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CMT Retexture
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Mod, 1.3
File Size
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7.280 MB
11 Feb, 2022 @ 5:58pm
12 Oct, 2022 @ 8:06am
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CMT Retexture

Description
Comigo's Majestic Trees Retexture
Replaces original trees from CMT with different textures.
What does that mean and why does it exist?
Basically, this mod aims to deliver a different visual approach and style to original vanilla and CMT trees. It's not a better visuals, per se, but a different take on it. Some trees are reimagination of these that were in place, some of these are a more pronounced vision of vanilla. It may not be vanilla-friendly in some aspects of it and can be somewhat inconsistent and imperfect in places.

There's also no visual variation between same species of trees beyond minimum possible (size/horizontal flipping/summer-winter colour cycle for some trees). At least for now.

It doesn't replace any code or provide any of it's own that can cause any kind of errors by it self. Only significant difference from original CMT in this case is presence of sprites for Anima Nexus which is a replace for Gauranlen tree provided by [Vanilla Ideology Expanded - Anima Theme]. It will automatically use an alternative sprite if you've got it installed. Read "Optional dependencies" below to find more details.

It exists purely because one day after playing some Stoneshard and having a great joy looking at it's trees I went browsing RimWorld's workshop the other day and stumbled upon Comigo's Majestic Trees, so the idea of redrawing tree sprites was born. And after some tests and sketches in december of 2021, I finally reconciled with the idea of creating this mod. Since 8th of January 2022 I've started drawing a tree or two per day with occasional procrastinations for days and here we are!

If you're looking for a more recent version
You should check out Majestic Foliage Framework which is a more developed iteration of Comigo's Majestic Trees and Majestic Foliage - Djeeshka's CMT Retexture which is the same coat of trees as I've got here, but it is not maintained by me.

Requirements
Requires [Comigo's Majestic Trees] and all of it's dependencies: [Harmony] and [XML Extensions], in order to work. Obviously should go after all of these in mod load order.
Optional dependencies
  • [Vanilla Ideology Expanded - Anima Theme] for a Gauranlen tree alternative looks. This mod should go after VIEAT in load order to work properly. Otherwise expect visual differences and errors. VIEAT can be placed after original CMT in mod order safely.
  • [ReGrowth: Aspen Forests] - supported as in original CMT. Replaces Red and Yellow Aspen trees. Obviously ReGrowth mod should go before CMT and This mod in mod load order.
  • [Alpha Biomes] - only one biome supported as in original CMT. And that biome is Ocular forest.
    Other biomes can be disabled in AB's options, if you may so desire.

Suggestions
As you may already know from reading descriptions of original mod, there are options that allows you to control radius of tree fading effect.
In order to access these options, you'll have to navigate to
Options → More Mod Settings → type in search bar or find in a list "Comigo's Majestic Trees".
I suggest:
  • Using at least value of 6 for [Size of the effect], especially if you're playing at swamps.
  • To have [Refresh period] somewhere around 6~8 or higher for a smoother performance in price of a little bit of choppy fading time.
  • To use https://steamproxy.net/sharedfiles/filedetails/?id=2218078784 to comfortably set values on sliders.

Known Issues
  • For some reason XML setup for Gauranlen tree alternative sprite result into errors if you don't have Ideology DLC activated. These errors are harmless but I will look into fixing it. It should not cause that kind of errors, since requirements check is in place.
  • If you have [Vanilla Furniture Expanded - Props and Decor] there may be errors. However, there's fix for that: [Majestic Trees/Props Compatibility Patch+] but there might be size difference between prop trees and living trees, which I may fix someday later.
  • For some unknown reason if you mouseover trees (featured in mod) while they're being planted - there's an error that does appear without CMT Retexture with some trees and doesn't with some other trees. Not sure why it's happening. Investigating the problem.
  • Fading on mouseover may not work for trees on an existing save for an existing map, if original CMT wasn't used before. That's a Comigo's Majestic Trees' issue. However, newly grown trees will have fading feature as well as any trees on newly generated maps.

FAQ
  • [Q] — Are you dead?
    [A] — Not yet.

  • [Q] — Would you continue improving this mod?
    [A] — Probably not. If I will get back to modding - I'd probably make a new one using a different framework and art techniques.

  • [Q] — Why?
    [A] — I'm an awkward wierdo.

  • [Q] — Can I ask you something personally?
    [A] — Sure, why not. I prefer to use Discord, so you can find me directly by ID:Djeeshka#6034 or feel free to ping me in #mod-general on [RimWorld Community Server].[discord.gg]
    You can also DM me on twitter @Djeeshka.
    I don't really like to add new people to friends on steam, but if you have something important to ask - you can try, but don't except a fast response.
Additional QA
  • [Q] — Do you accept commissions?
    [A] — No, sorry.
Popular Discussions View All (2)
19
12 Oct, 2022 @ 8:36pm
⇒ Troubleshooting, Help, Suggestions [ENG]
Djeeshka
4
5 Oct, 2022 @ 11:27am
⇒ Помощь, Решение проблем и Советы [RUS]
Djeeshka
161 Comments
Djeeshka  [author] 11 May @ 10:22am 
@Heinzbakedbeans445, not planned, sorry. And I don't wanna give empty hopes and promises.
I bet if the author of "Majestic Foliage Framework" will update their mod to 1.5, "Majestic Foliage - Djeeshka's CMT Retexture" also will be updated (links to these in my previous post)
Otherwise there is no suitable framework for my tree textures to work with.

Why no updates and no new textures? I have too much ambitions on what I would like to do , but no time and strength to accomplish it. Well, maybe I have some time, but no will power to force myself.
Heinzbakedbeans445 10 May @ 4:58pm 
1.5 update or will there be a wait?
Djeeshka  [author] 8 Apr @ 3:11pm 
@GeekyRaptorStudios , here you go: Majestic Foliage Framework + Majestic Foliage - Djeeshka's CMT Retexture
For more details, that would prevent from asking further questions, you can read the descriptions :cozybethesda:
GeekyRaptorStudios 7 Apr @ 3:23pm 
1.4?
Djeeshka  [author] 17 Dec, 2023 @ 6:02pm 
@Senilia , thank you! I want to say "there's always a possibility" , but I don't want to give an empty hope. Only thing that I can say with assurance is that I'm not going to pick it up in atleast next few months.
Senilia 17 Dec, 2023 @ 10:36am 
The tree textures in this MOD are really beautiful. Is there a possibility of continuing to update ReGrowth with new tree textures in the future?
Djeeshka  [author] 26 Sep, 2023 @ 7:50am 
Updated the description - now it have "If you're looking for a more recent version" section and changed FAQ according to current state of things :lunar2019piginablanket:
Djeeshka  [author] 26 Sep, 2023 @ 7:36am 
@speedY [] , yeah, not in proximate future. If I would get back to modding and trees I'd probably create a new one rather than updating this.
speedY [ М и Г ] 24 Sep, 2023 @ 5:46am 
No update for this mod?
al9000 31 Jan, 2023 @ 12:17am 
huh, interesting, thanks!