Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Diplomacy Compatibility Patch
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1.634 MB
29 Apr, 2021 @ 2:42am
6 Jun @ 6:15am
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Diplomacy Compatibility Patch

Description
This mod work makes over a dozen diplomacy and UI-related mods compatible!
Works in Single Player and Multiplayer. Does not affect the AI or save files.

Compatible with all DLCs and game modes.

Compatible with any combination of the following mods (except CUI/CQUI/CQUI-Lite that cannot be used together):
- Alliances Expanded - by JNR
- Better Balanced Game (BBG) - by Keride, Vodairo, FlashyFeeds, Apeul
- Better Leader Icon (UI) - by infixo
- Better Religion Windows (UI) - by infixo
- Better Tech Tree (UI) - by infixo
- Better World Rankings (UI) - by infixo
- Concise UI Reloaded - by Plerion / Eudaimonia / Adriaman
- CQUI - Community Quick User Interface - by Seelingcat / the_m4a / infixo / alskor
- CQUI-Lite - by infixo
- Extended Diplomacy Ribbon - by Aristos
- Greatest Cities - by Technoluddite
- Nomina (Dynamic Civilization and Leader Names) - by SeelingCat / Gedemon
- Quick Deals - by wltk
- Real Eurekas - by infixo
- Real Great People (UI) - by infixo
- Simplified Gossip - by FinalFreak16
- Sukritact's Simple UI Adjustments - by sukritact
- Sukritact's Tourism Overview Screen - by sukritact
- What Did I Promise? - by Technoluddite

You only need to install the mods you want.

Mod priority:
- Great People Popup: RGP > CQUI
- Leader icon tooltip: EDR > BLI > CUI > CQUI.
- Relationship tooltips: BLI > CUI.

Customization:
- Extended Diplomacy Ribbon adds diplomacy ribbons in the Diplomacy Action panel. If you want to disable this feature, set a hotkey in Options -> Key Bindings and use it. You can change the default behavior in ..\Steam\steamapps\workshop\content\289070\2471091953\Support\HSE_config.lua.

Warnings:
- Alliances Expanded has a bug that the Gathering Storm dependency is not automatically enforced. Make sure to disable the mod manually if using standard or Rise and Fall ruleset, or your game may not start.

To ensure compatibility with the mods listed above, Hide Stats Evolved integrates code fragments from them. Credits to them. Features of these mods are available only if the respective mods are installed.

If you are interested in masking information like military strength for more immersion and challenge, check out my other mod Hide Stats Evolved. Do not use both mod at the same time.

Check out my Awesome Civilization VI Collection! Improved compatibilty and fixes of many popular mods.
Popular Discussions View All (1)
1
21 Jul @ 4:39am
UI disappears after meeting new civ
IceLancer
107 Comments
Amroth 29 Oct @ 3:48am 
To be more precise, it's the V4 version of RH's AI Rework, which is still unlisted on the workshop but widely used through discord. https://steamproxy.net/sharedfiles/filedetails/?id=3264621032

V3 doesn't conflict but is largely obsolete by now. It would be amazing if you could solve the incompatibility, because the AI improvements are huge in V4 and kinda essential.
Amroth 29 Oct @ 2:06am 
This is conflicting with the current version of RomanHoliday's AI mod. The mod uses techs for the AI that are hidden from the player, but loading this mod reveals those techs.

@Adriaman could you look into this? Or give pointers on how to fix it myself?
Frost❄ 7 Oct @ 4:25am 
Is it just me or the "repeating leaders animation" bug still persists... do i have to download all of these mods in the description? I really loved the Quick deals mod but the repeating leaders animation is really annoying
一只小冰精 12 Sep @ 2:52am 
When playing the Monopolies and Corporations mode, it seems that this mod causes the luxury resource control percentage in the global resource report panel (displayed upon completing Mercantilism) to appear incorrectly.
When only this mod is active (together with Enhanced Mod Manager), it shows like this:
https://imgur.com/a/VuhIz0t

However, it appears to be just a UI issue and does not affect the actual gameplay.
I would greatly appreciate it if you could fix this.
krblanc 9 Sep @ 6:04pm 
i found the lua in at this path. ...\Steam\steamapps\workshop\content\289070\2471091953\Replacers\Mods\RGP\Base.
krblanc 9 Sep @ 5:45pm 
Hey, thanks for your work on this mod.

I have added more great people types (great sovereign, diplomat, etc) to Real Great People (UI) on my local version, which I found isn't compatible with this mod (it shows the basic 5 and stops at scientist). I'm not sure where RGP is referenced in your files, or if there is a workaround I can do to show the other great people in the "overview" section of RGP.
Wirmerdorf 9 Aug @ 4:42am 
Would there be compatibility fix on CQUI Lite and Simple UI Adjustments? They don't work well together even with this mod activated.
SuperStarSam 8 Aug @ 11:59pm 
Minor nitpick but the diplomacy ribbons are still shown during AI leader animations:

See here https://imgur.com/a/DatF6IK

I tested with and without Extended Diplomacy Ribbon using the hotkey that disables the ribbons, both ended identical results.

PS If you click on any leader icon during this animation, the game will soft-lock and you will have to reload from main menu.
Rick The Black 6 Aug @ 10:33pm 
I am using this mod because I heard this fixes the repeating leader animation bug with quick deals, but it doesn't fixes it for me.
Plaidygami 30 Jul @ 7:10am 
Not sure if it's just me, but when I have this mod enabled, my framerate drops from 180 to like 23 between each turn (when it's the AI turn). Doesn't happen with the mod disabled.