Sid Meier's Civilization V

Sid Meier's Civilization V

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Description
For use of multiplayer games
Items (75)
Bananas are Luxuries
Created by mikeburnfire
Bananas are now Luxuries. Re-enact the Banana Wars and stage coups to get access to those sweet, sweet plantains. A veteran player will tell you that you shouldn't improve Banana tiles because you lose the +2 Science from Jungles. This should make that dec...
Capture+ (Capture more Units & Great People)
Created by CyberX1
*READ FULL DESCRIPTION* This mod will allow you (AND other civs, except barbarians) to Capture Settlers, Work Boats, Great People, and Spaceship Parts. Can still capture workers. Works with all Civilization V Versions! Direct Download: https://www.dropbox....
City States Evolved
Created by Charsi
City States have evolved into Nation States! - Nation States will build and use settlers. They have brand new identities and city lists. Nation States are limited to one additional city for each passing era. - Nation States will declare war on one another ...
Civ5 BNW Extra Spies
Created by CookieMagic
With spies taking on a new role as diplomats, it is hard to play the epsionage game with just 1 spy per era. This mod will give more spies to interact with. HOW TO INSTALL: Copy and paste CIV5Eras.xml from my mod into C:\Program Files (x86)\Steam\steamapps...
Coasts and Rivers Yield Gold Again
Created by TofuSojo
Coasts and Rivers yield 1 gold again, which the BNW expansion removed. I always liked how this represented small scale local trade. Yes you can make lots of gold later on with the trade system, etc, but they didn't add a replacement for gold generation in ...
Colored Religions
Created by MT
A quick coloring of the icons. V3 (July 3, 2012): Changed to not affect future savegames (old v1 and v2 saved games wont work with this version). V2 (June 27, 2012): Added shadows to citybanner icon, so it's easier to seperate background color from icon co...
Diplomacy Values (BNW)
Created by Xibalba
Shows actual values for AI opinion modifiers. Gives you a more accurate idea of just how much the AI hates your warmongering/religion spreading/wonder stealing ways. For Brave New World. Gods and Kings version here. Mod changes the CvGameCore_Expansion2.dl...
Extra Spy
This mod adds +1 Extra Spy when espionage is availible to each player. Now that i learned how to make it activate when you click the green light, the mod works....
Global Warming
Created by framedarchitecture
Late Game Climate Simulator This mod creates the possibility that Global Warming will affect the game world. Once any Civilization has entered the Industrial Era, there is a chance that a Global Warming Event will strike a tile. As the world grows warmer, ...
Global Warming Congress
Created by framedarchitecture
Adds two new Resolutions to the World Congress that support Global Warming. Resolutions *Biofuel Subsidies: Pastures and Plantations yield +1 Gold and Science, but -1 Food. Requires Biology. Reduces Global Warming Index by 10% (Requires Global Warming Mod)...
Gradually Slower Research
Created by SHOT(by)GUN
Do you ever feel that you get modern armor too soon after just getting infrantry? This mod will increase research cost of all technologies, based on the era of the technology. Later the era, more the research cost increase. Supports Brave New World Expansi...
Headquarters of the United Nations
Created by elia bruzzone
This mod change some numbers of the diplomatic victory and adds a wonder. The United Nations is headquartered in New York City, in a complex designed by Brazilian architect Oscar Niemeyer and built by the architectural firm Harrison and Abramovitz. The com...
Increased Happiness
Created by Fenris Valren
Increased happines in buildings ( +2): Satraps Court, Burial Tomb, Circus, Colosseum, Theatre, Stadium. Added 2 happiness to Monument Pottery now researches Courthouse ( faster occupation removal)...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
International Utopia Project
Created by AntiMeanies
Since this mod has new buildings with great work slots, to properly use them, download the very good mod from KyteM here: http://forums.civfanatics.com/showthread.php?t=523258 Thanks to americanman_4_life for the idea of making it an international project....
Longer Eras
Created by sionide00
Makes eras longer by greatly increasing science costs. This has been incorporated into making the next eras around 2-3x the previous science costs. This is to reflect the obvious advantages in buildings and units when advancing to the next era. - I only pl...
More Frequent World Congress
Created by McCain Palin
World congress occurs more often. Tell me if it doesn't work. (On standard speed) Turn intervals are 25/20/15/10 rather than 30/25/20/10 Good for Epic and Marathon speeds....
More Luxuries
Created by Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
More Trade Routes With Buildings
Created by bill.booze
This mod is a fix for the Civ 5 More Trade Routes Mod. Instead of modding the tech files (making it stand alone) this mod creates a new building, Center of Trade that will add a trade route....
New Beliefs Pack
New Beliefs (43 Total) Pantheon Beliefs (8 Total) Deism: +3 Science from Natural Wonders Goddess of Knowledge: +1 Science in cities with a population of 3+ Goddess of Wealth: +1 Gold in cities with a population of 3+ Heavenly Blessings: +2 Faith for each D...
Nobel Prize
Created by elia bruzzone
The Nobel Prize is a set of annual international awards bestowed in several categories by Swedish and Norwegian institutions in recognition of academic, cultural, or scientific advances. The will of the Swedish scientist Alfred Nobel established the prizes...
PROMOTIONS PACK (no DLL required)
Created by Valery
80 new promotions, you will mostly never run out of choices. Some might be OP, it is possible that if you seek for perfect balance, this will not fit. But if you want to give to AI deity a hard time, feel free to butcher it. Some classes as Melee and Arche...
Quiet Diplomacy
Created by Krzyzyk
Replaces some of the annoying leader screen popups (where decisions don't have any effect on the game) with notifications above the minimap. This results in much faster AI turns since you don't have to click them to resume turn processing. Direct download:...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Religion - Improved Customization
Created by BlouBlou
This mod allow any civilization to choose a bonus belief to give you more choices when you found a new Religion. (Just like the Byzantine). Accordingly, Byzantine civilization's trait has been changed. Features: Unlock the reserved beliefs slot when foundi...
Resource Buildings
Created by DJSHenninger
Requires the Brave New World expansion. I've always wondered why Gold and Silver get the Mint as a bonus building while most other Luxury resources do not. This mod adds various bonus buildings to the game that improves Luxuries in the same manner as the M...
Slower Science Longer Eras
Created by Azzer
Modifies science output, research costs, beaker yields and much more, to make each era last longer and to prevent you just steamrolling through the research as the game progresses. Other modifications include reducing unit training costs to allow for sligh...
Spy Camp X
Created by Dirtmonkey
Camp X was the name of a WW2 Allied training camp desgined to train spies. - Requires a Police Station in all cities - +2 spies - +1 Culture - 10% enemy spy effectiveness This is my first BNW Wonder so feedback is appreciated! Remember to rate and review. ...
Town Square
Created by Gabadur
Boosts your production and economy, adding two production and one gold, but adds one production for every two citizens. Gives bonus of 10% production and 5% gold. Makes sense because by definition a larger population should get things done faster. Unlocks ...
Unlock World Congress With Writing
Created by David
This mod removes the Printing Press technology requirement from the founding of the World Congress and replaces it with Writing. You still need to find all other civs. The World Congress is one of my favorite aspects of Brave New World. Its tons of fun and...
Wonders - U.N. Headquarters
Created by Envoy
The headquarters of the United Nations is a complex in New York City. The complex has served as the official headquarters of the United Nations since its completion in 1952. It is located in the Turtle Bay neighborhood of the borough of Manhattan, on spaci...
Empires at War - Holy War Module
Created by Lord Gyrun
Holy Wars Religions give more powerful and distinct Bonuses. This greatly increases the importance of Religions overall. Powerful Empires might crumble if they loose control over which Religion dominates in their cities. Establing a World Religion is a lot...
Maddog's Better Venice (BNW)
Created by Shiny Six
This mod REPLACES Venice, mods that change Venice can cause conflicts. Trait Change: Cannot build settlers (can still gain settlers through other means). Double the normal number of trade routes. A Merchant of Venice appears after researching Optics. +1 Go...
Minor Civs
Created by davii.adams
Allows City States to build additional cities. Max 2 additional cities per City State, if less than 12 city states alive, otherwise limited to one additional city. Distance limited. New cities are spawned, rather than settled (still working on that). City ...
PerfectWorld3 - Updated
Created by Bobert13
Synopsis This is an updated version of PerfectWorl3 by Cephalo. It is intended to look play and feel like PerfectWorld. I have implemented numerous bugfixes and optimizations as well as altering how some map elements get placed. I've added an optional terr...
Super Warmongering AI
Created by CodeInInk
This is a simple mod that makes the passive, peace loving AI's into blood thirsty, advantage taking, warmongering menaces' of the world. Features: The AI have better chance of declaring war on you on all difficulties. The AI will also tend to make a lot mo...
C15's Iroquois Rework
Created by Chrisy15
-- C15_Iroquois_Description -- Author: Chrisy -- DateCreated: 12/29/2017 1:31:50 PM -------------------------------------------------------------- It's not exactly an uncommon opinion that the Iroquois aren't the best civ. Although there have been many att...
Era Buildings
Created by lshipp
Adds 9 Building-Lines to the Game with individual buildings within each of these Building-Lines that are appropriate to the Game-Era the player is currently in. Highlighlights --A player can construct and use an individual building from within one of these...
[BNW] American Wonders Pack
Created by Kramer
Just in time for the most wonderful time of the year, this mod adds 7 new World Wonders to the game, all located within the United States of America. This mod requires the Brave New World expansion pack to run. In future updates I intend to add more wonder...
Great Wonders Pack - Of Wealth and Power
Created by elia bruzzone
This mod adds one building and 9 wonders: Venice Arsenal, Royal Palaces, Silk Road, Library of Congress, Genoa's Lanterna, Ibiza, Dome of Florence Cathedral, Forum Romanum, Naval Special Warfare Center and the building Advanced military academy. Moreover, ...
Great Wonders Pack - Marvellous Places
Created by elia bruzzone
This mod adds 9 wonders: Krakow Cloth Hall, Great Zimbabwe, Venice Biennale, Singapore Botanic Gardens, Siena's Palio, Sana'a, Mont Saint Michel, Maze in Knossos Palace, Basilica of Saint Francis of Assisi. Moreover, this mod adds a unit: Minotaur, and two...
Great Wonders Pack - War and Peace
Created by elia bruzzone
This mod adds 2 buildings and 9 wonders: Headquarters of the United Nations, Maginot Line, Auschwitz Museum, Auschwitz Field, Auschwitz Muzey, Potala Palace, Umayyad Mosque of Damascus, Palmyra, Socrates Guild. 2 buildings are: City Hall and Prison. Moreov...
Great Wonders Pack - Breakthrough in Technology
Created by elia bruzzone
This mod adds 9 wonders and one unit: Machine learning, deep neural network, Valley of the Kings, Templo Mayor, Maracana, Ruhr district, Leptis Magna, Kujataa, Astronomical clock of Prague, Matrix and the unit RobotMatrix. This mod is the first of 4 mods t...
Greek and Korean Wonder Pack
Adds a mix of 14 Wonders into the game. The Greek Wonders Dodone - Requires Pottery and costs 185 Production. +3 Global Happiness, +2 Faith, and +1 Culture. Grants a free shrine in all cities. 1 Great Writer Point. Taphoi Basileon Makedonon en tais Aigais ...
End in 1945
Created by MapleResolve
Ver. 1: - Stalls your tech tree, leaving players with only WWII-era technologies. - Cannot research past Atomic Era. - Eliminates the Atomic Theory, Computers, Ecology, Nuclear Fission and Rocketry techs. NOTE: Must have "Gods and Kings" Expansion installe...
Building Cost Increased By Era
Created by dreadanddespair
This mod is meant to increase difficulty of the game. The AI players are given an advantage based on code from ptr1ck's 'AI Fair Play'. Building cost increased by a factor for each era as follows: First Row Classical x1.25 Second Row Classical x1.5 First R...
Fewer Active Religions
Created by Riso
Requires Brave New World Lowers the number of allowed active/founded religions in a game to make it more relevant by forming religious blocks. map size # of players # of religion orig # of religion new duel 2 2 2 tiny 4 3 2 small 6 4 3 std 8 5 4 large 10 6...
Tanks pack
Created by MrMikpik
===(G&K or BNW needed)=== |IF YOU HAVE PROBLEMS TRY TO DONWLOAD AND FOLLOW THE PASSAGES: http://forums.civfanatics.com/showpost.php?p=11586187&postcount=2| (The screen was taked at fast speed) This mod add 3 new units with new models: -Light tank -Heavy ta...
Modded Austria - Cultural (BNW + G&K)
Created by DRK248
This mod changes the Austrian civilization in order to better reflect Austria's cultural legacy. I've always seen Austria and Vienna as important cultural centers, but I didn't want to create a completely separate Austria because I like Maria Theresa as th...
(JEM) Civ Tweaks - Rome
Created by Amnesiac
Changes: 1) Added -25% Maintenance on roads. Still includes the original +25% Production to buildings already built in the capital UU and UA left unchanged. Direct Download...
(JEM) Civilization Tweaks - Egypt
Created by Amnesiac
Buffs Egypt to be much more playable on diety. Now compatible with "Future Worlds", and "Polder Extention" Important: If you get the bug where the icon looks weird, here is the fix: Change this line in your config.ini (located in Documents\My Games\Civiliz...
Civ IV Leader Traits in Civ V
Created by The Wes
Tweaks to make weaker Civs more powerful. Requires Brave New World (runs without it, but half the traits don't work right.) UPDATE 2: Added new Seafaring promotion. Reduced Aggressive Unit Maintenance to -33%. Mercantile now increases gold yield from marke...
x2 Belief
Created by 🙂
All Beliefs will have double effect!! But I didn't bother changing descriptions. So you just have to assume any 'number' written is doubled. It will be very easy to notice this effect. *v2. perX functions are fixed....
(JEM) Spy Training Center 3 per era
Created by Amnesiac
Add's the spy training center, which gives you three spies. Can only build 1 per era. (This version was requested) Note: You may run into problems when having so many spies, as each civ only has so many spy names. When testing the worst thing I saw was dup...
Buildings X 2
Created by elia bruzzone
You can rebuild the buildings already built in the city. This change opens up strategies that can not be done in normal play. For example, with this mod, you can make more specialized cities. Following this path, I plan to make a mod that makes the special...
More Wonders
Created by Count Olaf
This mod adds the following wonders to the game: Archivo de Indias: +3 Gold, +3 Science and +2 Happiness. Gain 2 free Conquistadors upon completion. De (Amsterdam) Dam: Provides +10 Gold. Gain +2 Gold for each rivertile in this city. +2 GPP towards great m...
Enhanced Military Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The...
(3UC) - 3rd Unique Component
Created by mikeburnfire
Gives every The 3rd Unique Component Project is a mod that gives every civilization a 3rd unique unit, building, or improvement. For a detailed list of each civilization's new components, please check the CivFanatics page: http://forums.civfanatics.com/sho...
Lancers to cavalry
Created by mikeburnfire
This is a simple mod that changes the upgrade path for Lancers to Cavalry. The original upgrade path to Anti-tank Guns makes these units very underpowered for two whole eras. Q. What does this mod do? A. The only thing this mod changes is the upgrade path ...
(4UC) 4th Unique Component
Created by mikeburnfire
The 4th Unique Component Project is a mod that gives every civilization a 4th unique unit, building, or improvement. For use with the 3rd Unique Component mod: https://steamproxy.net/sharedfiles/filedetails/?id=392162444 This project is modular, meanin...
(5UC) 5th Unique Component
Created by Keukotis
The 5th Unique Component Project extends 3UC and 4UC and gives every civilization a 5th unique unit, building, or improvement. A full list of all changes is available here: https://forums.civfanatics.com/threads/5uc-5th-unique-component-project.622760/ For...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
National Wonder Collection
Created by framedarchitecture
Adds six new National Wonders to the later Eras. v.3 not compatible with v.2 saved games. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC * Most mods, except those that fundamentally alter the Tech Tree. National Wonders Central Bank: For...
Resolution - International Monetary Fund
Created by alpha-r2d2
This mod adds the International Monetary Fund as a participative project unlocked by the World Congress. It can be proposed once any Civilization has discoverd Electircity. The largest contributor receives the International Monetary Fund wonder (+1 Gold fr...
Pikeman to Musketman
Created by Helios
This is for all of us who are rather disappointed when our pikemen become lancers....
Interesting Trade Routes
Created by HousePet
Changes Trade Route yeilds to be more based around the different goods each city has. Summary: -Bonus resources are also exchanged, in addition to luxury and strategic. -Trade routes give extra food/production/gold based on the tile yield modifier of the r...
Caravans Build Roads
Created by Gedemon
A very basic mod to make caravans build roads when moving, civ6-like Note: I've been away for a while, if civ6 modding is at least as open as civ5 I will surely move to it, but I'm afraid I won't have a lot of time to check my previous mods here, I'm very ...
Quick Turns
Created by Krzyzyk
Intelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant...
Economics
Created by framedarchitecture
Add a new level of government administration and strategy with this economic simulator, which allows you to manage tax rates, issue debt and enact new economic policies. Enjoy economic prosperity for astute government management; face a new disaster -- the...
Double Resources
Created by Calmwind
This mod will double the city resources from each map tile. Version 2 fixes numerous missed negative values for hills, jungles and marshes....
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...
Maddog's Better America (BNW)
Created by Shiny Six
This mod REPLACES America, other mods that make changes to America could cause conflicts Trait Change Purchasing Tiles in a city is 70% cheaper (50% normally) Land Unit maintenance reduced by 15%, Recieve 1 Uranium for free in your first 2 cities built. Un...
Maddog's Better Zulus (BNW)
Created by Shiny Six
This mod REPLACES the Zulus, mods that change the Zulus can cause conflicts. Trait change: Melee units cost 60% less maintenance. All units require 40% less experience to earn their next promotion. Gains culture for the empire from each enemy unit killed. ...
Maddog's Better Germany (BNW)
Created by Shiny Six
New Trait: German Engineering +2 Production from all specialists, +1 production from Lumber Mills and Manufactories. Receive 2 Iron for free in the capital. Land Unit maintenance reduced by 40%. New Building: Concert Hall (Opera House replacement) Gives a ...
Corporations - Fuel the World
Created by Envoy
Adds two new Corporations: Cereal Mills and Standard Ethanol. Requires Brave New World. Requires both the Corporations and Amer-Asian Resources mods. - Corporations: http://steamproxy.net/sharedfiles/filedetails/?id=171044751 - Amer-Asian Resources: ht...