Space Engineers

Space Engineers

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Items (31)
MES Abandoned Mining Facility
Created by Gaz
An old abandoned mining facility was recently located on an asteroid. It appeared to be raided by pirates, perhaps they are still around? It seems that some systems are still in tact... MES Abandoned Mining Facility is a dungeon-type encounter mod using Mo...
MES Cave Systems
Created by TheFinalEvent97
This mod generates caves of varying sizes and shapes using MES by spawning in temporary grids that begin clearing the voxel inside themselves then despawning. On completely flat terrain like an ice lake these caves will be 1m-8m underground. Caves can spaw...
MES Wreckage
Created by TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
MES Mobile Merchants
Created by Gaz
MES Mobile Merchants is an NPC mod that adds friendly traveling merchant encounters that will come near you with randomized wares, which you can buy in their store block and also buy certain items from you (similar to Trading Stations). They will have a ra...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Cooperative NPC Takeover
Created by nevcairiel
Getting frustrated by taking over NPC grids, one block at a time? Look no further! Cooperative NPC Takeover allows you to capture grids with ease - once you fought past the defenses and are on board, in any case! The challenge of capturing an enemy ship sh...
AiEnabled v1.8
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.8.22 published May 14, 2024 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Crew Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations This adds a crew of robots and astronauts to all NPC ships. This works with vanilla cargo ships NPC mods (including MES), and the economy ships and stations. Featured in Reclamation Project...
(DX11)Hyperdrive
Created by Darth Biomech
Description: Big brother of the JumpDrive, hyperdrive is a more powerful (and thus larger) version, designed for mothership use. Specs: Recharge speed: 120Mwh Jump energy: 30Mwh Jump Distance: 512 000 km Max mass: 25 600 000 kg Powerup: ~20 min Check my th...
(DX11) Blast Door
Created by Eikester
Large Blast/Hangar Door 12x7x1 Total size 10x5x1 opening Airtight Construction Models Colorable DX9/11 ------------------------------------------------------------------------------------------------------------------------ Have Fun :) --------------------...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
SmartRotors: Solar
Created by AutoMcDonough
SmartRotors, rotors with built-in functionality for ease of use. This is the solar variant, it automatically tracks the sun. Other variants to follow later, currently planned are VTOL and PMW. Isn’t this the same effect as running a script on rotors? Yes. ...
Rotary Airlock
Created by nukeguard
The Rotary Airlock, designed with atmosphere in mind. No more will you depressurize your rooms by accidentally opening the wrong doors, the Rotary Airlock keeps that vacuum away from your precious air and keeps its seal 100% of the time. Built like any oth...
Colorful Icons
Created by typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
Energy Shields
Created by Cython
NEWS: All new models have been contributed by Shaostoul! Description: This mod adds fully functional shield generators to the game that protect the whole grid from incoming damage! You can also upgrade them with special modules to boost their stats, or cha...
Planetary Asteroid Rings
Created by Bravada Cadelanne
Overview This is a mod to add procedural asteroids to the rings of planets. Initially it was only for Bylen in the Paradiso system, but other planets should now be able to be configured to have asteroid rings. Asteroids are generated within visual range of...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
[v6.5.10] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)
Created by -=KptKosmit91=-
Lord Wiader's Tiered Systems is a mod that adds block tiers into the game - with a techtree! Build better assemblers first to advance to higher tiers. ___________________________________ WATCH SPOTLIGHT/REVIEW VIDEOS HERE Thanks to Remethep for making thes...
Uranium And Platinum On Planets
Created by StarDruid
This only works with Vanilla game Planets. This mod was done as a request and is a variation of my Uranium On Planets Again (Link Below) mod. While I enjoy the challenge of hunting space for Platinum or use Vanilla crash ship encounters to get my planet si...
Battle Cannons and Turrets - Rebalanced - FIXED!!!
Created by Xero
UPDATE: Fixed ....fixed weapons to fire again, nerfed bofors 40mm to 'considerate' damage. More tweaking is still needed. Original Mod Author: http://steamproxy.net/profiles/76561198057447101 Original mod HERE: http://steamproxy.net/sharedfiles/fil...
Engineers Defense Kit (With Fixed Animations)
Created by Doctor Octoganapus
I have gone through and fixed animations for number of weapons in this pack, unfortunately I could not fix them all but I did manage to fix most. Weapons can only be built in the Advanced Assembler under their own tab (theres a bug that causes the tab to n...
(DX11) Kolt - Command Console Pack
Created by Eikester
Fully working remake of Kolts Command Console Pack Important This is a Replacement for the original Kolts Command Console Pack Dont use both at the same time! Important Available for Small and Large Grids DX11 Construction Models Survival ready Original Mo...
Projections To Assembler
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description: This mod adds a button to the projector block that will queue the needed components for the currently projected grid in your assembler. How To Use: Ensure your Projector Block ...
ACI-Rival
Created by Templar
This is a faction mod which utilises modded weapons for its encounters and MES for behaviours. There are no scripts used to create behaviours outside of the dependencies. The original ship designs are creations from K_medlocks Ares Combat Industries collec...
MES Zebra Monkeys Mercenaries
Created by TheFinalEvent97
This mod utilises MES and Rival AI to turn all 16 ships from the Survival Unlikely Finale into an NPC mod faction, the Zebra Monkeys Mercenaries (ZMM) will attack the highest value target they can detect, having a strong dislike of anyone with broadcasting...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Nanite Control Facility v2.2(10) - Automated Construction
Created by nukeguard
Nanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things! ==================================================== Guide for Nanites - https://steamproxy.net/sharedfiles/filedetail...