Team Fortress 2

Team Fortress 2

132 évaluations
SRB2 2.2 Greenflower zone Act 1
4
2
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Taille du fichier
Publié le
Mis à jour le
45.255 MB
27 mars à 5h31
17 avr. à 6h39
7 notes de changement ( voir )

S'abonner pour télécharger
SRB2 2.2 Greenflower zone Act 1

Description
This map is a port of the first level with a spawn area inspired and ported a segment of the final level from the fangame called: Sonic Robo Blast 2 (SRB2).

Side note: This map doesn't have a specific gamemode, and the rings on the map are now using a entity called item_healthammokit

This map port of the first level and the inspired and ported a segment of the final level for the spawn area are based on the 2.2 version of the SRB2.
This map includes Vscript one of the them increased a bit the jump height & speed of the players the other is just makes the item_healthammokit not turning into the halloween health packs when its on scream fortress, and now there a new vscript that make the item_healthammokit emit the sound, just to reduce a bit edict

I try to be as accurate as i can to the original map of the fangame even place every object that should be on the level (except enemies, monitors and the tokens, because i don't know how i could implement the special stages in the map without probably causing a edict problem again ).

All of the assets and songs used are from SRB2 (except for the Resupply Cabinet of course and also i discover that one song isn't from srb2 at all its from Earthworm Jim 3D) by the way i did some edit on some models but it is still not made by me, its still from SRB2

Filename: srb2_gfz_act_1_v7

I hope you like it.

Postscript: i hope that this new update fix the audio problem completely
Discussions populaires Tout voir (2)
1
17 avr. à 17h54
Report bugs / problems
Minealberto112
0
8 avr. à 13h05
green flower
antonio122xjx
34 commentaires
Minealberto112  [créateur] 30 avr. à 11h42 
The Rat Man there only 5 emblems on the map
The Rat Man 30 avr. à 11h23 
How many emblems are on the map?
Minealberto112  [créateur] 30 avr. à 2h36 
pancakerings i actually thought of porting the srb2 ctf maps but then i realized i would have to recreated how it plays in srb2 because if i do it in the normal tf2 way the map would probably be a sniper heaven and since i don't know how to make complex vscript to recreated it that's why i didn't ported the srb2 ctf maps.

Aida i know that the map is like a sniper heaven but if i added objects that are not part of the original main map it would have make the main part of this map inaccurate to the original map of the fangame.
t.tv/pancakerings 29 avr. à 7h53 
interesting but imagine if u ported the srb2 ctf maps
The Rat Man 16 avr. à 11h45 
Yeah I think the new version bricked the music because not it's just garbled scribbled noises
Aida 8 avr. à 11h18 
I want to like this but many enormous chunks of the map look like sniper heaven from the preview screenshots. Those insanely long, wide-open sightlines desperately need objects to break them up
Dead 3 avr. à 6h34 
May I advice that in the teleporter room, you can add portraits to where the player might get teleported into, helps alot what they'll be expecting.
miguek!! 2 avr. à 18h37 
woa
lisadeems, the noise from pizza tower?
冰冻西瓜球🍉 2 avr. à 9h05 
ok