Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Europe1100
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File Size
Posted
Updated
660.261 MB
28 Apr, 2023 @ 12:45am
25 Jul @ 11:20pm
29 Change Notes ( view )

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Europe1100

Description
Key Info
Overview Video: https://www.youtube.com/watch?v=xCER9U5faIs&t=1s

Discord server: https://discord.gg/kdYtRCGvWb

Installation Instructions: https://www.youtube.com/watch?v=Rbc9P1IMAG8

If you need support go to the discord server and post in the #bug-reporting channel.

Load Order:

1. Harmony
2. Native, Sandbox, etc
3. ANY OTHER MODS
4. Europe Map
5. Europe 1100


If you use Erik's Troops:

1. Harmony & MCM & Butterlib & UI Extender
2. Native, Sandbox, etc
3. EBA
4. Vaegir Armoury
5. Other mods
6. RBM
7. Better pikes (and breakable polearms if you want)
8. POC
9. Europe Map
10. Europe 1100
11. Erik's Troops for Europe 1100

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Latest Update
Empires of Europe 1100 - 1.2.10 Update

Overview Video: https://www.youtube.com/watch?v=PSoGOihGLl0

This update brings some important QOL changes, as well as some new endgame mechanics and unique items.

• Addition of custom music
• New settlements: Amsterdam, Debrecen, Cluj, Hamedan
• Replace Eastern Europe town scenes
• New Rus banners
• Integration of BannerColorPersistence
• Integration of Custom Spawns for "Crusade/Jihad" mechanics
• New unique weapons and armour as exclusive rewards
• Integration of "Customisable Clan Tier" - Clan Tier Renown will be reduced for tiers 3-4, and total tiers will be increased to 10
• Fix for incorrect culture for "Rum" lords
• Updated translation strings by Reiko
• Fixes to incorrect Arab/Berber townspeople templates
• More appropriate culture icon for Persian culture

With this update BannerColorPersistence is now directly integrated, and no longer required by the player. Existing players can remove this mod from your modlist.

This update IS NOT SAVEGAME COMPATIBLE due to new settlements.

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Europe 1100 Overview
This is a historical overhaul based on Europe at the turn of the 12th century. The mod leverages Lemmy's Europe Map as well as a number of custom kingdoms, clans, and NPCs. Over time there will be further updates to greatly flesh out faction details, and historical accuracy.

The mod currently contains:
  • 27 kingdoms
  • 204 historical Clans with accurate banners
  • 500+ lords based on real life individuals
  • 21 playable cultures
  • New wanderers and NPCs for additional cultures
  • Custom troop trees with 12 historically accurate units for each faction
  • 14 Historically relevant mercenary clans with unique units and leaders
  • All settlements renamed to historical counterparts

The emphasis for this mod will always be on historical accuracy for the period roughly spanning 1090-1105. If you have any suggestions for content that could be changed or improved please post it on Discord or the Forum page, although I would also like people to site historical sources if you plan on suggesting something that should be changed.


COLLABORATORS
  • Big thankyou to Yannis and Carolina Warlord for letting me use your code!
  • Thank you to khornau17 who has created the new translation strings.
  • Thank you to Erik for his custom troop trees and banners.
  • Pak Satiro for The Shahada banner.
  • Nuke(Memento mori) for The Přemyslid banner.
  • Gondan for HRE banner.
  • Groundworks for several more.
  • DecoyS2.
  • ViktorLim114514.
  • Cyril for Capet, De Clare and Anjou banners.
  • SL4VA for the Rus banners
  • Bubu and d&h for the custom music code
  • Quakank for the BannerColorPersistence integration
  • Anopey for the Custom Spawns integration
  • 27638166 for the Customisable Clan Tier integration

----------------------------------------------------

Official Submods
Custom Troop Trees Submod using Expanded Bannerlord Armory: https://www.nexusmods.com/mountandblade2bannerlord/mods/5475

----------------------------------------------------

Comments Policy
  1. Do not post support questions in comments - go to discord: https://discord.gg/kdYtRCGvWb
  2. Do not post "its broken" comments - the mod is not broken, you have simply not set it up correctly.
  3. Betas will never be supported. The mod will only ever be for the main branch.

Any posts that can't follow these simple rules will be deleted.
Popular Discussions View All (22)
3
31 Jul @ 6:32am
Just doesn't work.
SunnyJim
8
27 Jul @ 7:11am
can't play the mod
inf0fisch
1
2 Aug @ 6:33am
How to create a Kingdom
☠SadBoy✠VETERAN☠
823 Comments
ozan04nergiz 7 Aug @ 2:29pm 
black screen problem
Mr_Cossack 7 Aug @ 2:17pm 
Is this mod still being worked ? Any plans for more settlements in areas such as Finland or possibly British Isles as England always seem to get steam rolled by France.
Time 5 Aug @ 10:56am 
With the black screen I waited like 1min and it loaded
Syrinx 4 Aug @ 1:12pm 
PSA: If you encounter the black screen after creating a new game, you need to switch to the Nexus Mods version of this and the Europe map. Read the FAQ and install instructions on Nexus mods as there might be one or two extra steps you need.
Tabak ꑭ 4 Aug @ 6:26am 
black screen problem:steamfacepalm:
Ata 3 Aug @ 10:50am 
i cant click on people and talk with them
petro11212 3 Aug @ 6:45am 
me too black screen problem
Jumong 2 Aug @ 1:10pm 
Factions are at war with Great Nomad Horde, Jihadists and Crusader Army. But they don't declare war on each other at all. Why is that? It's been day 300. I was keep trading and doing caravans. I thought there will be wars eventually but still nothing.
AK_Snowbat 2 Aug @ 9:33am 
on the main loading screen, the image of the Templar - he's wearing a chain mail coif that goes under his hair?
ovidiunelu 2 Aug @ 6:28am 
Where Files for Horses are located?