Barotrauma

Barotrauma

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Items (26)
Lua For Barotrauma
Created by Evil Factory
Updated for the v1.4.6.0 Blood in the Water Hotfix Discord: https://discord.gg/f9zvNNuxu9 Consider supporting the project: https://patreon.com/Evil_Factory https://github.com/sponsors/evilfactory This is a Barotrauma modification that adds Lua modding, thi...
DynamicEuropa - Default Level Size Patch
Created by _]|M|[_
Info: You like to play with DynamicEuropa, but the transition level are too long for your taste? This patch will reset the level sizes back to default values, but keep the other modified values to still give you the features of DynamicEuropa's biome overha...
DynamicEuropa - Default Map Size Patch
Created by Alfie LC
You must start a new campaign for it to work. Can be used with Default Level Size Patch for vanilla length campaigns (https://steamproxy.net/sharedfiles/filedetails/?id=2927140188). Patch needs to be placed above DynamicEuropa and any other mod that mo...
Enhanced Husks
Created by Ok [BBB]
ENHANCED HUSKS BETA The Improved Husks mod aims to improve and expand the influence of the mysterious "husk parasite" in the world of Barotrauma in many ways. Like more creatures, texture changes, more stuff, funny missions Enhanced husks aims to take what...
Hungry Europans
Created by _]|M|[_
A foods and drinks Mod for casual play and roleplay Load Order: - If you're playing with DynamicEuropa, it is important to put Hungry Europans ABOVE DynamicEuropa in your load order! - If you're playing with Neurotrauma, it is important to put Hungry Europ...
DynamicEuropa
Created by MasonMachineGuns
ATTENTION Please read the description as it contains important information about features, patches and incompatibilities! Please be aware that in very rare cases a level might not generate a path to your destination. Please read this discussion HERE to hel...
Barotraumatic Creature Pack
Created by mikehagen22
Attention! It is HIGHLY recomended to install and use Performance Fix by Evil Factory and have it configured while playing BaroTraumatic with these creature mods! Features This is my WIP mod to help fix old creature mods that have been abandoned by their c...
BaroTraumatic
Created by MasonMachineGuns
Mod Summary Finding the game too easy and uneventful? Boring and repetitive vanilla monsters adding no variety or challenge to your life? Using Mods like EK that give you overpowered but fun toys, but there isn't anything to shoot? * THEN THIS MOD IS FOR Y...
All Jobs See Reports
Created by skylervyk
This mod makes all reports (hull breaches, broken devices, intruders, etc.) visible to all players, no matter their job. Now medics can see where the hull breaches are and engineers can know where the creatures are breaking in. Overrides the report orders ...
Immersive Ammunition Boxes - THG Vanilla Turret Pack Compatibility Patch
Created by _]|M|[_
Compatibility Patch Patches THG Armory - 'Vanilla' Turret pack ammo boxes to work with the changes of Immersive Ammunition Boxes Load Order: - Immersive Ammunition Boxes - THG Armory - 'Vanilla' Turret pack - Immersive Ammunition Boxes - THG Vanilla Turret...
Immersive Ammunition Boxes
Created by _]|M|[_
What you're getting: Combinable Boxes: Ammunition Boxes can be combined to quickly refill one of them for use in a loader instead of having to deal with 2 half empty ones. Quality Boxes: Ammo Boxes can now be crafted in higher quality, allowing for more sh...
THG Armory - 'Vanilla' Turret pack
Created by caninmyham
I thoroughly enjoy the selection of turrets which vanilla has already, but found myself wanting in a few different regards. I've always been disappointed by the limit axis utility of depth charges, and found it odd that the coilgun gets the love of a doubl...
Immersive Crates
Created by _]|M|[_
What you're getting: Craftable Crates: Various crates can now be crafted, but deconstructing will still not gain you any materials back. Overhauled Carrying: Crates come with a new sideways sprite which allows carrying them like a normal human being would....
Immersive Ignitables
Created by _]|M|[_
Features: With Immersive Ignitables you'll need a lighter or an open fire to be able to make use of certain items. Smoking also becomes more immersive by applying additional visual, particle and sound effects. You will now exhale smoke after taking a drag ...
ID Cards Enhanced
Created by _]|M|[_
IMPORTANT: As of now, the game simply deletes all previous tags from an item when a new tag is applied, meaning only the last option you select in the printer while printing onto an ID Card will actually be on that ID Card and all previous access level wil...
Artifacts and Ruins Enhanced
Created by _]|M|[_
Features: With Artifacts & Ruins Enhanced artifacts become researchable and will no longer easily reveal which artifact you're currently dealing with when you find them. To figure out what you're dealing with, you either have to observe its effects or rese...
Cargo scooters for railgun ammo and crates
Created by KOCMOHABT HA KAMA3E
Based on: EK | Utility - Transport crate mule SKJSK | Transport railgun mule The set includes two scooter-carts, one for railgun shells, the other for crates, suits and depth charges. Batteries are required for full functionality. If one is inserted, you c...
[Music mod] RIMM Reworked
Created by mylapqn312
Breathe new life into your submarine with playable instruments, note sheets, cassette tapes, and over 50 unlockable songs. Forget the boring five second loops of the vanilla instruments, this is real music! This mod greatly upgrades the vanilla music instr...
Larger Deconstructor
Created by Wavelet
Slighly more input slots for larger deconstruction queues. If you liked my mod - maybe buy me a cup of coffee! https://i.imgur.com/w15yeCB.png...
Movable and Sellable Wrecks
Created by Evil Factory
Movable and Sellable Wrecks This mod introduces the capability to move and sell wrecks from any mod, including the base game. It also provides a heavy industrial hook for lifting wrecks in situations where you lack a lower docking port or the wreck isn't r...
New Wrecks For Barotrauma (With sellable wrecks)
Created by heheboi
New Wrecks for Barotrauma Expand and enhance the world of wrecked ships with this high-quality mod. Discover 18 new wrecks and their variants. Encounter unique and perilous traps. Dock with any wreck, even those not from this mod. Experience more challengi...
ADV Beacon Stations
Created by PsykokiN
ADV Beacon Stations is a pack of 47* beacon stations for more variety. This mod simply adds new stations in addition to the original ones. You can use it with other mods without problems. You can play it in campaign mode (solo & multi) even if you have alr...
Abandoned Outpost Variety (10 modules)
Created by NotWendy
No, not "abandoned" in a sense that I'm no longer working on it. This mod adds 10 new abandoned outpost module variations, bringing the amount of variations per module type up to 3. Styled and balanced to fit the vanilla game. Almost the same amount of loo...
Beacon Variety (5 stations)
Created by NotWendy
A set of mostly vanilla-styled beacon stations, which will appear randomly alongside the default ones. The mod adds 5 new beacons, with 2 of them having a bandit version. Should fit into any lightly modded campaign without feeling out of place. Should be s...
Beacons Extended
Created by Sneaky Hermit
Welcome to the Beacons Extended mod page! The purpose of this mod is to make beacon missions less repetitive by adding new beacons from various authors in addition to the vanilla beacons. The mod currently consists of 56 beacons The current list of beacons...
Community Curated Subs Hungry Edition
Created by Aspen
The CCSPC now with kitchens and toilets! Now finally up to date with the main pack! no more awkwardly sticking an entire counter top in the engine room!...