Avorion

Avorion

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New Mission - Attack Research Base
   
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Mods: Mod
File Size
Posted
Updated
25.359 MB
28 Mar, 2021 @ 9:42pm
13 Dec @ 7:04pm
32 Change Notes ( view )

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New Mission - Attack Research Base

In 1 collection by KnifeHeart
Extra Mission Pack
14 items
Description
Adds a new, uncommon mission to Military Outposts that tasks you with destroying a nearby research base belonging to an enemy faction. Also contains a secret, incredibly dangerous boss encounter.
Popular Discussions View All (1)
10
20 Sep @ 10:29am
PINNED: The Secret Side Encounter [Spoilers]
KnifeHeart
28 Comments
MarvinEhre 20 Aug @ 9:44am 
ok, thanks
KnifeHeart  [author] 20 Aug @ 7:37am 
Spawns in a dedicated station. You might be fighting a faction, though. Make sure to check the briefing - it will tell you who you're fighting.
MarvinEhre 17 Aug @ 7:42am 
A question, do this mission spawn a dedicated station for the mission or does it require me to attack an already existing faction?
KnifeHeart  [author] 24 Jul @ 8:38am 
I've talked with Cassie. It looks like a lot of the new weapons are 'high tech' and only spawn close to the barrier. If you are accessing the weapon foundries closer to the iron / titanium regions, there is nothing wrong with the mod and it is correct that you are seeing only mining / salvage lasers.
Bob0831 22 Jul @ 12:48pm 
no errors that I see, ive disabled everything except the new missions and capital foundrys and their dependencies and the problem still persists
KnifeHeart  [author] 22 Jul @ 12:07pm 
That's wacky. Are there any console errors you get when you have them both active?
Bob0831 22 Jul @ 5:56am 
HI, love the your new missions mods but I've found some sort of conflict with Cassies Capital Weapons Foundry mod. One of (or all, Ive not gotten to test much) of the new missions mods seem to somehow cause their foundrys to only sell mining/salvage weapons.Not sure who's end this is on or if it would even be fixable so I thought Id tell you both
KnifeHeart  [author] 14 Jul @ 9:47pm 
Yeah sorry. That's an issue with the base game. It's pretty rude about not updating mods automatically. Shit is stupid but what can you do. I usually update the patch version only so people don't run into the same problem that you did but I felt that changes were severe enough to warrant a minor version update.
Rascher 14 Jul @ 4:35am 
Hello. Today I had some problems with this mod on my server. As stated in patch notes
> Updates modinfo to require ESCC 1.7.20
As the Avorion server allows patch version mismatch when validating client mods I was unable to connect.
"Error while enabling mod: 2439444436 is problematic: Mod 'Extra Ship Classes Core' [2207469437]'s version 1.7.17 doesn't match 'New Mission - Attack Research Base' [2439444436]'s requirement: 1.7.20 to 0.0."
Honestly, it looks like there is also a problem with Steam/Avorion as "Extra Ship Classes Core" wasn't updated on the server side either (was v1.7.18). I'm not sure what caused it - had to redownload all mods and it solved this problem for me
Strife 7 Aug, 2023 @ 10:41am 
from this game i mean*^^