Project Zomboid

Project Zomboid

453 ratings
Greenport, KY
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File Size
Posted
Updated
6.704 MB
9 Sep, 2023 @ 12:44am
21 Jan, 2024 @ 2:24pm
10 Change Notes ( view )

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Greenport, KY

In 4 collections by NoMiS
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Description
Greenport, KY

Established in 1818, Greenport relied heavily on the fishing industry that the Ohio River provided for many years. The local Cannery, was opened shortly after in 1821 by the town's first Mayor, Harrison Harrington.

Over the decades, the town continued to grow and become more self sufficient, attracting in many different professionals and businesses.

By the late 1980's the interest of most residents of Greenport had moved on from fishing due to the growing prosperity of the town, resulting in the Cannery scaling back production. Seeing the changes in the town, the Mayor believed promoting the town's growing local business scene would help draw in the tourists and bolster the coffers of Greenport. His plans included renovating parts of the large Cannery into a Tourism center, granting local artisans vending liceses to operate out of the historic town square and the construction of a community swimming pool and open air gym adjacent to the square.

Amenities in Greenport include: multiple fishing piers, gas station and mechanic shop, doctor's office, hunting and camping store, K-12 school, daycare, church and cemetary, bank, post office, book store, coffee shop, sewing store, barber shop, grocery and tool store, police station, bar as well as a beach and Fish n' Chip restaurant.



A BIG thank you to SlenderGreen for her huge help in making this map become a reality. Your keen eye for detail and design helped bring this map to life! Also, another BIG thank you to the NoMiS Plays community for joining me on this map making journey on stream. Your ideas and concepts for the town really helped carve out a unique corner of the Knox Country map!

Additional thanks to Daddy Dirkie Dirk for your hugely helpful mapping tutorial videos, Juan for your guidance through the mapping stumbling blocks and the many other mappers and modders that stopped by the stream throughout the duration of this project.

Follow NoMiS here:

Youtube: https://www.youtube.com/nomisplays
Twitch: https://www.twitch.tv/nomisplays
Kick: https://kick.com/nomisplays

Check out SlenderGreen's mods here:

Lone Wanderer's Saving Grace
https://steamproxy.net/sharedfiles/filedetails/?id=2454293014

Vanilla Food Extension
https://steamproxy.net/sharedfiles/filedetails/?id=2454453639

Pass On Your Knowledge
https://steamproxy.net/sharedfiles/filedetails/?id=2683736489


Cells 27x24, 27x25, 28x24, 28x25
Located between Riverside and West Point along the river.


- Over 100 custom buildings
- Extensive forage zones
- Car spawns
- Zone specific zombie types

Known conflicts:

Dirkerdam - South bridge
Hillcrest
O'Connor Farm
Riverwood
Walnut Ridge
Echo's Fishing Cabin

If there are others, let me know.

Workshop ID: 3033014448
Mod ID: Greenport
Map Folder: Greenport
Popular Discussions View All (2)
9
27 Sep, 2024 @ 2:51pm
Bugs
NoMiS
133 Comments
June <3 19 Jan @ 7:14pm 
this place has so much loot its retarded i play with insanely rare everything and in 2 bedrooms i found 5 guns
Fry 15 Jan @ 3:17pm 
Hello! Was just wondering if it would be okay to modpack this map for use on an MP server.
TheRealBattlebee 5 Jan @ 11:45am 
We need this for Build 42 it's one of the best map mods
Viper 31 Dec, 2024 @ 3:24am 
map conflict with "Base In The Archipelago" which is a little-known tiny cool mod I use sometimes.
hotline 24 Dec, 2024 @ 1:49pm 
Hey NoMiS love the map. I am having trouble with the interior in one building. It's the industrial building that is close to the large mansion by the docks in the north west corner of the map by the river.
The industrial building interior is odd. Most of the room lights work correctly, that is when you turn them off, it becomes dark.
However, when I try to switch off the lights in the the entrance and the main hall, it remains as bright as day. Same thing in the first floor too, The portion above the entrance and the factory area remain lit even when all the light switches are turned off.
I am trying to renovate it into a club on a multiplayer server I play and switching out the white bulbs for colored ones is impossible since they just get blasted out by the bright white light.
I have turned off every switch in the building, all the levels and the centre area remains lit even during midnight.
Sam1738 3 Dec, 2024 @ 6:28pm 
Hey, not sure if there would be a fix for this but we have a base set up in the mansion on the far western side, and wanted to set up a farm in the field there. There are static corn stalks next to the greenhouse and we cant figure out a way to get rid of them. Pick up, dig furrows, digging graves underneath, cheat menu delete option doesnt seem to work. Neither does remove grass or using an axe and the cut down tree option. Any ideas?
NoMiS  [author] 30 Nov, 2024 @ 7:37pm 
@Maria Renard(/x/) Hmm could be something to do with Fili Animation Beta. The town definitely has car spawns setup . If it is a conflict with the mod though, I'm not sure how to remedy it. May need to check that mod's discussions/comments to see if there are any suggestions
NoMiS  [author] 30 Nov, 2024 @ 7:36pm 
@FrigidLotus Glad you enjoy the town :spiffo:
Maria Renard(/x/) 28 Nov, 2024 @ 6:35am 
No cars are spawning in Greenport for me for some reason. Is this because of Filibuster Rhymes' Animation Beta? If so, is there anything I can do?
FrigidLotus 14 Nov, 2024 @ 7:01pm 
Such an amazing town! My absolute favorite! I never have issues here!