RimWorld

RimWorld

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MorrowRim
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
27.771 MB
1 Apr, 2021 @ 1:32pm
14 May, 2023 @ 9:12pm
123 Change Notes ( view )

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MorrowRim

In 2 collections by SirMashedPotato
MorrowRim [1.2]
46 items
MorrowRim [1.3/1.4]
43 items
Description




[discord.gg]

Also available on GitHub[github.com]

New biomes:
Ashlands is based on a combination of regions from Morrowind. It contains highly fertile soil that supports a thriving ecosystem. Frequent ash storms make settling here somewhat challenging.

Blighted ashlands is based on a combination of the ashlands and red mountain regions from Morrowind. The soil here is of low fertility, with large areas effectively unfarmable. There is little plant variety, with none of it being edible. Animals are less common and frequently driven mad by blight storms, which also cause crop blights. Corprus stalkers can sometimes be found wandering aimlessly.

New weather:
Ash storms are the most frequent of the new weather types. They reduce sunlight, movement speed and ranged weapon accuracy. They will also damage vanilla wind turbines and plants that are not adapted to the area or sturdy enough. Pawns that are not adapted to breathing in ash storms will suffer buildup whilst outside. This can result in permanent lung damage, and eventually death. This can be avoided by remaining under a roof, wearing protective clothing, or installing a bionic filter. All pawns, regardless of resistance, may become temporarily blinded by ash. Finally pawns of a mechanical nature may have servos become temporarily clogged whilst outside during a storm.

Blighted rain and blight storms are less common, with greatly increased commonality in blighted ashlands. These can drive wild animals mad and inflict crop blights.

Kwama nests:
Inaccessible kwama eggmines will generate on the world map. Settling near an eggmine on tiles with caves will have a random chance to generate kwama nests instead of insectoid hives, based on distance from the eggmine. The kwama will remain peaceful, unless threatened. If they are threatened they will aggressively defend their nest, returning to a peaceful state after a period of time. The nest entrances will periodically spawn kwama egg sacs, that can be deconstructed for kwama eggs.

New disease:
Corprus is a highly painful skin blight that slowly warps the body and mind. If left untreated it can turn infected into mindless beasts. Corprus infection can begin two ways. The first is through a disease event, like vanilla diseases. The second is by being attacked by a corprus beast. Corprus can lead to the growth of corprus pustules, painful and dangerous if left untreated.

Daedra summoning:
While daedra may be very rarely encountered in the ashlands, or purchased from traders, they can also be obtained through the use of daedra summoning stones. These stones can either be acquired from traders, or as quest rewards. Once acquired, a pawn will need to equip the stone to their belt. Then, whenever you desire a new daedra, simply pick a humanoid target to sacrifice, and voila. The daedra summoned is random, as the stones lack any form of precision, but it will be automatically tamed.

New events:
  • Albino guar passing
  • Silt strider passing
  • Cliff racer swarm arriving
  • Manhunter cliff racer swarm arriving
  • Corprus disease infection
  • Kwama nest expands
  • Trojan infestation

New animals:
  • Alit
  • Ash hopper
  • Ash panther
  • Bantam guar
  • Clannfear
  • Cliff racer
  • Daedroth
  • Durzog
  • Guar, albino guar and tiger guar
  • Hunger
  • Kwama forager
  • Kwama scrib
  • Kagouti
  • Netch and retching netch
  • Nix hound
  • Nix ox
  • Ogrim
  • Scamp
  • Scuttler
  • Shalk and fungal shalk
  • Silt strider
  • Vvardvark
  • Wormmouth

New plants:
  • Ash yam
  • Black anther
  • Corkbulb
  • Emperor parasol
  • Funnel cap
  • Gold kanet
  • Grazelands haygrass
  • Hackle-lo
  • Kreshweed
  • Luminous russula
  • Marshmerrow
  • Muck sponge
  • Parasol mushroom
  • Resdayn grass
  • Scathecraw
  • Small mushrooms
  • Timsa-come-by
  • Trama shrub
  • Violet coprinus
  • Willow anther

Contains patches for:
  • [O21] Elves – Faction Addon
  • [O21] Goblins – Faction Addon
  • A Dog Said… Animal Prosthetics
  • Alien Vs Predator
  • Alpha Animals
  • Androids
  • Antinium
  • Borderlands: Creatures & Borderlands: The Rim
  • Camouflage and Stealth
  • Call of Cthulhu Cosmic Horrors
  • Communicable Diseases
  • Empire
  • Fantasy Goblins Updated
  • Fertile Fields
  • FishIndustry
  • Genetic Rim
  • Giddy-up! Battle Mounts
  • Magical Menagerie
  • Megafauna
  • Nocturnal Animals
  • Poleepkwa
  • RimCuisine 2 Core*
  • RimBees
  • Rim of Madness – Bones
  • VGP Vegetable Garden & Tools
  • Witcher Monster Hunt
  • World Map Beautification Project
  • Zombieland
    Probably more. I've lost track at this point.

Contains patches for Vanilla Expanded mods:
  • Vanilla Achievements Expanded
  • Vanilla Expanded Framework
  • Vanilla Animals Expanded — Desert
  • Vanilla Animals Expanded — Extreme Desert
  • Vanilla Cooking Expanded
  • Vanilla Factions Expanded – Medieval
  • Vanilla Factions Expanded – Settlers
  • Vanilla Fishing Expanded
  • Vanilla Plants Expanded
  • Vanilla Plants Expanded - Succulents
  • Vanilla Factions Expanded - Insectoids
  • Vanilla Animals Expanded - Caves
  • Vanilla Outposts Expanded

Separate patches:

Requirements:
  • Harmony. This mod may work without Harmony, though it won’t work as intended.
  • Orions Faction Discovery / Vanilla Expanded Framework. Only required if you add this mod to an existing save

Recommended Mods:
  • Giddy-Up!. Because why walk when you can ride?
  • Ranged Animal Framework, or Vanilla Expanded Framework. Allows the hunger to use ranged attacks.
  • Vanilla Expanded Framework. Enables the use of certain custom animal behaviours, and gives hunger and wormmouth acid attacks, and allows netch and cliff racers to float.

Compatibility:
  • Combat extended? yes, probably.
  • Any mod that modifies or adds to worldgen may cause issues such as specific biomes becoming less common / not appearing.
  • Better Infestations will prevent kwama nests from spawning during map gen, and instead spawn insectoid hives.
  • Kwama nests will still be able to spawn through events.
  • Hospitality will give an error relating to the kwama faction on startup, this is safe to ignore.

Credits:
  • Based on the ‘Elder Scrolls’ series by Bethesda Game Studios, primarily Morrowind... obviously.
  • Kropolis for the absolutely fantastic MorrowRim banner art.

(CC BY-NC-ND 4.0)