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Vanilla expanded already has a way to grill and fry, I don't need your cooking station to be added to my already convoluted kitchen too
In fact, I would go further: the VCE grilling system is garbage, so you'd be better to straight-up drop your stations and use the VCE Mod. You could actually show them what it REALLY means to just want to grill. The VCE frying system doesn't do much either, but at least it doesn't suck.
You wouldn't even have to change anything but the Recipe Users. The technology and building are already on the VCE Mod's side. You would just add the Recipe and Thing Defs. Your work is better than theirs; you might as well make them a dependency and school Oskar "Fishing Required Violence" Potacki right there.
The VCE Mod adds Grilling and Fyring, plus a Grill and a Deep Fryer, that mirror yours perfectly. What I'd like to see is a Patch that, if the VCE Mod is installed, removes the Cooking Stations you added and ports them (and the research) to the VCE Mod.
As for the Cooking Expanded Mod, i dont have a integration yet. But something like that might come soon.
Also, if you have the Vanilla Cooking Expanded Mod, does the cooking and grilling get merged into those versions?
To me, it looks perfectly in line with everything else in the game.