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so, about the eternal angels not dropping key pieces I don't know what could cause this, here it works as intended, eternal enemies not leaving rewards when split is because the game seems to spawn new versions of then when they are split like that, as I made eternal enemies not drop rewards when spawned by other enemies I believe this is the cause, I can't change it without removing that feature intended for these enemies, sorry for that
I like the options especially being able to limit to only one eternal enemy per room is quite nice if you want a bonus bit of difficulty.
- Both Angel boss's eternal forms do not drop Key Pieces.
- Eternal enemies split by the Meat Cleaver never drop pickups.
Once again, I'm loving this mod, The difficulty provides so much replay value.
- Boss Challenge Rooms
- Small enemies spawned by rooms (Flies, Dips, Spiders)
I think 100% eternal would be more fun with these being included, since right now they pretty much just give free rooms and room rewards.
Having max eternal monsters per room to the default 3 fixes the issue. Tested with and without mods that resprite enemies to no noticeable effect