Guilherme
Guilherme   Rio Grande do Sul, Brazil
 
 
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Currently Offline
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Eternal champions, now for Repentance! New champion variant for all bosses and monsters, reworked final bosses, new ambush room variant, all inspired by the classic game What's new: • Click here to view the full documentation of this mod • Rebalances are d
Created by - Guilherme
Recent Activity
3,040 hrs on record
last played on 26 Aug
0.6 hrs on record
last played on 15 Aug
0.1 hrs on record
last played on 15 Aug
There is a Very Large Man 25 Aug @ 1:37pm 
yo dude

remember how i said i was gonna commission a sorcerer resprite?
well it's finished, complete with a delirium sprite,

however because of the nodelirium tag the original mod has, we'd either have to have you update your mod, or we upload the full package (which contains the entirety of the original sorcerer mod's code) seperately.

let me know what you think
SpiderBall31 26 Nov, 2023 @ 1:47am 
nice.
Guilherme 25 Nov, 2023 @ 10:00am 
problem fixed
Guilherme 25 Nov, 2023 @ 9:45am 
literally a little after you reported that problem I had an idea to fix that and it worked
Guilherme 25 Nov, 2023 @ 9:45am 
SpiderBall31 ohhhh thanks for saying that, I had to adapt the code of the stageapi part to make the mod compatible to add all bosses together and I didn't knew that I made the bosses have a higher chance to appear if you keep resetting the run, well, now it will not happen anymore and the chance should be what I wanted since the start: not very rare but also not too common to not make then appear more than vanilla bosses
SpiderBall31 25 Nov, 2023 @ 8:45am 
hi, I really like the bosses but they're just too common, I feel like I have to choose between the new bosses and the vanilla ones.
Can you give the option to change the rarity of the bosses?
Sorry for having to type this on your profile, my other Steam accout that had Isaac got hacked so I now rely on a p*rated copy of the game.