Space Engineers

Space Engineers

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Mod Download List by Bismuth
   
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Beschreibung
Mods for Bismuth's SE server.
Inhalte (38)
Advanced Welding - detaching and reattaching blocks!
Erstellt von Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
AiEnabled v1.8
Erstellt von jTurp
https://i.imgur.com/fVVaDCS.gif v1.8.25 published October 26, 2024 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that ai...
Aphus
Erstellt von Echo
===== Caution ===== This Gas Giant Exerts an unusually strong Gravitational Field. Those that venture too close will quickly find their Vehicles Destroyed under the weight of their own Hull. --------------------------------------------------- Recommended S...
Assertive Combat Systems
Erstellt von Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
AwwScrap
Erstellt von Thraxus
This mod will turn any blocks that hit a grinder into scrap instead of the other base components. No more inflation of components floating around in your game / server clogging up the need to go out mining / trading with others. AwwScrap will return custom...
Apothilight
Erstellt von Apothicon
Apothilight is a lighting mod that makes numerous changes to the Enviroment.sbc file to make SE look better in low light areas. Features: - Shadows are much, much darker in space. - Night time on planets is extremely dark. - Removed the bright yellow highl...
Bot_spawner
Erstellt von Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Build Vision 3.0
Erstellt von Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Camera Panning - rotate camera view (+reset 1st person character view)
Erstellt von Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Corum
Erstellt von Gaz
Corum is a small moon that emits a distinct red hue. This is mainly due to very high quantities of iron and manganese found in its outer shell, turning the ice found on its surface red and giving off bright red vapors. The atmosphere is very thick and the ...
Erebus
Erstellt von Echo
--------------------------------------------------- Recommended Size: 120km Lifeforms: None Oxygen Level: Low Wind Speed: High Gravity: 0.73g Ores: T1: Iron, Nickel, Silicon, Cobalt, , Silver T2: Magnesium, Uranium -----------------------------------------...
Holographic Radar
Erstellt von DraygoKorvan
Holographic Radar Mod Can now display the radar while you are in a cockpit! Radar and Projector can now be mounted to small ships! Holo projector display location can now be set and scaled in game. Now works through pistons and rotors. This mod will add a ...
Hubblegum Skybox
Erstellt von Splitsie
This is the skybox in use for my Wrong Way Up series, built from a collection of Hubble images this skybox should provide a small amount of light at night but not enough to make lights pointless. Enjoy the rainbow skies :)...
Imber Corporation
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Independent Contractors
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Kimi & Qun
Erstellt von Major Jon
Two small rock moons of the gas giant Luma. v1.3: Now with Encounters v1.2: Updated Ore Map v1.1: General update v1.0: Initial Release Stats: Kimi -Recommended size: 3 km (use the Plugin Loader with the Large Planets plugin or the Console Spawn Planets mod...
Jovan
Erstellt von Echo
--------------------------------------------------- Recommended Size: 120km Lifeforms: Vegetation Oxygen Level: Low Wind Speed: High Gravity: 1.2g Ores: T1: Iron, Nickel, Silicon, Cobalt, Magnesium T2: Silver, Gold, Platinum, Ice --------------------------...
KK91 - Animated Antennas (Rotating and Blinking) [REPLACES VANILLA]
Erstellt von -=KptKosmit91=-
This mod adds animations to large grid and small grid antennas! Replaces vanilla antennas. This mod replaces vanilla antennas with the new animated ones. New Block version of this mod: https://steamproxy.net/sharedfiles/filedetails/?id=1972474988 Mod s...
Modular Encounters Systems
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Object-85 (Weather Update)
Erstellt von Almirante Orlock
English: Object-85 is a rocky moon with large craters scattered all over its surface where it formed a thin layer of atmosphere due to the accumulation of gasses in the bottom of these regions. Gravity: 0.3G Resources: U - 76.9% Fe - 12.8% Ni - 10.2% Ice -...
Ore Detector+ (2020)
Erstellt von Kaiechi
NEW: configurable version is up and can be found here https://steamproxy.net/sharedfiles/filedetails/?id=2179708071 Ore detector ranges Small ship: 50m -> 700m Large ship: 150m -> 1000m Ranges increased to better align with the changes to how ores spaw...
Orion
Erstellt von Echo
===== Caution ===== This Red Giant Emits Intense Heat and Radiation, Approach with Caution. --------------------------------------------------- Recommended Size: 100km Lifeforms: None Oxygen Level: None Wind Speed: None Gravity: 10,000g -------------------...
Paradise
Erstellt von Doctor Octoganapus
Rings will only work with manually installed file: CloudRing.zip. Extract file to here: SpaceEngineers\Content\Models\Environment\Sky No longer Needed as of 1.191.105 This is a world with everything spawned in: https://steamproxy.net/sharedfiles/filede...
Parallax Concepts
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Planet Celaeno & Moon Scylla
Erstellt von Fizzy
Planet Celaeno Celaeno is a planet flourishing with life. There are trees, lakes, grasslands & scrublands that cover the planets entire surface and with a great temperature all year round why not stay forever if you don't mind the locals. Though it was not...
Planet Crait v0.9
Erstellt von CaptainArthur
https://i.imgur.com/ygEfEkB.png Crait is a salty mineral planet, covered with a layer of white salt over its red soil. This mod adds 2 new weather types: SaltStorm and Redstorm. --- Planet Crait Settings --- Recommended Size = 120000m (120km) Oxygen Level ...
Pravda Heavy Industries
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Reavers: Terror of the Verse
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Robot Raider Pods
Erstellt von Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Ryke-117 weather and heat
Erstellt von Walto
Just another modification of the planet Ryke-117 many thanks to MLTMods for his great planet : https://steamproxy.net/sharedfiles/filedetails/?id=638150756&searchtext=ryke Modified for our french server, but you can of course use it, I just added a wea...
Ship Speed Increase
Erstellt von Adam
*Don't forget to rate, get more people on the fast lane!* Small Ship Max Speed = 500 (x5 Actual) Large Ship Max Speed = 300 (x3 Actual) Note: If you happen to find your speeds have not increased with this mod active, double check which skybox mods you have...
SIMPL | Ship Integrity Monitoring Program Lite (A sprite-based ship layout/floor plan script)
Erstellt von Whiplash141
  Features (NEW) Can draw multiple views onto a single display! Can draw across multiple LCD panels Displays cross-sections of your ship and can display destroyed blocks Highlights ship subsystems like thrust, gyros, and power Built in legend Customizable ...
SmartRotors: Solar
Erstellt von AutoMcDonough
SmartRotors, rotors with built-in functionality for ease of use. This is the solar variant, it automatically tracks the sun. Other variants to follow later, currently planned are VTOL and PMW. Isn’t this the same effect as running a script on rotors? Yes. ...
Text HUD API
Erstellt von DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
The Khurakan System
Erstellt von Rezun
The Khurakan System is a beautiful place, but full of dangers. Chose one of 4 different spawns, each with different difficulty, but also different opportunities. This is a scenario with recommended settings, but you can save it and use with different setup...
TIO Industries Weapon Pack
Erstellt von Killerbee77
This is a collection of all my current weapons into a single pack. Detailed Information on each weapon system in this pack can be found down below. https://steamuserimages-a.akamaihd.net/ugc/949601342884148613/718F257EFBEE07B3777E73C76CD23F608619F77A/?imw=...
WeaponCore - Replace Vanilla Weapons
Erstellt von nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
[EEM] Exploration Enhancement Mod
Erstellt von LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...