RimWorld

RimWorld

108 ratings
Nahuatl Tribal Names
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
349.482 KB
1 Dec, 2020 @ 6:49am
13 Apr @ 5:49am
13 Change Notes ( view )

Subscribe to download
Nahuatl Tribal Names

In 1 collection by Holgast
Names and Descriptions Mods
9 items
Description
Replaces the Galician tribal names in vanilla with authentic names from the Nahuatl language of Mesoamerica (best known for being the language of the Aztecs). The random syllable generator has been removed.
Settlement names have also been replaced with authentic place names.
Faction leader titles and some icons have been changed to be more suitable. (Icons are placeholder)
The vanilla system of animal/colour names/random words is still in effect, but it's much more common to get one of the unique ones.

Names sourced from Mexicolore, Behind The Name, Nawatl Scholar.
These are generally classical Nahuatl but there are likely to be some Spanish loanwords that slipped through my curation, or other things that are more modern, like the existence of surnames.

Names added:
First names (female) - 82
First names (male) - 176
Last names - 188
Place names - 173 (including some mythological ones)
Other words (used for names of features, factions, less common 'random words' names) - 473

Mod Compatibility
As both of our mods change the tribal name generation system, this mod is not compatible with Rainbeau's Tribal Names. However, you are free to paste the names from my mod into files from Rainbeau's if you would like to add them to that mod's collection. Rainbeau's doesn't use any Mesoamerican names by default.
If you're using More Descriptive Words, just load this mod afterwards so the new names are used.

Q: Will you be doing this for any other languages?
A: Not really at this time. If you have a request, I can at least look into it, but can promise nothing. Unfortunately, people in Rimworld only have one name, so it's just not possible to accurately represent a bunch of naming systems in the game. Check out the famous article 'Falsehoods Programmers Believe About Names'.

Q: How about Nahuatl names for imperials too?
A: Yes, here it is!

Q: Can you use these names for non-tribal (spacer/crashlanded) colonists?
A: Unfortunately, the colonist naming system is a bit strange in vanilla because of backer names, so I wouldn't really know where to begin with that. I would recommend using NamesGalore and pasting the names into one of its folders.
38 Comments
BIGLove247 1 Aug @ 4:50pm 
I sub to anyone with nice pictures, clear information, and as much info as possible. GREAT JOB!!
Sephira jo 9 Jun @ 8:41pm 
I'm a Mexica mestiza, let's just say I've grabbed this mod and looking forward to not have to rename everyone manually.
Holgast  [author] 25 Jan, 2023 @ 7:02pm 
yes, that change has been made in Aztec Faction
TurtleShroom 24 Jan, 2023 @ 1:32pm 
No, I mean that this Mod should not overwrite the base Corunan Culture's name list.
Holgast  [author] 23 Jan, 2023 @ 6:37pm 
Someone else did that using this mod as a prereq. I think it's called 'Aztec Culture' or 'Aztec Faction'
TurtleShroom 23 Jan, 2023 @ 9:52am 
You could add this as a Culture and allow it to spawn concurrently with the Coronan Culture! That would be quite cool.
Holgast  [author] 16 Oct, 2022 @ 6:45am 
The 'foreign' place names on map features aren't picked any more often than they would in vanilla, just that there are more options if the name generator wants to put in a word from the 'foreign' category. Which may be a lot depending on your seed because a terrain feature next to a tribal settlement will pull from that list. But the result would be the same on the same seed without the mod.

But if you're referring to settlement names, yes I did change it to select from a list only.
Smaug 11 Aug, 2022 @ 2:40pm 
Kinda overpowers all other place names :/
King Zog 18 Nov, 2021 @ 2:31pm 
based and quetzalcoatl-pilled
FeralFerret 21 Oct, 2021 @ 6:50am 
Praise Huitzilopochtli! Love this mod, thanks.