Total War: WARHAMMER III

Total War: WARHAMMER III

1,083 ratings
ZC EMPIRE RESKIN (2.0) - Middenland Greatswords update
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graphical
Tags: mod
File Size
Posted
Updated
384.858 KB
17 Jul, 2023 @ 7:27am
17 Apr @ 1:43am
26 Change Notes ( view )

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ZC EMPIRE RESKIN (2.0) - Middenland Greatswords update

In 1 collection by ZioCru
ZC OVERHAUL EXPERIENCE
37 items
Description
<-- help me reach more people

Description
The workshop return.

*If you want to add floppy hats in the variants you need this EMPIRE SUBMOD - Floppy Hats for Reskin because this reskin is helmets only*

The ZC Empire Reskin is an Empire graphic overhaul that changes Empire units to a new stylish look. This mod intends to add much variety as possible and add realism. Overall, this mod is purely graphical and does not change unit stats, this mods full intent is to just add more variety and taste to the imperial army in graphical aspects.


To add more description, here are some of the many changes to the listed units that are reskinned.

Much more variety of different types of armor and equipments.
More helmets,
More faces both vanilla and custom-made.
More uniforms, so different types of clothing.
Randomly generated combos of anything listed above.
Adds randomised accessories such as hoods, scarfs.
Adds randomised clothing, such as straps, bags and other such items to differentiate every state trooper.
and soon-to-be different types of weapons in a regiment. An example is multiple types of swords for the swordsmen unit.
Uses a multitude of historical and concept art pieces for armour, clothing ect.

Generally the goal of the mod is to add much more variety, keeping to the unit stats, and just add more lore friendly items with combinations of historical reference and actual concept art from the warhammer wiki!


Requirements:

Unit details must be set to Ultra, any lower will cause multiple pieces of models to disappear such as the legs.


If you have any feedback, anything you want to be changed, or ideas you want to share, please join the discord or simply comment! The discord is linked below the description, other than that have a good day!


LOOKING FOR COLLABORATORS
If you are an expert or have general knowledge of the Asset Editor and RPFM, you are more than welcome to join the discord and help with the progress of the reskin!

THE PROVINCE DIFFERENTIATION IS STARTED
  • Reikland
  • Stirland
  • Ostland
  • Averland (WIP)
  • Middenland (WIP)
  • Secessionists
  • Others

Reskin at the moment
  • State troops (swords, spears, halbardiers, crossbows, handgunners)
  • Greatswords
  • Outriders and Pistoliers
  • Sigmar's Sons
  • Artillery crew
  • Empire Knights (Reikland, Ostland, Averland)
  • Free Company Militia
  • Nuln Ironsides
  • Archers


LOAD ORDER (REQUIRED ITEMS)

!ZC_EMPIRE_RESKIN
ZC_EMPIRE_MODDING_ASSETS


LOAD ORDER with OPTIONAL ITEMS (all mods will be in correct load order by default!)

!ZC_EMPIRE_DEATH_HEADS_ROR (adds Regiment of Renowned "Death Heads")
!ZC_EMPIRE_RESKIN-HV_SUBMOD_FLOPPY_EDITION (adds floppy hats variants)
!ZC_EMPIRE_RESKIN
!ZC_EMPIRE_OFFICERS (adds Empire Officers)
ZC_EMPIRE_MODDING_ASSETS

ALL MY WORKS

Animations
VARIED ANIMATION MOD
ZC ANIMATIONS + MATCHED COMBAT + RELOAD ANIMATIONS

Empire
EMPIRE RESKIN - Vanilla (EMPIRE PROVINCIAL RESKIN, ONLY HELMETS)
EMPIRE SUBMOD - Floppy Hats for Reskin (ADD PROVINCIAL FLOPPY HATS VARIANTS TO EMPIRE RESKIN)
EMPIRE SUBMOD - Officers & Command groups (GENERIC OFFICERS AND BANNERS)
EMPIRE CUSTOM ROR - Death's Heads
EMPIRE RESKIN SUBMOD - SIGMAR'S HEIRS (ADD RESKIN TO PROVINCIAL UNITS)
EMPIRE OFFICER SUBMOD - SIGMAR'S HEIRS (PROVINCIAL OFFICERS AND BANNERS)

Bretonnia
BRETONNIS SUBMOD - Officers & Command groups (ADD GENERIC OFFICERS AND BANNERS)
BRETONNIA RESKIN - Vanilla

Greenskins
GREENSKIN RESKIN - Vanilla
GREENSKIN CUSTOM UNIT - Looted Steamtank
GREENSKIN HERO RESKIN - Grimgor


DISCORD
Do you want to keep track of the updates?
Do you want to give feebacks?
Do you want to share ideas or suggestions?
Do you need troubleshootings?
Join on the new discord server dedicated by clicking the image below
[discord.gg]

If you want to support me in secondary projects you can do it here
[www.patreon.com]

HUGE CREDITS AND THANKS LIST
Thank you to:
@Morale
@Fortheemperor
@Nsenpai
@Erik
@Gigiauz
@Orendiz
@Cipher
@Auri
@LT.Apollo
@Juggernaut999
@Jafar
And all the discord community
Thank you for your help and collaboration to make this happen.
457 Comments
VarlkaR 31 Oct @ 10:18am 
Hello thank you for the mod!
I would like to inform that maybeone of your reskin mod renamed the Electoral Machination button into Supreme Patriarch.
Its a minor issue yes but would be great if it can be fixed thank you :steamthumbsup:.
Baltazar 28 Oct @ 2:33pm 
This is just masterpiece!
ZioCru  [author] 28 Oct @ 3:16am 
@Shade combine this with the zc floppy hats addon and the zc sigmar's heirs command group for the perfect ZC empire experience :dsmagic:
ZioCru  [author] 28 Oct @ 3:16am 
Cell Tv it's been 2 years and i still forgot to fix them, LOL
ZioCru  [author] 28 Oct @ 3:15am 
@Godpalm, idk why, i'll see what could be the cause
Shade 27 Oct @ 1:29pm 
You are incredibly talented, this mod is perfect, the atmosphere of the imperial army seems very authentic, it's just perfect. It really gives the impression of a battle-worn and professional army. The developers should largely draw inspiration from your work! Thank you
Cell Tv 23 Oct @ 2:56pm 
is possible to fix the visors clipping through the helmets?
Godpalms 20 Oct @ 3:14pm 
Hello, I just installed this mod with the modding assets and command group mod. When i enable this one I see a bug with Reikland where Electoral Machinations is replaced with colleges of magic and unable to be used. I only have these mods installed and disabling this one fixes the mechanic. Is this a known issue?
Staggi 16 Oct @ 5:17am 
Is it just me or are the "normal" Spearmen for each faction missing? Love the mod, but was looking for some base-infantry and only could find swordsmen and Spearmen with Shields.
MrTwT28 13 Oct @ 5:24am 
Anyone having an issue with the ZC Empire mods causing the game to crash on launch. Other ZC mods are loading with no issues.