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Even if things don't work as they should, what it adds is a still a nice touch over the lack of casings the game has by default.
[2/2 due to character limit]
For B42? No, not yet. The problem with my casing mods currently being stagnant is that B42 changed something in regards to how the scale of 3D models is calculated when placed in the world as WorldItems. In the current B42 version, 9mm casings, for example, are too small to be seen, while .308 casings are too large. It's a mess I haven't gotten to yet. But technically, of course, the mod works with B42, since the mod's code is doing what it's supposed to; the result is just not satisfactory. If you're playing B42, and the B42 version of Rain's mod, you might not find much use in trying to make this mod work with it at the moment.
But just because you brought it up, I'm now motivated to keep looking at the scale issue again.
[1/2 due to character limit]
Would it just be a matter of renaming some things, or would every gun need to be individually modified to work with this? As far as I can tell the only two ammo types it adds are 7.62x39 and 7.62x51, which this one already covers.
I had planned on making mods for all major gun mods, but B42 dropped, requiring a bunch of rework, and I've been very busy as of late, which has slowed progress. But I absolutely intend to have a Spent Casings for Rain's Firearms sometime in the future.