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Thank you! I just need to find the time to alter the existing recipes, as these are the old version from before the updates from game dev. Hopefully people playing on previous versions of the game can also use updated recipes without issue.
Please check out my Lone Wanderer's Saving Grace as well.
Happy Surviving!
Replace knives with [Recipe.GetItemTypes.SharpKnife];
Replace hammers with [Recipe.GetItemTypes.Hammer];
Replace eggs and wild eggs with [Recipe.GetItemTypes.Egg];
Replace spoon and fork with Spatula/[Recipe.GetItemTypes.Spoon]/[Recipe.GetItemTypes.Fork];
Some recipes like making tofu from dried beans and making berry jam can be shortened into a single recipe to avoid clutter.
Also I believe you can use OnCreate:Recipe.OnCreate.OpenCannedFood to get a jar back as by-product.
Yes they get used as containers as Sourdough Yeast is not the same as dried yeast. I can look into making dried yeast and add a recipe in. But sourdough yeast will be consuming the jars, as the game does not like when you get 2 items from 1 recipe.
My recipe include making sugar from honey already, also you can make plastic bags from garbage bag if you have my other mod Lone Wanderer's Saving Grace.
In reality not all recipes for food you can replace sugar with honey, it would depend on the recipe.
Also if you have an actual recipe to suggest, feel free to post in "Potential Vanilla Future Ideas" and I can put those in. The game has its own limitations but is being expanded. This mod will evolve along side the vanilla game.
I prefer the ability to make raw resources from recycling rather than just get a mod that puts bulk sugar in the game. (I use jarring a lot.)
Ugh I can't wait to get cows and chickens.