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Rapportera problem med översättningen
https://steamproxy.net/sharedfiles/filedetails/?id=3146778833
Its compatible even without CSS if you want to test it out
Reactorboosters in vanilla were basically useless for anything but frigattes and corvettes because they were flat instead of procedual increases relative to size.
And hull technologies were just basic +10/+20% hull hp buffs, while your better hull mod actually adds choices: Do you want to keep a ship as cheap to build and upkeep as possible, or do you want maximum hull hp which is especially useful later in the game once shields and armor got a decent amount of repeatables?
So far we got something for reactor boosters which now also somewhat act as shield hardeners/regen boosters, and flat hull buffs for increased cost and upkeep, so maybe the next thing could be something related to armor?
Idk if it would should be closer to the reactor booster giving regen/hardening, or to the hull upgrade giving more flat armor hp though.
1) Improving Galactic Doorstep Origin
2) Reworking Skrand recruitment and his event chains
3) Looking into insight technologies and making insight collection less annoying