Torchlight II

Torchlight II

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17.650 MB
24 maja 2017 o 2:20
4 listopada 2018 o 2:59
Listy zmian: 16 ( zobacz )
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Torchlight II User Interface Modifications

This compilation takes advantage of the game's user interface by exploiting the functions of buttons, counters, keybinds, mouse-overs, timers, and toggles. More over, by creating invisible menus and overlays, we can witness the possibility of a non-conflict modification with the use of logic groups and stats.

How about UI with Cosmetic Slots and Armor Swap or UI with Brother-in-Arms Compatibility?

Non-Steam downloads
http://www.runicgamesfansite.com/mod_downloads/gui-tl2/download-1519-ui-mods.html

Unpacked files of UI mod
https://drive.google.com/open?id=1ZujD-wtJgXYbHybaZtX5PgC6CZUb2Fqp

Unpacked files of ESO and ESOBC mod
https://drive.google.com/open?id=1QNbSia7kAL71DiEXt-UB1NfF000OUr5_

Open the following links for details about each mod:

Included Mods

Excluded Mods

Featured Mods


NOTE: Best put UI mods above in your mod load order, to avoid unexpected issues.

AKA: TIIUI, TL2UI, ErgoUI, Doudley's UI, Advanced-UI, UI Advancements, HOLY S**T Interface!
Komentarzy: 132
jemjar 8 kwietnia 2021 o 2:12 
Is there a way to disable certain parts of this pack? TL2 has the 10 mod cap and while most of these are pure UI tweaks, the Smart Inventory and 20 page stash are much more than that.
Oldhip 30 lipca 2020 o 2:43 
I love this and was my favourite until I get some crit hits and those lines kill it for me and being a retired old fart have no idea how to stop it., so sorry to say have to live without it
jaysetsfire 12 maja 2020 o 4:11 
Problem: in the Bestiary, the lore texts from "Arcane and Bestiary" do not appear; only the images. Any ideas?
pablo.V1ru5 25 kwietnia 2020 o 13:29 
I'll just add that those graphic changes are not objective UI improvements per se, and that they go too much into subjective terrain because not everyone will prefer increased screen shakiness and flashy 3D lines going everywhere when landing crits. If I had to bet, I'll guess many people got thrown off by that and that caused this awesome mod pack to have an overall 4 star rating instead of 5. Still, please don't get this wrong, it's just my 2 cents and I'll surely be using some of the mods listed here on their own. They are very good indeed. Thanks again!
pablo.V1ru5 25 kwietnia 2020 o 13:27 
I have to say that your mods are awesome doudley, and I thank you for your commitment. In my honest opinion though, this pack goes a bit overboard on some stuff that is impossible to deactivate. More specifically, the "warning signs" for some high-damage attacks, the screen shakes when critical hits land, and the lines that fly around when you land a crit make this unusuable for me, and surely enough for others as well. I play a Venomous Hail outlander that virtually lands crits on each wave. That's like ten crits per second or more if many mobs are present. The added lines and effect makes the game very unappealing. It's unfortunate because all the UI improvement mods you have packed here are amazing but overshadowed by the bad design of the crit indicator mod.
Awesome1208 24 maja 2019 o 9:31 
GOOD.
doudley  [autor] 10 lutego 2019 o 16:56 
Only way is to upload this mod without the additional crit effects or you can open the mod in GUTS and remove them yourself, that is if it is not too inconvenient with you.
B 4 lutego 2019 o 7:32 
Does anyone know how to turn off those lines/beams that go acros the screen when you crit? and the shake of the screen too. Any ideas?
doudley  [autor] 4 listopada 2018 o 3:10 
Update:

UI / UI+ESO / UI+ESOBC
- Included the latest version of Unique Beams mod by Aherin

UI / UI+ESO / UI+ESOBC / HUD Expanse
- Included again the Charge Bar Fixes by JLCat that for some reason got removed from the previous update, small adjustment too on their vertical positioning to make it more centered.

UI+ESO / UI+ESOBC / ESO / ESOBC&EC / Smart, Super, & Ultimate Panels
- Fixed the issue with Visual Equipment (Cosmetic) Slots for BiA: Warbounds, I also improved the wardrobe update in Warbound Panel and Pet Panel (for Brother-in-Arms mod compatibility)
doudley  [autor] 26 października 2018 o 21:27 
Thanks. I'll check it out later. The engineer's charge bar should have a bell ring sound on each charge and have different sounds per level of charge. After I verify the issue, you can download the resource files.