MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

2,086 ratings
Yet Another Mechlab
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File Size
Posted
Updated
1.071 GB
17 Jul, 2021 @ 8:34am
1 Jun @ 9:15am
135 Change Notes ( view )

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Yet Another Mechlab

Description
Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. Supports vanilla savegames and mech mods. Coop compatible.

0.92.2 - for MW5 version 1.1.361 / DLC6

All vanilla game savegames and mechs / loadouts will be upgraded with new Slots and equipment (Engines, Endo, Ferro etc).
Tanks, VTOLs and Turrets have increased HP (scalable Mod Option setting).
Simple Mechlab is also available (locked, hidden, indestructible internals like in vanilla game).

Mech Abilities:
Cool Shot, Coolant Flushm, UAV
Multiple IR and Thermal and Night Vision modes
Headlights (does not work if Shadows are medium quality)

Key binds for the above can be set in the Options menu now (Controls - scroll to the bottom).

Use Bobbert's Mod Options to configure keybinds and other mod settings:
https://www.nexusmods.com/mechwarrior5mercenaries/mods/537

Or edit the config directly:
Game.ini (%localappdata% / MW5Mercs / Saved / Config / WindowsNoEditor)

More info on YAML Discord:
https://discord.gg/yetanothermw5server

Compatibility:
If the mod has "YAML" in its name, it should work.
Otherwise read the descriptions.

YAML docs:
https://github.com/mw5mercs-modding/yaml-docs

Trueg's mods:
https://www.nexusmods.com/mechwarrior5mercenaries/users/37353075
https://steamproxy.net/id/truegerich/myworkshopfiles/

Donations:
If you think this mod is worthy of your support, you can use PayPal to send donations.
https://paypal.me/mw5trueg - trueg, SirFallsDownALot, Sebastian Trüg
https://paypal.me/cszolee79 - cszolee79, Csányi Zoltán
Popular Discussions View All (98)
5
14 May @ 4:03pm
Lost three mechs from my mechlab
WarRocketAjax
11
8 Mar @ 8:02pm
Co-op players cannot access loadout in mechlab.
RampagingFerret
5
13 Mar @ 6:11am
Can't Start Work to Repair Engine
SummersScorn
2,000 Comments
DemanameD 5 Jun @ 9:22pm 
This mod is the only reason I still enjoy this game.
GEORGEBUILDER 5 Jun @ 4:09pm 
matar does not fit out of dropship most of the time
Xbwalker 2 Jun @ 9:14pm 
My friend is no longer able to change mech loadouts in my hosted game. Is there a setting somewhere since the June 1 update?
GZMB 30 May @ 10:59am 
thx for reply! :steamthumbsup:
cszolee79  [author] 29 May @ 3:06pm 
GZMB - the setting is only for limiting those slots, not adding more
Sir Robin - not to my knowledge
Brave Sir Robin 29 May @ 2:40pm 
Did hammerfists get bugged out in the last release? The game doesn't count them as valid options anymore.
GZMB 27 May @ 2:14pm 
I'm having so much fun playing mechwarrior5 thanks to this great mod, but I have a small problem.

Cantina upgrade slot does not increase more than 7.

I tried increasing it to more than 7 using the "Limits maximum number of Cantina Upgrade slots for all mechs." option on the mod option, but it always applies up to 7.

Am I the only one who has this problem?

If so, I wonder if there is a way to solve it.
joshuabouch96.jb 27 May @ 2:55am 
update broke my game, with the update in mission cant use headlights, stealth change ammo type est. turned off my hud mods and reinstalled yaml nothing worked
phfor 26 May @ 9:52pm 
You guys have had the good old fashioned coop bug happen. Typically happens from having too much equipment and the game can't sync the data properly. Clear out some stuff of out your inventory (v1 salvage is a common culprit, sell it in the All Equipment section). And then start the save up in actual Single Player, start and finish a mission (either complete or abort, both get the post mission screen) get back to the main screen, save, exit and reload in coop. (tldr version)
Indivisible 26 May @ 7:09pm 
Having the same issue suddenly as KirbEMB, everything was working fine yesterday.