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I gave a quick look at the lua of that weird mod and I don't see why it wouldn't be compatible.
Also eww.
Well, considering that doing sprites is not an option, maybe increasing the size and changing the color/contrast of the model can help a bit, the game UI is black and with black weapons is kinda hard to see what i have equipped... Anyway, thanks for the quick answer.
In the first weeks of developing this mod I did try my hand at pixel art, and figured out very quickly that I absolutely suck at it. I can't do those tiny icons even if I tried, so I went with the tiny little screenshots of the 3d models themselves.
That's very much on purpose. Shotguns in PZ are very overpowered just by their nature, so there won't be a "silenced" shotgun in my mod.
Shotgun suppressors are almost useless in the real world too. I ripped that sound from an actual shotgun that had a suppressor on it. They're still so loud that you have to wear ear protection or you'll damage your hearing.
So my reasoning is two-fold. A "silenced" shotgun would be way too OP, and shotgun suppressors are very, VERY inefficient in the real world too.
If you had just checked that mod's page you'd already know that the dev is making Ammo Maker compatible with my mod :)