Total War: WARHAMMER

Total War: WARHAMMER

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Bretonnian bullshit
   
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Description
stuff I like
Items (18)
Bretonnia Attrition Immunity Tech
Created by Animatus
What does it do? Adds a "Immunity to all attrition" effect to the "Unification" tech for Bretonnia. You have to research all the confederation tech to get it. Why? Bretonnia is supposed to crusade vs the dark forces of the world (chaos, beastmen, norsca, g...
Bretonnia Stronger Infantry
Created by MOMO & YUNA
(Please forgive my English) Concept of the MOD: We all know that Bretonnia's infantry is among the weakest as a trade off for their powerful cavalry. And we can accept that for the balance of power. However, the problem is Bretonnia's infantry is too weak ...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect chaos or beastmen move...
No Great Power
Created by MINOS
This Mod removes the Great Power Penalty in Diplomacy for Everyone. ------------------------------------------------------------------------------------------ Great Power is bound to Regions and not to Technology and Buildings anymore, but they messed it u...
More Building Slots - Major Capitals
Created by Zingertits
More Building Slots - Special Cities Mod http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewa...
No More Lazy Penalty For Lords For Bretonnia
Created by Kretorian
This mod sets the penalty values for procrastinator and lazy down to 0 for Bretonnia. I was super annoyed with the way i would get penalized for playing defensive or even going back to town to recruit higher tier units. As a result this mod was created. Ot...
No open faces for Knights Errant
Created by pishick
Personally, i hate open faces for for this Knights. So i decided to make mode, where Knights Errant would be only in close helmets. ...
Prometheus Skill Points Renewed
Created by Blaze
Description: This mod is an updated version of Prometheus excellent mod More Skill Points for the latest version of Total War Warhammer - Lords and Legendary Lords will get double points from level 5 and higher - Non-Lord characters will get double skill p...
Tier 4 Minor Settlements
Created by Mazz
Get the TW2 version here: http://steamproxy.net/sharedfiles/filedetails/?id=1165096283 Adds tier 4 minor settlements to all factions besides hordes, and to the WE mini-campaign. Does not touch Wood Elf outposts in the main campaign since I feel that wo...
We are not farmers !
Created by MOMO & YUNA
(Forgive my English) ** This MOD only removes the farming income panalty from Men at Arms, Yeoman and above. It means those units will no longer cause the farming panalty. But it does not change the capacity limit, you will still get the warning. With this...
Suspense Heresy I - Cheats - More Filthy Peasants
Created by Suspense
The horribly inept peasants are now more numerous so you can throw more of them at foes not worth tainting your knights' blades. Finally all the squalid inbreds are all in line and this mod should be fully operational. More starting inbreds! More idiots pe...
Glory Mod: Dwarfs
Created by Harambe2016
NOTE: MIGHT NOT WORK WITH OTHER MODS THAT HAVE DRAGON SLAYERS. UNIT LIST BELOW ------------------------------------------------------------------------------------- Elder Warriors Great end game warriors wielding a giant polearm, ready to kill dragons, bea...
Better Trade
Created by Zarkis
In the vanilla game the amount of commodities you can export to a single trade partner is capped to 12 units no matter how many regions your trade partner owns. This makes upgrading your resource producing buildings kind of pointless, since you will produc...
No flaming Grail Knights
Created by Haradrim
Removes the flames effect from Grail Knights. I already made a mod for both grail knights and knights of the blazing sun together, but for the sake of customization I now made them in two seperate mods. The knights of the blazing sun require the grim and t...
Reskin Impressive Green Knight
Created by Den
Reskin mod for a impressive Green Knight. I worked on the green ghostly effect, with transparency, cutting and gradient, i kept the effect for the eyes (knight, horse, and shield), the sword blade, and the jewel in the pommel. The credit for the nice textu...
The Green Knight lasts 25 Turns
Created by Unnamed_Shadow
So this mod extends the duration of the Green Knight from 15 turns to 25 turns. Thanks to Crynsos for letting me know the table could be modded on the Assembly Kit, since the PFM hasn't fully updated the new tables....
Glory Mod: Bretonnia
Created by Harambe2016
UNIT LIST BELOW ------------------------------------------------------------------------------------- HEROIC KNIGHTS Two-handed swordsmen Cavalry (with Dismounted Varients as well) capable of fighting all that dare stand in its way. Excellent anti infantry...
Glory Mod: Empire
Created by Harambe2016
UNIT LIST ------------------------------------------------------------------------------------- Sigmar's Immortals (Greataxe) Immortal warriors come down to rescue mankind from the wraith of chaos. Terrifying end game unit (very expesnsive). Foot Dragoon L...