Solasta: Crown of the Magister

Solasta: Crown of the Magister

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In Pursuit of the Unknown
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29 Oct, 2023 @ 5:38pm
19 May @ 11:26am
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In Pursuit of the Unknown

Description
It's been decades since the legendary fighter Ronan the Fearless and the wizard Zellinger the Unknown have been seen. If one had the knowledge and wherewithal to find their hidden stronghold, who knows what riches of wealth and magic might be there for the taking?

Inspired by the classic module "B1 In Search of the Unknown" and the Goodman Games 5e conversion contained within "Into the Borderlands". Starting characters at Level 1 will progress to Level 15.
Popular Discussions View All (1)
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19 May @ 11:10am
I might have broken the main quest
tarwyn
9 Comments
Dr Natalino 30 May @ 7:14pm 
Where is the Ronan's chamber? I look in Kazamata, i found Konan's Tomb and resolved phantasm's quest too, and cleaned the levels, but i didn't found this room yet.
cortesmalto 28 May @ 12:40pm 
Very good mod, thank's !!
bkanten 23 May @ 9:11pm 
Towards the end and run into an issue. After killing the dragon and finding the bodies in the diamond caves, the quest doesn't mark off that I found the dragon's lair. And I still have a quest to get revenge for the ghost maiden's death. Not sure if I need to leave the cave and go back to the world map or town to move forward. Any help would be great.
benjamin_gerardo 23 May @ 3:10am 
Hi, something went wrong with the main quest in Kazamata. I found Zollinger's chamber before I read the plaque in the intersection area that grants me the quest to look for his chamber, that of Ronan, the lab and the way down, so the objective finding Zollinger's chamber did not get solved. I'm already in the caves beyond the castle. What should I do?
Chindian 20 May @ 11:18am 
Main quest is broken. Gets stuck on the trigger with the cleric in the initial dungeon
Brightsoul 18 May @ 11:14pm 
Definitely worth a playthrough. When you get to the actual Kazamata then it's more interesting, so stick with it through the early areas. The crypt in particular is a bit repetitive. The town merchant selection is good if you haul stuff back to town to sell in the Temple (boots of striding and springing allow you to load down one character to serve as your loot hauler).

The Kazamata dungeons are very well-adapted from the actual old school module. They stay true to the spirit of the encounters and the layout while being updated to fit 5e. Thanks for making this for us to enjoy!
petegee 18 May @ 10:16am 
Darf - read the book
Darf 18 May @ 8:20am 
Well i seem to be stuck on the very first quest. The Dead Walk. I have killed everything and looted every body opened every door talked to every townsperson pushed the only button. The Crypt Entrance is blocked. The quest tells me to search the bodies but i have searched everything. Any tips? The adventure seems promising. I see nothing else to interact with or explore.
Hastar 17 May @ 4:49am 
Nice, I have the Goodman Game version. Going to play this. :brotherfist::brotherskull: