Avorion

Avorion

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John the Server
   
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Description
These mods are for a server. This server is called John :)
Items (19)
Casino Income
Created by Sir Mario
Adds NPC interactions with Player/Alliance owned casino stations. Which means they will now be a source of income via npc gambaling. If a player is in system it spawns a ship to manually gamble. If there is not a player in system the income is triggered in...
Equipment Dock Income
Created by Sir Mario
Adds NPC interactions with Player/Alliance owned equipment dock stations. Which means they will now be a source of new turrets and modules. If a player is in system it spawns a ship to manually trade. If there is not a player in system the trade is trigger...
Extra Available Missions
Created by KnifeHeart
Quick reimplemnetation of Available Missions Overhaul - https://steamproxy.net/sharedfiles/filedetails/?id=2045569194 - I have several serious issues with how FuryOfTheStars implemented this concept, and they don't seem to be interested in maintaining ...
Extra Ship Classes Core
Created by KnifeHeart
This used to only add a few extra types of pirates to spawn, but has slowly grown into a large support library that I use for pretty much all of my projects. Includes extra pirate ship classes and all sorts of neat scripts that you can use to make the play...
Gate Builder for Enderas Group Servers
Created by John Enderas
This is not my mod I made a version for the Enderas Group Servers only, use at your own risk...
Improved Stash Modified
Created by Svuefy
Improve the drop behavior of hidden stashes in the galaxy to have a tiny chance for legendary and exotic drops. This should make stashes still valuable to discover without skewing the difficulty. Modified by: Svuefy...
Increasing Threat
Created by KnifeHeart
This mod aims to increase the impact of pirate attacks over time. As you repel pirate attacks you will gradually accumulate Hatred, a stat specific to the local pirate faction, and Notoriety, a global stat that affects all pirates. As your Hatred and Notor...
Mining Priority Fix
Created by mareczin
Merged Mining Priority, GravyUI, and Bubbet's UIElements and modified node.lua in order to get Mining Priority working in 2.*...
New Mission - Ambush Pirate Raiders
Created by KnifeHeart
Adds a new, uncommon mission to all station types except for factories, headquarters, and military outposts. The mission tasks you with finding and destroying a group of pirates that plan on raiding a nearby sector....
New Mission - Attack Research Base
Created by KnifeHeart
Adds a new, uncommon mission to Military Outposts that tasks you with destroying a nearby research base belonging to an enemy faction. Also contains a secret, incredibly dangerous boss encounter....
New Mission - Destroy Prototype Battleship
Created by KnifeHeart
Adds a new, rarely-encountered mission to Military Outposts, Shipyards, and Research Stations that tasks you with destroying a prototype battleship that has been hijacked by pirates. Watch your back - the prototype is quite dangerous, and the pirates may h...
New Mission - Eradicate Xsotan Infestation
Created by KnifeHeart
Adds a new, stand-alone mission that involves going into a sector heavily infested by the Xsotan and clearing it out. Be careful - the Xsotan have a few surprises even for the most hardened of veteran captains....
New Mission - Escort Civilian Transports
Created by KnifeHeart
Adds a new, uncommon mission to Military Outposts, Headquarters and Habitats that tasks you with escorting a convoy of civilian transports to safety....
New Mission - Transfer Satellite
Created by KnifeHeart
Adds a new, uncommon mission to Military Outposts and Research Stations that tasks you with dropping off a satellite in a target sector. Hope you've got your docking clamps hot!...
New Mission - Wrecking Havoc
Created by KnifeHeart
Adds a new, commonly encountered mission to scrapyards that tasks you with dropping off as many wreckages as possible at the scrapyard within the next 30 minutes. How you retrieve the wreckages is entirely up to you!...
New Misson - Collect Pirate Bounty
Created by KnifeHeart
Adds a new, commonly encountered mission to Military Outposts and Smuggler Hideouts that tasks you with killing a set number of ships or stations from a specific pirate faction. How you find them and kill them is up to you, as long as they are eliminated!...
Resource Depot Income
Created by Sir Mario
Adds NPC interactions with Player/Alliance owned resource depot stations. Which means they will now be a source of resource income via taxes. If a player is in system it spawns a ship to manually refine. If there is not a player in system the tax is trigge...
Trade It Again Extended
Created by rickcarson
This mod extends the trade times (by repeating trade routes) even more than . The intention is for people who hate having to continually micromanage their traders can get some relief. In all likelihood if the repeat time is cranked too high then all trade ...
Trade It Again Sam
Created by rickcarson
This mod increases trade duration proportionately to the merchant's level. E.g. at level 6 the number of flights is multiplied by 6....