Solasta: Crown of the Magister

Solasta: Crown of the Magister

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The Tomb of the Necromancer
   
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175.278 KB
18 Jul, 2021 @ 1:30pm
3 Sep, 2021 @ 11:59am
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The Tomb of the Necromancer

In 1 collection by Lillmajor
KnifeMajor's Collaborative Epic
4 items
Description
Can you stop the evil plaguing innocent villagers with an endless onslaught of undead nightmares?

This is installment one of KnifeMajor's Collaborative Epic. Please play this installment first!
6 Comments
Clownfish 19 Nov, 2022 @ 10:08am 
What is the recommended starting level for characters / parties in this campaign?
Level 1?
Lillmajor  [author] 3 Sep, 2021 @ 12:00pm 
Thanks for the feedback Sojrn! I was previously doing some work on moving keys around, and forgot to add something back for that final door! It should be working as intended now.
Sojrn420 7 Aug, 2021 @ 12:49am 
***SPOILER ALERT*** Like the mod up until now, can't find a way to open 2 doors. One is the small room off of the room where you have the big fight, looks like there is treasure there, the other is the gate to the room with the blue lit exit box. I've been through it over and over, maybe a key didn't drop?
Lillmajor  [author] 21 Jul, 2021 @ 5:25pm 
Thanks for the feedback, Acadiantri! I've added quite a few decorations, but there may be some issues with updating the files on other player's sides so I will see if I can test this further.
Acadiantri 20 Jul, 2021 @ 3:46pm 
Also, you may want to index or group some of your encounters together. Otherwise, my rogue stealths through and kills them one-by-one.
Acadiantri 20 Jul, 2021 @ 3:45pm 
Fill out your catacombs with tombs, statues, and all the other stuff that's available. Makes it more immersive and more tactical. Boring to walk down empty hallways between empty rooms.