Total War: WARHAMMER III

Total War: WARHAMMER III

205 ratings
GIS' Orc Guns, Pirate, Warmachine Expansion
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Tags: mod
File Size
Posted
Updated
301.787 MB
29 Jun, 2024 @ 8:00pm
12 Oct @ 12:06pm
23 Change Notes ( view )

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GIS' Orc Guns, Pirate, Warmachine Expansion

Description
汉化mod:https://steamproxy.net/sharedfiles/filedetails/?id=3278427032

description:
Ah, orc. Bunch of happy green savages, using their overwhelming number to crush their enemy, then literally poop on their most beautiful structures! Who wouldn't like such a faction? Well, surely those Cathain won't. CUZ NOW, A freebooter who scours around the Cathay east coast, BARBOZZA BLUDFLAGG has arrived! AND HE IZ READY TO KRUMP DA 'UMIE WITH DA BIGGEST WAAAGH ABOVE THE OCEAN!

WHAT'S IN HERE ?!
·An additional faction for the greenskin, also a new legendary lord.
·Two legendary heroes.
·More than 10 new greenskin units, many of them could be recruited directly from the port, even by other greenskin factions.
·A new generic lord with special skill tree and buff
·A new generic hero with special skill tree and buff
·New Horde buildings
·GUNS
·PIRATE
·WARMACHINE

Purpose of the mod
This mod is designed to let greeskin player try a new playstyle -- range main greenskin. So i added tons of new range units and artilleries. So if you are a greenskin player, and looking for something new to enjoy, this one for you boss!

IS THIS LORE ACCURATE?

NO! In fact, all content in this mod is not in any lore, I just use my Big fikin' skill to create such factions and all these units, cuz I can, and it's fun to do so.

Need victory condition overhaul and mixer to work, it is IEE compatible, but not Old World or Chaos Realm compatible.

My man, why bother with the lore when you can just enjoy killing humie? The key of this game is to have fun! Let the greentide roar, let us chop those skinny dragons like dishes, LET DA GREAT GREEN FLOW OVER THE GREATEST EMPIRE! WAAAAAAAGH!!

WHAT’S NEXT?
-Imported Campaign Mechanic
-overhaul of certain units
-More guns, more pirates, more warmachine, MORE WAAAAAAGH!!
131 Comments
I NEED MORE DAKKA!
aos_21 10 Nov @ 6:40pm 
Amazing mod. Thank you for your hard work. Very well done. That said, I only noticed one thing. When the battleship gets destroyed, the wreckage is a chaos dwarf war machine model for me. Is there any chance this could be changed to something else? Even if the battleship just disappears in a cloud of smoke would be preferable. Thank you.
Dawi 8 Nov @ 10:13am 
@GAMESTER180 have you found a fix for the victory conditions? cause I have none too

otherwise a fantastic mod!
videogamefan 3 Nov @ 3:16pm 
The battleships are absolute ♥♥♥♥. They don't fire at the enemy and only charge at them and it causes them to die almost instantly to Skaven. The other units also dont work at all and die instantly to battles they shouldnt be losing. The sky blastas and harpoons also dont do anything for damage.
bless
Lost2Insanity 20 Oct @ 8:24am 
@Invincible under the Heavens
This is going to have to be a two way fix on both sides as they cross contaminate, I'll see to my end though.
We'z Speshul - Da Howlerz horde buildings are showing up in this mod when using them togther
Mental Motel 19 Oct @ 3:45am 
May I ask why Victory Overhaul is required? I really don't wanna use that mod.
DiViNe NeKO 19 Oct @ 3:29am 
Question, when you mean 'not Chaos Realm compatible' does this mean you cannot have this mod enabled when playing Chaos Realm or just you cannot pick this new faction?
GAMESTER180 17 Oct @ 5:38pm 
Yeah