Sid Meier's Civilization VI

Sid Meier's Civilization VI

376 vurderinger
Diplomacy Compatibility Patch
2
2
   
Utmerkelse
Favoritt
Favoritter
Fjern som favoritt
Filstørrelse
Lagt ut
Oppdatert
1.634 MB
29. apr. 2021 kl. 2.42
6. juni kl. 6.15
19 endringslogger ( vis )

Abonner for å laste ned
Diplomacy Compatibility Patch

Beskrivelse
This mod work makes over a dozen diplomacy and UI-related mods compatible!
Works in Single Player and Multiplayer. Does not affect the AI or save files.

Compatible with all DLCs and game modes.

Compatible with any combination of the following mods (except CUI/CQUI/CQUI-Lite that cannot be used together):
- Alliances Expanded - by JNR
- Better Balanced Game (BBG) - by Keride, Vodairo, FlashyFeeds, Apeul
- Better Leader Icon (UI) - by infixo
- Better Religion Windows (UI) - by infixo
- Better Tech Tree (UI) - by infixo
- Better World Rankings (UI) - by infixo
- Concise UI Reloaded - by Plerion / Eudaimonia / Adriaman
- CQUI - Community Quick User Interface - by Seelingcat / the_m4a / infixo / alskor
- CQUI-Lite - by infixo
- Extended Diplomacy Ribbon - by Aristos
- Greatest Cities - by Technoluddite
- Nomina (Dynamic Civilization and Leader Names) - by SeelingCat / Gedemon
- Quick Deals - by wltk
- Real Eurekas - by infixo
- Real Great People (UI) - by infixo
- Simplified Gossip - by FinalFreak16
- Sukritact's Simple UI Adjustments - by sukritact
- Sukritact's Tourism Overview Screen - by sukritact
- What Did I Promise? - by Technoluddite

You only need to install the mods you want.

Mod priority:
- Great People Popup: RGP > CQUI
- Leader icon tooltip: EDR > BLI > CUI > CQUI.
- Relationship tooltips: BLI > CUI.

Customization:
- Extended Diplomacy Ribbon adds diplomacy ribbons in the Diplomacy Action panel. If you want to disable this feature, set a hotkey in Options -> Key Bindings and use it. You can change the default behavior in ..\Steam\steamapps\workshop\content\289070\2471091953\Support\HSE_config.lua.

Warnings:
- Alliances Expanded has a bug that the Gathering Storm dependency is not automatically enforced. Make sure to disable the mod manually if using standard or Rise and Fall ruleset, or your game may not start.

To ensure compatibility with the mods listed above, Hide Stats Evolved integrates code fragments from them. Credits to them. Features of these mods are available only if the respective mods are installed.

If you are interested in masking information like military strength for more immersion and challenge, check out my other mod Hide Stats Evolved. Do not use both mod at the same time.

Check out my Awesome Civilization VI Collection! Improved compatibilty and fixes of many popular mods.
Populære diskusjoner Vis alle (1)
1
21. juli kl. 4.39
UI disappears after meeting new civ
IceLancer
101 kommentarer
Wirmerdorf 9. aug. kl. 4.42 
Would there be compatibility fix on CQUI Lite and Simple UI Adjustments? They don't work well together even with this mod activated.
SuperStarSam 8. aug. kl. 23.59 
Minor nitpick but the diplomacy ribbons are still shown during AI leader animations:

See here https://imgur.com/a/DatF6IK

I tested with and without Extended Diplomacy Ribbon using the hotkey that disables the ribbons, both ended identical results.

PS If you click on any leader icon during this animation, the game will soft-lock and you will have to reload from main menu.
Rick The Black 6. aug. kl. 22.33 
I am using this mod because I heard this fixes the repeating leader animation bug with quick deals, but it doesn't fixes it for me.
Plaidygami 30. juli kl. 7.10 
Not sure if it's just me, but when I have this mod enabled, my framerate drops from 180 to like 23 between each turn (when it's the AI turn). Doesn't happen with the mod disabled.
Royal Raven 12. juli kl. 16.33 
I guess it won't hurt to subscribe, would only help.
Royal Raven 12. juli kl. 16.29 
I did not know there were issues with some of those mods working together. I use EDR and all of infixo mods. But I have not played in a long while. I guess I will have to try this mod out.
Shabutaro 23. juni kl. 23.53 
And i am happy this mod exists :) Can't live without all the UI mods anymore...

And ye for now i made a note to remind me how to fix it in case this mod gets a new update and overwrites the .modinfo again.

And don't stress about it, there is a workaround that works, would just be nice to have it "update proof", but not worth it if its much work.
Adriaman  [skaper] 20. juni kl. 12.11 
Still, I'm happy that people are using this mod.
Adriaman  [skaper] 20. juni kl. 12.10 
@Shabutaro I added to my TODO list, but I don't know when I will work on it.

It is not simple when considering that DCP/HSE, Grand Eras and Real Eurekas all change the same civics/tech tree files. I have to basically merge or include all relevant code fragments from all affected mods in a single file, while considering compatibility with different game rules (base / R&F / GS).

So if you use Hide Stats Evolved and apply the same fix, you wouldn't be masking civics/tech tree leader icons anymore.

In some rare cases the merge is not possible because the mods conflict too much, for example for CUI and CQUI.
Shabutaro 18. juni kl. 11.56 
@Adriaman: Thanks a lot, i deleted every line like you said and i could load a game with a working tech tree. I guess there should be no further complications down the line, but can't say for sure until i played longer.

I guess it is too much to ask if its possible to include Grand Eras compatibility is it?