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Medieval Backstories Patch
   
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Mod, 1.4, 1.5
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265.919 KB
29 FEB a las 12:42
8 OCT a las 7:50
23 notas sobre cambios ( ver )

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Medieval Backstories Patch

Descripción
A small patch to make medieval backstories from mods like Vanilla Backstories Expanded appear in your medieval play-through. Since there’s no Medieval category in the base game, mods like VFE - Medieval or Medieval Overhaul use the Tribal category for backstories. This patch applies the Medieval category accordingly so it shows up to pawns of those factions, and also patches some backstories from the base game and other mods to give more variety. If you are tired of medieval pawns showing up with tribal backstories like Fire Keeper or Stew Keeper, then this mod fixes that!

Since it is a patch mod, it is recommended to put it last in the mod list load order.




Content
  • More backstories from the base game are now also categorized as Medieval! Backstories like Selfless Hunter or Spy will now show up! And a new Wandering bard backstory was added, which is basically the Medieval Minstrel without the hated skilled labour!

  • Backstories from the Royalty DLC were also patched! They follow the same backstory categories as they would to a vanilla empire pawn.

  • Vanilla Backstories Expanded: Some backstories were also patched into the medieval category.

  • Medieval Overhaul: Medieval backstories will now appear for pawns in the mod factions and the player faction. A similar adjust was made to other faction mods which are listed under the Compatibility section.

  • Medieval Backstories No HAR: Fixes to backstory titles and descriptions.

  • Shavius's Medieval Flavour Pack: Fixes to some typos.


Patched Backstories
The full list is available at github[github.com].


Compatibility





Credits

The author of the Medieval Overhaul + Medieval Backstories in which this mod was based upon.

And all the original backstories authors from all the mods mentioned!

If you have suggestions or spotted any inconsistencies, please feel free to leave it in the comments!

And if you're looking for a bit more variety on backstories then I also recommend my other patch Tribal Backstories - Medieval Patch

Github [github.com]

8 comentarios
GrassTypeFire  [autor] 10 JUN a las 18:41 
@Allborii I've tested with the MO 1.5 available on the steam workshop and it worked!
Allborii 7 JUN a las 0:37 
Does this patch the MO 1.5 fork?
LowFPSman 27 MAY a las 16:56 
Problem is. VEMedieaval is not 1.5 and not compatable. And this mod do not work solo. So...
GrassTypeFire  [autor] 9 MAR a las 6:30 
@ploshchad Since it's a patch mod, it should be safe to add mid-save! Although only newly generated pawns will spawn with the medieval backgrounds.
ploshchad 9 MAR a las 0:20 
Do you think this is safe to add to a save? It'd be perfect for my current medieval colony!
GrassTypeFire  [autor] 6 MAR a las 6:48 
@Max I think it does, some of the descriptions were patched to make them more generic so it would still fit in a mixed-setting world.
Max 6 MAR a las 5:05 
Is this useful for *non*-medieval limited playthroughs? Does this e.g. make it so random medieval factions, or medieval pawns, have better-fitting backgrounds?
ForeskinMACE 5 MAR a las 23:57 
yes