Space Engineers

Space Engineers

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Mods I use for my current builds
   
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Description
Some mods I'm using for some of my builds (and planned builds) at the moment.
Items (17)
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Highlight features Config/ModMenu - Player customizable and toggleable features Most of this mods' features can be customized or turned off entir...
Color Replacer Blocks - V2
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This is a total rewrite of the Color Replacer Blocks mod. Instead of using 2 or more color replacer blocks to initiate a change, this rewrite allows for much more flexible cont...
Froid's WeaponCore Rotor Turret Script
Created by Sigmund Froid
New Update: Turrets choose their own target now Hereby I present to you Froid's WeaponCore Rotor Turret Script This script was made to fill the gap left by Whip's and Rdav's scripts not being able to fire WeaponCore weapons mounted onto their turrets. As o...
(DX11)AI Core
Created by Darth Biomech
Description: Powerful computer mainframe for your space stations and capital ships that is capable to advanced decision making. Loves to sing "daisy bell" from time to time for no apparent reason. Can be stacked into computing net with multiple instances, ...
Azimuth Power Mod Pack~(DX-11 Ready)
Created by SEModder4
Azimuth Industries is now proud to present the DX-9 and DX-11 Compatible Azimuth Batteries and Reactors. Includes: Fusion Reactor (Various sizes): Large and Small ship Batteries: Large and Small ship V8 style reactor: Small ship INFO! ---------------------...
WeaponCore - Replace Vanilla Weapons
Created by nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
[Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8)
Created by Mexpex
MWI - Weapon Collection 2 Mexpex Warfare Industries is back with a "new" line up of weapons! This time MWI will supply you and your enemies with energy weapons! Energy weapons in this pack will draw energy from the grid to charge up ammo. Energy weapons in...
MA WeaponCore Weapons
Created by AutoMcDonough
A variety of energy and ballistic weapons This mod runs on the Weaponcore framework, as such it is a required item. Since this mod has it linked as required, your game will load weaponcore automatically (no need to add it separately). This also means gamep...
Paragon Industries - Blaster Pack [GIMBAL UPDATE!]
Created by Wortho
-- THIS LATEST UPDATE BRINGS GIMBALED BLASTERS, A MUCH REQUESTED FEATURE! -- Functionally identical to the fixed blasters, these can turn traverse 15 degrees each way, as well as 15 degrees up and down. They must be manual fired like their fixed counterpar...
Dynamic Laser Compression Modular Thrusters
Created by Spacebar
MODULAR THRUSTERS! Now with over 50 variations! Huge thanks to Mike_Angel for making the ship in the screenshots to model my thrusters, and to the Immaterium guys for their feedback during the development of these thrusters. And viewers like you. Inspirati...
GH-Industry (ModPack) (17 new blocks)
Created by Game horizons
Hello everyone, thx for checking out my modpack ( First of many, already working on a BFG10000 from Doom Eternal check the images ) If like the mod maybe check out my Patreon page: https://www.patreon.com/GameHorizons ( i have all my 3D models and source f...
Whip's Turret Based Radar
Created by Whiplash141
Whip's Turret Based Radar System   Description Howdy! This script uses turret targeting to populate a 3D radar and is designed to increase the user's situational awareness. This script also works with custom turret control blocks! This radar bears many vis...
Whip's Block Renamer
Created by Whiplash141
Whip's Group Based Block Renaming Code Howdy! This program makes renaming large groups of blocks easy! You can use this script to rename, prefix, or suffix block names. Additionally, there are built in functions to prefix or suffix the grid name to your bl...
Hull Regeneration Engine
Created by Kreeg
This mod adds a Block, that while powered, Regenerates all blocks on the grid to full health. This process only occurs if they are not critically damaged: This block is a 3x3x3 Object. This is a prototype, using a Script made functional by Darkstar, for an...
WeaponCoreScript-Template
Created by Sigmund Froid
This is a template for Ingame scripts. Other authors may use this as base to learn how to script with WeaponCore's PB API. What this does On run this will fire all WeaponCore static launchers on the grid. What did you expect this is just a template? I'm so...
Lernaea's Energy Cannons (Weaponcore)
Created by Lernaea
Requires DarkStar's Weaponcore. Without all of his hard work on weaponcore, this mod would not be possible. OP version with 2.5x damage found here: Lernaea's Energy Cannons OP Version Volume 2 can be found here: Lernaea's Energy Cannons Vol 2. Volume 1 is ...
Energy Disruptors - Weapon Core v1.0(0)
Created by Sigmund Froid
Energy Disruptors Today I'm proud to present to you my first mod: Energy Disruptors using Darkstar's WeaponCore. What are Energy Disruptors? This mod includes 3 tiered disruptors (energy->ion->phased), inspired by the Sci-Fi strategy game Stellaris, which ...
Linked collections (2)
WeaponCore Ingame Scripts
Contains 13 items