XCOM 2
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[WOTC] Superior Explosives
   
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2.922 MB
14 Nov, 2020 @ 6:56am
14 Nov, 2020 @ 7:03am
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[WOTC] Superior Explosives

Description
OVERVIEW
This mod is my personal version of [WoTC]Tier III Grenades. It adds additional tiers to all base game grenades (for the Frost Bomb, see the companion mods section).

It started as a simple project to fix a few issues with the original mod, but over time, I ended up recreating that mod completely and adding new features and tweaks.

Here are the main changes from the original mod:
  • New yellow chevron icon for tier 3 grenades to be more consistent with TLE
  • Added tier 2 & tier 3 versions of Proximity Mine and Flashbang Grenade
  • Fixed an issue with tier 3 Smoke Grenade that prevented it from being carried alongside other grenades
  • All Flashbang Grenades are now considered utility items like the Smoke Grenades, meaning they can be carried alongside other grenades

Here is the nomenclature I used for all grenades:
  • Tier 1 = Grenade
  • Tier 2 = Bomb
  • Tier 3 = Warhead

FEATURES
Superior Explosives Project
  • Proving Ground project to unlock tier 3 grenades
  • Researchable after Advanced Explosives and Andromedon Autopsy have been completed

Proximity Mines
  • Proximity Mine is now obtainable much earlier in the game, after completing Advent Turret Autopsy
  • As a result, tier 1 Proximity Mine has been nerfed to the ground (less dmg, radius, shred)
  • However, it can now be used as an effective tool to setup ambushes in the early game
  • Tier 2 and tier 3 are unlocked with the corresponding Proving Ground projects, increasing their radius, their damage and their shredding capabilities
  • Tier 1 and tier 2 are weaker than the vanilla Proximity Mine while tier 3 is slightly stronger

Flashbang Grenades
  • All Flashbang Grenades can now be carried alongisde other grenades
  • Tier 2 and tier 3 are unlocked with the corresponding Proving Ground projects, increasing their radius

Other Grenades
  • All other grenades will also be upgraded to tier 3 after researching Superior Explosives
  • Tier 3 grenades have increased radius, dmg and shredding capabilities

COMPATIBILITY
This mod should be compatible with pretty much everything and can be added mid campaign.

Of course, don't use it with [WoTC]Tier III Grenades.

COMPANION MODS
I recommend the following mods:

CONFIGURATION
The configuration files should be in the following location:
<Your Steam Install> \steamapps\workshop\content\268500\2286909473\Config\

You can tweak the stats of all new grenades.

TO DO LIST
  • Create a custom image for Superior Explosives project
  • Rework the localization of all new grenades

BUG REPORT
If you encounter any bug, please post it here.

CREDITS
I'd like to thank Farkyrie for creating the original mod and granting me permission to publish this version.
Popular Discussions View All (2)
4
1 Oct, 2023 @ 6:59am
PINNED: BUG REPORTS
Hotl3looded
0
29 Oct, 2021 @ 1:06pm
Traditional Chinese
stappy82
63 Comments
Phoenix 23 May @ 1:31am 
Highly recommend Zelfana's Assorted Fixes Config. Fixes a bug in this mod where the EMP Bomb has a 100% chance to stun the target. The mod has some awesome bug fixes overall too!
Soulfire72 21 Mar @ 3:16pm 
Is there a way to completely remove the Flashbang upgrades included in this mod? Playing LWOTC Mod Jam, if I let the flashbangs get upgraded I can't use Sting Grenades anymore. I've tried to make them buildable and limited but it still stops me from using the tier 1 flashbangs.
Johnny_exe 20 Mar @ 5:36am 
Hello there! Cool mod, big booms and all. But have a little problem: proximity mine benefits from some skills of soldier - either Boosted Cores (+damage to explosievs) or Officer's skill that granting everyone +1 on all damage. And it deals 1 damage on impact when thrown. Is there any way to make it deals 0 damage so it doesn't break coancealment:?
wilnemo35795 5 Nov, 2023 @ 7:40pm 
Whats with the diff3 Template in the ini?
TheGreenDigi 26 Sep, 2023 @ 1:19pm 
Just as a heads up for anyone in the future who might be curious like me, this mod innately works with A Better Weaponry since this mod doesn't touch tier 1 frag grenades, and that mod doesn't effect any grenades besides the tier 1 frag or introduce any grenades past the tier 1 flechette. ABW keeps the vanilla plasma grenades as the tier 2.
EvilxResidentx9 4 Aug, 2023 @ 6:43pm 
After researching the tier 3 explosives, the game freezes then crashes every time I try to start a mission.
Nadarith 30 Jul, 2023 @ 10:41am 
I don't as i don't play lwotc, i just assumed you got the patch from the workshop so naturally it'd have a page
Soulfire72 28 Jul, 2023 @ 8:21pm 
@Nadarith I only came here after checking LWOTC's discord after getting no answers there. I haven't been able to find the patch's page, however - do you have a link?
Nadarith 23 Jul, 2023 @ 3:53pm 
You're trying to play this mod with lwotc which isn't supported, what are you exactly expecting by commenting this here instead of, say, lwotc's page or the patch's?
Soulfire72 23 Jul, 2023 @ 2:43pm 
Getting an odd problem with my Incendiary Grenades as well as other un-upgraded grenades: ever since I researched Advanced Explosives the first tier grenades don't show up in my item lists when selecting my loadout manually. I'm able to get around this using Iridar's loadout manager as long as that grenade was included in my loadout. I also have the Superior Explosives mod with the B&T patch included. From what I gather, it's something to do with the names in the ini, but can't figure out what the issue is. If the bomb projects would automatically upgrade my existing grenades to the next tier that'd be ideal, but it doesn't seem to be doing that.