Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Ruins of Ilthismar
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4.637 MB
4 Nov, 2021 @ 11:18am
8 Dec, 2022 @ 7:08pm
41 Change Notes ( view )
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Ruins of Ilthismar

In 1 collection by Silverquick
Ruins of Ilthismar
1 item
Description
The caravan you are traveling on is attacked, leading to an impromptu exploration of an old abandoned Moathouse. There you encounter an shadowy group serving a mysterious 'Master', and unearth a strange map to an unknown destination. The fallout from the confrontation sends you on a fantastic journey to an ancient lost city preserved in time by unknown magics.What happened to this city, and why did it disappear? And who is this mysterious 'Master' that dwells there now?

NOTES:
This Campaign is the sequel to the dungeon module Moathouse on the Borderlands and incorporates now. You can play this module alone without going through Motahouse with a fresh party. OR If you have played Moathouse, it allows you to use your exported 4th level characters from that module and skip to the Arrival in Grimhaven after Moathouse. It is a campaign that takes characters from level 1 to level 12. Estimated 30 hours of play time and as extensive as the Official Campaign.

Ruins of Ilthismar Campaign:
- Total of 49 Maps taking characters from level 1 to level 12.
- Beautifully crafted areas, dungeons, and towns.
- NPCs with dialogue and interlude cutscenes
- Merchants for gear and selling
- Caravan system for transport within the Ruins.
- Customized monsters, NPCs, and Journals,
- Intense combat taking advantage of all party abilities.
- Recommend a balanced party.
- No Mods required
- Approx. 40 hours worth of play time.

BALANCED PARTY DEFINED AS: (One of each of the following 4th Edition Terminology)

Defender: The Tank or heavily armored character who stands in front with a lot of hit points and AC. Generally this is read as a Paladin or Fighter usually in Plate with Sword and Shield. Or Life Domain or War Domain Cleric. Though I hear the new Barbarian Stone Path may work here. Life Domain Cleric gets Heavy Armor Feat for free, and can be combined with Lawkeeper background for Martial Weapons. Battle/War domain can cast with weapon in hand, but does not have heavy armor only Medium (Aka Half Plate + Shield)

Striker: The high single target damager. This is usually defined as Ranger, Rogue, or Greatsword Spec Paladin (Smite + Followup Strike Feat and Two Handed Fighting Style). But could include the New Barbarian class as generally Barbarians can put out significant single target damage.

Controller: Battlefield controller defined as Area of Effect Specialist, whether that be a Nuker style mage like a Shock Arcanist, or a Disabler style Mage like the Green Mage. Classes that fit this bill include Wizard, Sorcerer, Battle Cleric, Elemental Cleric, or the new Druid Class with correct spell selection that allows it.

Healer: This is going to be either a Cleric or Druid, as no other class can do it. And in Lost City of Ilthismar, you’re gonna need healing. Strongest pure healer is the Life Cleric. But all of them can still do the job.

You will need someone who can unlock chests and doors, so make sure you’ve got either a Rogue or another class with the Lowlife background.



QUICK NOTE:
Whenever a change is pushed to fix a bug, it will ALSO affect your saved game and repair the Save as well so you can keep moving on with the new version. But you have to take these steps.

When you recieve an update, you should get a notification when loading the save that there has been an update or a version conflict.
1. Hit the Selection for "FROM DISK"...
2. Do not hit the "From Save" option or you will not get the update.

If you do not see this, check your STEAM downloads for a Solasta update and pull that down. You should then see that message above.

If this still does not pull it from STEAM... unsubscribe and resubscribe, and you should get the push.

There is a Bug in the SOLASTA side that will make your mouse cursor disappear on that screen... just hit the Alt-Tab and move the mouse over the FROM DISK button and you will be able to click it.
Popular Discussions View All (7)
2
7 Feb @ 9:18am
Lizard Men Well
curtio rico
4
11 Aug, 2022 @ 12:53pm
Translate in to German
wolfenring2009
2
24 Apr, 2023 @ 8:51am
Where is the city's key ?
luckyluke
423 Comments
OrangePeelPanda 20 Mar @ 7:10pm 
why is the temple of the eye fight so ridiculously long?!
jworf999 13 Mar @ 4:52pm 
where is the monalith, in the eastern Valley
please help
realmsguide 11 Mar @ 2:07pm 
Is there an issue with the door to the eternal valley I still see it embedded in the wall and inaccessible. Do you know of a fix? Loving it so far!!
Chancellor 27 Feb @ 7:58am 
Just finished a run of this on cataclysm. Nice and challenging, thank you to Silverquick for such an engaging campaign.
Silverquick  [author] 22 Feb @ 3:30pm 
Click on the Pillar in the back of the arena.
drkranger 12 Jan @ 9:20am 
How does it end? I've defeated the final boss and included adds. I've defeated one additional wave . I can't get out of the area and there are no doors that I see on the map at all. I'm stuck.
Quincey 5 Jan @ 5:37pm 
Finally finished this campaign in multiplayer with some friends. We had a lot of fun. Encounters are tough all the way to the end. This is a great module, highly recommended
bughillbilly 13 Nov, 2023 @ 6:19pm 
Very engaging mod so far. The battle set ups seemed overwhelming at first, but then I saw that, with a little thought, the right strategy can unlock the win and a far more satisfying win at that. Still taking pleasure recalling one in particular. Just wish I had read the Lost Valley DLC requirement, too, as it looks like I'll have to start much of it over again. My only suggestion so far would be to speed up the dialogue windows. But excellent mod so far; very well done.
2Battlestations 12 Oct, 2023 @ 4:34pm 
Thank you for constructing this excellent campaign.
azaris 18 Sep, 2023 @ 10:42am 
Too boring start, fighting against a million zombies at level 1.