Stormworks: Build and Rescue

Stormworks: Build and Rescue

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PP11 - Penguin Pop model 11
   
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File Size
Posted
2.073 MB
8 Feb, 2021 @ 9:29am
1 Change Note ( view )

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PP11 - Penguin Pop model 11

In 2 collections by PenguinO
PenguinO's Aircrafts and Concept kits
37 items
PenguinO's War Game Ready vehicles
4 items
Description
Modern Fighter like by design Multi-purpose Aircraft

Has only 2 seats (sealed cockpit) 2-Man crew system
Has Auto Pilot (Extended)
Has 1 gun/cannon pylon in nose gun bay for gun/cannon weapon (PWS)
Has 8 omni pylons for addons or weapons (PWS)
Has thrust reverser
Has limited submerse diving capability
Land or sea take off / landing
ILS auto landing (require GAILS to be in range)

4000 L of diesel in wing tanks

* suitable to be used as training aircraft

Usage note
Turn on master switch under cockpit before enter cockpit
Fuel pumps, ECU and flaps are controllable when sitting on pilot seat (not available at co-pilot seat)
Pilot and Co-pilot each has own landing gear lever.
Landing gears will go down if any is set to DOWN.
Landing gears can only go up when leaving ground and both lever UP

Pylon config (default) for PP11
Nose
Button 3 Fire gun (send Boolean 3 ON to connected device)

Omni pylons
Pylon positions: 1357 8642
Button 2 cycle to next pylon
Button 4 Launch/Drop selected pylon * but will send Boolean 11 ON to connected device
Button 5 Fire gun/Secondary action to all omni pylons * but will send Boolean 3 ON to connected device



Throttle setting is as follow

Axis Position : Function
+1.00 ~ 0.00 : NOR 100% ~ 0%
0.00 ~ -0.25 : NOR Idle
-0.25 ~ -0.50 : REV Idle
-0.50 ~ -1.00 : REV 0% ~ 100%


Does not require logic rewiring or edit for different control mode or different button layout preference
(Hold touch action at THR indicator screen to enter config mode)
It's advisable to change absolute throttle to relative throttle if using PlayStaion DualShock or XBox gamepad analog
or has no joystick.

Learn more about why there are different aircraft control bindings:
https://steamproxy.net/sharedfiles/filedetails/?id=2150357894


PenguinO's Weapon System (PWS):
https://steamproxy.net/sharedfiles/filedetails/?id=2388340636




* Note *
Don't mind those listed required items
They are installed in aircraft already.
You may only need them if you make your own vehicles.
28 Comments
PenguinO  [author] 14 Aug, 2022 @ 4:55am 
It should work.
There is some delay to landing gear controller as well to ignore pilot error so after you flipped the switch to ON (point downward) the three green lights should start blinking and become steady on when the gears are down and locked/ready.

My landing gear controller has basic protection against rapid flipping of the switch and has stateful door control and gear control.
mrfreasyt 13 Aug, 2022 @ 7:19pm 
So you just have to turn the switch down and it works?
PenguinO  [author] 13 Aug, 2022 @ 4:16pm 
@mrfreasyt The landing gears were not made automatic.

However, both landing gears switches spawn as "UP" (off/red) so you should flip the one at the seat as soon as you get in to "DOWN" (on/green) even I believe my safety feature should not gear up until you got airborne.
mrfreasyt 13 Aug, 2022 @ 5:11am 
How the heck dose the landing gear? Maybe add a manual mode (for those who can't understand the automatic aka me)
susuooo dk 21 May, 2021 @ 5:34am 
ok thanks but its sad there isent a way to disable it would be more acrueat with bomb and torps
PenguinO  [author] 20 May, 2021 @ 8:37am 
You need to hold heading too when using altitude hold.
susuooo dk 20 May, 2021 @ 7:36am 
how to hold alt with out heding hold
MossadAgent 5 Apr, 2021 @ 2:11pm 
Is it possible You can make a premade, Pylon, So its just a attach, With the button?
CHROMEGOD 25 Mar, 2021 @ 3:28am 
Who asked for you skill in the game? :steamfacepalm:
StaleLoafOfBread 7 Mar, 2021 @ 9:38am 
I am horrible at this game, and this may be why, but the nose gun flap doesn't touch the ground, therefore the gun keeps flying the plane into the air, I don't know how to fix this please help.