updated mod of: http://steamproxy.net/sharedfiles/filedetails/?id=728978927&searchtext= This updated mod is a quick patch work so I'm not to sure if everything is working correctly. I will remove this mod on the original creators request. Mo...
Ofuton
Created by ikasaba
お布団を追加します。 綿100%です。 性能は全て同一で見た目のみの差です。 (医療用の2つはデフォルトで医療ベッドになっています。) 布団の画像は@serayuki_様より 简体中文翻訳はgretino様より 当MODの改造及び再配布を禁止します add Futon. Futon is common bedding used in Japan. It is perfect for Japanese style rooms. The performance is the same. It is only t...
Pawns Play Poker
Created by Rue
What's the one thing that's been missing from Rimworld? You guessed it. Poker! This mod adds a new poker table joy item. Not only does it give your colonists joy to play poker, but they get a small Social skill boost too....
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Pygmy muffalo
Created by Tammabanana
Pygmy muffalos: a smaller species of muffalo, bred for their hardiness in less-vegetative environments. Pygmy muffalos eat less than their larger cousins, and provide milk and wool in smaller quantities but more frequently. XML by Tammabanana (feel free to...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RomanceDiversified
Created by SeveralPuffins
This mod makes the following changes to sexuality in RimWorld: - Adds the sexuality traits Straight, Bisexual and Asexual, and adds them at the end after non-sexuality traits have been rolled, often as a fourth trait. - Makes colonists think twice before h...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Set-Up Camp
Created by Nandonalt
v2.2 (B18 update) -------------------------- Set-Up Camp Mod By Nandonalt - Camp while travelling! -------------------------- SUMMARY: -> Adds a "Set-Up Camp" button on caravans. This creates a small map that you can zoom in anytime. -> The button will onl...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Spider Goat
Created by Miss Bones
Introduces a very friendly but fragile g-modded livestock: the Spidergoat! Produces spidergoat silk, which can be woven into synththread. Can only be bought off traders. Thanks to spdskatr for helping me with the XML fields! Go check out their mods: https://...
Stack Merger
Created by Fluffy
Make your haulers understand that a tidy stockpile is an efficient stockpile. THIS MOD IS PART OF THE GAME FROM B19 ONWARDS This mod was incorporated into the game in B19, and is thus no longer necessary - and will not be updated. Features Adds a low-prior...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Stuffed Workbenches
Created by cucumpear
This mod uses xpath patching to tweak cost lists and textures for vanilla workbenches (and a couple of extras) in order to make them buildable from various materials. For those that already had partial "stuff" support I left the vanilla textures and only a...
Sweet Wormwood
Created by Miss Bones
Allows you to grow sweet wormwood which can be refined into Artemether, an anti-malarial. Low tech malaria medication! Yay! Can be crafted at a crafting spot. Hopefully malaria will be rebalanced next patch, and this won't be relevant come A17A18. If you l...
Synthmeat
Created by nukita
This mod adds a new type of genetically engineered plant that produces synthetic meat. You must research Synthmeat before you are able to plant it. A minimum of 8 growing skill is required. ...
(Discontinued) WM Hydroponics with lamps [1.1]
Created by Derpino
Vanilla hydroponics bassin with built in sunlamps 1.0 version here https://steamproxy.net/sharedfiles/filedetails/?id=2015287501 Vanilla hydroponics only cover its own tiles. Sunlamps turn off at night, thus power use decreases. The sunlamp power use i...
WM Smarter food selection
Created by Derpino
THIS MOD IS NOW DISCONTINUED AND DOES NOT WORK PROPERLY ANYMORE. Text me if you are interested in taking over the mod. 1.0 version here https://steamproxy.net/sharedfiles/filedetails/?id=2015294650 Mod Website https://github.com/juliencsharp/Smarter.fo...
Wall Light - A17
Created by Murmur
THIS IS FOR THE ALPHA 17 VERSION. THE BETA 18 VERSION IS HERE: http://steamproxy.net/sharedfiles/filedetails/?id=1205203781 The Wall Light uses 10 Power and takes 5 Steel to build. The light puts off a lot less light than a vanilla Standing Lamp so I f...
Wildlife Tab
Created by lincore
This mod adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the insectoid faction). VERSIONS: The version on the steam workshop will always target the latest stable rel...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
Animated Marshes [1.4]
Created by Stoic Saltine
Summary Marshes undulate in the same way regular water does. Rainforests feel wet now. Aesthetic preference....
[1.0] Mass Graves
Created by vnihoul77
DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advancement in mas...
[XND] Quality Cooldown
Created by XeoNovaDan
B19 version by dninemfive: https://steamproxy.net/sharedfiles/filedetails/?id=1512558815 ===== Direct download from GitHub. Compatibility Can safely be added to and removed from existing savegames. This mod may conflict with other mods that alter Melee...
[XND] Visible Pants
Created by XeoNovaDan
Translations 日本語 - Proxyer Overview A very small mod that makes it so that pants are finally visible on your colonists, that pesky group of visitors which eat all of your food supplies, and that horde of angry pirates who want nothing more than to kill off...
[sd] pillows and beanbags
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "Of pillows and beanbags" ... could be the title of an epic tale, which might take place in your colony. or just a mod that adds these to...
[1.5] Less Rebuff
Created by Dingo
Some nerfs to the mood effects of failed romance. https://i.imgur.com/OG6xUzd.png Reduces the stack limit of the following mood penalties relating to romance to x1: Failed to romance someone. Someone failed to romance me. Someone broke-up with me. Someone ...
Outfitter
Created by Killface
Allows pawns to factor in all kinds of gear stat offsets other than just armor. - Defaults to sensible priorities based on work types assigned and map seasonal temperatures. - Allows you to finetune, add and/or remove priorities. - Takes personal traits li...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://steamproxy.net/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
[FSF] Efficient Utilities
Created by FrozenSnowFox
Description This is a small all in one fix for the most obnoxious power drainers when it comes to colony building. Instead of building how people want they are forced to use them sparingly or exploit them in silly ways like hooking 8 beds to a single vital...
Jecs Hunting with Traps
Created by Brother Oats
Traps now hurt wild animals. Compatible with Tribal essentials. Possible future update: Bait traps. Special thanks to all those that support me on Patreon: ShotgunFace, Fredric Sundberg, Dan Winn, Toss Antilles, Sarah Banks, Undead Jackel, Michin, Chelsea,...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Bo's Milkable Animals
Created by Wrinklenugget
Makes deer, gazelles, ibexes, alpacas, muffalo, bison, horses, donkeys, and sheep milkable. Don't underestimate Milk, an important part of every colonists diet. In some biomes milkable animals are rare or non-existent. Temperate woodlands and arid shrublan...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Color Coded Mood Bar
Created by PorqueNoLosDos
ColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicate...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
StuffCount [A17]
Created by TGC
Adds counters to thing filters and material select float menu. You can Shift+Click on ingridient or (i) button for info window. Hold Shift and click on (i) button in top right corner to reopen info window with different stuff. Number in is amount of things...