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Anyone knows how will this mod treat the long victory condition when it came to the endgame crisis?
It's not like other campaigns where you can turn the victory conditions into 3 distinct phases of the campaign when you want, and allow the rewards to slowly build up.
With the Changeling you get the rewards from all 3 all at once and then have nothing left to do with it. (2/2)
I feel whoever made his Victory Conditions hasn't actually played his campaign all the way through with them.
Currently it goes like this:
You play to the Ultimate Scheme like normal which automatically gives you 2/3 of the Victory conditions.
Then after that because of the schemes you have 99% of the third one already done, since by that point in the game you'll have high level trickster cults in every theater which can quickly get you a high level army to hunt all 3 dragons with in less than 10 turns.
Failed to load mod: [script\_lib\mod\vco.lua]
Loading mod file [script\campaign\mod\!!!!!beastmen_upgrades.lua]
Try Unsubscribing and Resubscribing (assuming "wng" = "working")
But why doesn't it work for Bretonnia?