Surviving Mars

Surviving Mars

39 ratings
Find Map Locations
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
38.048 KB
10 Apr, 2021 @ 12:09pm
11 Jan @ 7:31pm
28 Change Notes ( view )

Subscribe to download
Find Map Locations

In 2 collections by ChoGGi
ChoGGi's Mods
21 items
ChoGGi's Mods: QoL
171 items
Description
Find landing spots with/without a combination of breakthroughs (Extractor AI), resources (metals2), threats(dust_devils4), etc.
Left click an item to move the globe to it.

The first 13 breakthroughs are guaranteed (4 from planetary anomalies, and 9 from ground anomalies). The rest are dependant on story bits/etc.
Paradox sponsor does add an extra 2-4 (random), so if you play with it then it'll bump the count by 2.


Known Issues:
If you have B&B DLC then the planetary anomalies don't work at all. They'll be hidden from search if you don't use my Fix Bugs mod.
If you use the game rules to disable dlc then this won't work, you need to manually remove hpk files from the DLC folder.
Do not use Tech Variety or Chaos Theory game rules! (they change the breakthrough order).
This mod requires a mouse and keyboard on xbox.
Rare Metals and Metals are always the same count, so don't search for raremetals2 or preciousmetals2 use metals2.


See also: View Colony Map
Popular Discussions View All (1)
3
18 Oct, 2021 @ 7:01pm
Broken for me
BottomScorer
89 Comments
ChoGGi  [author] 11 Jan @ 6:53pm 
v1.4
Bumps the breakthrough count when you use Paradox sponsor.
Removes the first four breakthroughs if you have BB DLC and you don't have my Fix Bugs mod.
ChoGGi  [author] 9 Oct, 2024 @ 6:10am 
Oh yeah, I should mention that in issues...
nosoupforyou 9 Oct, 2024 @ 1:42am 
Nevermind, I didn't realise that tech variety changed the breakthroughs that are available
ChoGGi  [author] 8 Oct, 2024 @ 4:12pm 
(excluding other dlc since bb is removed)

so you only have green planet dlc installed? Could you do a screenshot of a map location with breakthroughs?
nosoupforyou 8 Oct, 2024 @ 6:13am 
Disabled as in not installed. haven't disabled them via game options
ChoGGi  [author] 8 Oct, 2024 @ 6:00am 
If you mean disabled by game rules, then that messes this up for some reason (no idea why), you'd have to manually disable the dlc by deleting or moving the hpk files in the dlc folder (picard.hpk and prunariu.hpk).
nosoupforyou 8 Oct, 2024 @ 1:54am 
Hey, first off I love this mod. However I've been having some difficulties where the breakthroughs on the map are not the ones displayed by the mod. I only use this mod and the ones needed for this to function. It worked fine back in april but not any more and I dont think there has been a proper game update in that time. I have all the DLC, but have disabled B&B and the trains one
ChoGGi  [author] 4 Aug, 2024 @ 1:24pm 
What seems obvious to me at the time, can be obscure the next time.

I update what I can when I can :)
ChoGGi  [author] 4 Aug, 2024 @ 1:22pm 
v1.3
Reuse Results will flash when it's checked.
Tanya Sapien 4 Aug, 2024 @ 1:21pm 
unchecking "reuse results" resolved the window title and 0 result issues, but due to alcohol I am fading in cognitive ability at the moment. I'll leave a note for future Tanya on my desktop. Hopefully after some sober analysis, the root issue will be resolved and can be documented to keep other people from facing the problem I did.

I will say this, though, thorough documentation might be in order. I understand how tedious that proposition sounds, considering the vast swath of mods you've published, but the #1 cardinal sin of modding is assuming your users know as much about the backend and coding language as you do. The #2 sin is to say "coding is hard" and use that as an excuse to not put in due diligence, but you seem like somebody who's progressed beyond that part of the Dunning Krieger chart.

I'm off to bed, a note has been left for Sober Tanya, she should be getting back to you some time mid afternoon (MST) on Monday.