Project Zomboid

Project Zomboid

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Immersive Lore
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8/jul./2023 às 2:15
13 de ago. às 1:27
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Immersive Lore

Descrição
Description
Immersive Lore is a mod that breathes life into the post-apocalyptic world. Immerse yourself in the raw emotions and untold stories of survivors and victims who have left behind fragments of their existence. Scattered throughout the world, these weathered papers hold precious thoughts, heartfelt letters, and intimate reflections from the early days of the apocalypse.
NOTE: The vegetation in the preview images are from the 10 years later mod.

Q&A
  • How does this mod work?
    Immersive Lore introduces a new item, "Tattered Paper," to the game. These weathered remnants serve as vessels for the poignant thoughts and messages of those affected by the apocalypse. As you explore the world, you'll stumble upon these items, granting you the opportunity to delve into the intimate narratives they hold. Unfolding the stories within, you'll gain insight into the lives of survivors and victims, immersing yourself in their experiences during the apocalypse

  • Where can I find the item?
    This item can be discovered in a variety of locations scattered throughout the game world, such as offices, kitchens, bathrooms, bedrooms, and more. Each spawn location holds the potential for a unique story, ensuring that you encounter a diverse range of narratives as you explore.

  • How many stories are there?
    At the time this mod was last updated (13th of August, 2024), there are a total of 106 stories

  • Is it possible to come across the same story twice?
    Technically speaking, yes. The mod employs a prioritization system that aims to present you with new and unseen stories whenever possible. When selecting a story, the mod will initially choose one that you haven't encountered before. However, if by chance it selects a story you've already read, it will make another roll to find another one. This process can repeat for up to 50 rolls. After the 50th roll, if no new story is generated, the mod assumes that you've experienced all available stories and may present you with a story you've previously encountered. It's important to note that the stories are specifically tied to their designated spawn locations, ensuring that you'll only come across tales that are appropriate for the given setting.

Compatibility
  • Other Mods - No known incompatibilities with other mods currently.
  • Game Version - Tested and works on 41.78.16+. Not tested on earlier versions.
  • Multiplayer - Not tested in multiplayer.
  • Pre-existing saves - Can be added to your pre-existing save, although the item most likely won't show up in areas you've already looted.

Known Bugs/Issues
If the mod selects a story you've seen before, it will attempt a re-roll for a different one, with a maximum of 50 attempts. During this process, there may be a brief FPS issue lasting around two seconds. Other than that, no known issues exist at present.

Translations
Translations are in progress for this mod. If you'd like to contribute to translating it to your native language, the help would be greatly appreciated and you'll be credited on the mod page! Feel free to head over to the translations discussion.

Links
[discord.gg] - Join us on Discord
[ko-fi.com] - I love Coffee. Perhaps you'll consider buying me one?


Feedback
Whether it is a suggestion, feedback, or something else you've got on mind, it'd be hugely appreciated!



Check out my other mods!


Credits
  • The letters and notes found in this mod have been authored by different people. Huge thanks to all of them!
  • Background image used in the video by kjpargeter on Freepik[www.freepik.com]
  • The voice in the video is generated by ElevenLabs[beta.elevenlabs.io]

This mod's permissions fall under TIS's policy Ask for permission[theindiestone.com]

This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.

If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'.

The only exception is that servers may freely include this mod in their modpacks, with the freedom to alter it or make modifications as they see fit, as long as credits are properly given to the original creator.

Workshop ID: 3000924731
Mod ID: ImmersiveLore
Discussões populares Ver todos (5)
45
16 de ago. às 5:12
AFIXADO: Submit a story!
Arendameth
5
24/jul./2023 às 12:20
AFIXADO: Report a bug/typo
Arendameth
2
25 de jul. às 4:44
AFIXADO: Translations
Arendameth
57 comentário(s)
Radical Randy 13 de ago. às 20:00 
Excited to find the new stuff. They take a little of the lonely away in a dead world
Jessie 13 de ago. às 14:46 
thank u, may your sledgehammers be many
Arendameth  [autor(a)] 13 de ago. às 1:36 
Just dropped the newest update with some of the changes suggested + adding all of the submitted stories, cheers!

p.s.: Had Spanish translation submitted recently, but haven't gotten the chance to include them in today's update. Will include them in another upcoming update this week perhaps :)
Jessie 18 de jul. às 14:10 
moar
Radical Randy 16 de jul. às 11:24 
I really like this mod so far. Notes seem to spawn where they should (poisoned food in kitchen, clearance for military gear in crates of guns) and I look forward to finding them. I personally would like to see more of the short notes that seem urgent. "Ted's dead, we're going to the church"
pwnd has a great idea with illegible letters. Maybe have them end with *bloodstains cover the page making it impossible to read more*
pwnd 19 de jun. às 23:18 
your'e a legend Arendameth
Arendameth  [autor(a)] 18 de jun. às 17:11 
@Camarade Carter
It works in multiplayer as per the comments, but there's an issue where the story for the same tattered paper may not be synced across the players. I will see if I can fix that in a later update

@pwnd
You do have a point. There's no sandbox option for it currently, but I'll see about implementing one
pwnd 18 de jun. às 9:13 
awesome, looking forward to seeing how your mod develops over time.

small side note, i totally get people who submit stories want credit for it, but having the author names is in my opinion purpose defeating as it breaks the lore of the note. "Thomas's Love Letter" having the bottom sighted with "Author: Countdankula42081192" totally removes me from the immersion lol

im guessing there is a sandbox option i missed that hides the author names, but if not i think it would be cool to have that option.
Real Canadians Never Die 18 de jun. às 8:04 
Did anyone test this in multiplayer?
Arendameth  [autor(a)] 13 de jun. às 19:38 
@>)
Thanks for reporting, will fix as soon as I can

@Krosis
Yes, it's possible. You'd have to change the story spawn points in the json file first, then change actual contents in the translate file

@pwnd
I've actually been contemplating the best way to render the stories. So far I was settled on having it utilize the UI of writing in a paper or a notepad since that seems to be the most suitable option. The others all pose problems that we have now, problems with long stories and multiline creation, which I currently have the code automatically create each 175 characters if I remember correctly. Your idea though looks good for immersion. Still have to decide on it