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As for the "GenericUnitAbility:getHealingScore" it's still a mystery for me. One of my feedbacker thought it was related to this mod but i'm not totally sure of this.
All i know, that is only affect Necrons played by AI.
Medium world size, region density and size
High landmass
Very low value
every biome region.
Low value
every possible outpost along with Tombs and Webways (also what the heck does the special resource mean?)
None value
Wireweed (I just hate Wireweed)
I gave a modder over in the MW5 modding scene (and believe me, it's can't be any easier than the modding tools for Gladius) that one of their custom mechs didn't have any loadouts when they would spawn into the world for the A.I, the next time I see the same mech days maybe a week later that was fixed.