Space Engineers

Space Engineers

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Paragon Industries - Blaster Pack [GIMBAL UPDATE!]
   
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Type: Mod
Mod category: Block, Other
File Size
Posted
Updated
5.291 MB
12 Apr, 2020 @ 5:06pm
23 Dec, 2020 @ 11:58pm
20 Change Notes ( view )

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Paragon Industries - Blaster Pack [GIMBAL UPDATE!]

In 2 collections by Wortho
Paragon Industries
7 items
WeaponCore Compatible Weapons
38 items
Description
-- THIS LATEST UPDATE BRINGS GIMBALED BLASTERS, A MUCH REQUESTED FEATURE! --
Functionally identical to the fixed blasters, these can turn traverse 15 degrees each way, as well as 15 degrees up and down. They must be manual fired like their fixed counterparts.

Known issue: Fixed blaster muzzle part is messed up for now.
--

"A laser blaster for every occasion. Plus, a lightshow!"



Join the Paragon Industries discord to help me discuss new weapon ideas, see new tech, and more!
https://discord.gg/DmuVTEf

Support me on Patreon during these trying times
https://www.patreon.com/wortho

Paragon Industries presents (powered by WeaponCore)

The Paragon Industries Blaster Pack
Note: not a finalised list of weapons. Expect more very soon!
Contains an array of different energy blasters for outfitting on your ships. Each blaster charges for 4 seconds and fires its own ammo type before charging again. These are very power hungry, so plan accordingly!

Complete with their own individual LODs, sounds and buildstates, survival ready!

M-20 Blaster: Shoots a single very fast moving and accurate bolt good over any range
C-50 Blaster: Shoots a 3 shot burst of very slow moving explosive energy balls
R-100 Blaster: Shoots high powered bolts with a medium velocity and high penetrating power
O-150 Blaster: Shoots wide angled bursts very effective at close ranges
B-400 Blaster: Shoots fast velocity bolts effective at range, slightly lowered damage, but good all rounded weapon
G-900 Blaster: Shoots a very fast rate of fire gatling-type spray of bolts, effective at close range

Components
Steel Plate x 1
Construction x 3
Small Tube x 5
Motor x 2
Superconductor x 2
Computer x 1
Blaster Component x 3 (custom component, requires Si, Fe, Pt, Ni, Co)
Steel Plate x 5

To do
Seperate icons for each weapon, or even a coloured dot

Gimballed weapons (model done, just need to balance and wait for core fixes) with something like -2 - 2 degree vision in front of the ship, elite dangerous vibes

Turreted blasters

LARGE GRID BLASTERS, EVENTUALLY

Known issues
issue with DPS calculation is a core issue and it shouldn't affect the mod

Values and model subject to change. Model will eventually be updated. Please leave feedback and bug reports!


--> Do NOT reupload this mod under any circumstances. This workshop item is for posting under the username "Wortho", profile located at https://steamproxy.net/id/Wortho27/ <--
40 Comments
Commander Ashfield 18 Apr @ 5:23pm 
Will this ever be updated?
ArisReborn 9 Jan @ 9:03am 
It seems like the power requirements for recharging blasters have greatly increased, some of my grids are no longer functional. Was this a re-balancing choice or is my mod glitched?
Titus Cerviel 12 Oct, 2023 @ 6:47pm 
i can't get any one the blaster gimbaled or fixed to fire can you please help
ArisReborn 2 Apr, 2023 @ 11:19am 
I love this mod Wortho! Thank you for keeping it up to date. I am having an issue sometimes tho after the latest weaponcore update where some times the blasters do not recharge. Somehow it seems to right itself in game after a while but I am not sure what could be causing this, may be worth looking into if others are having this issue as well.
VS-lockon 31 Jul, 2022 @ 6:11am 
Wortho come back and make some more wc mods
Bueno 27 May, 2022 @ 4:10pm 
Resh & anyone else having issues make sure you enable "Override" in the control panel settings for that weapon, otherwise it will not fire manually. Seems to be a change to Weaponcore after the warfare update as I noticed this with every single weapon (not just this mod)

PS Wortho love this mod, def one of my favs. Small Grid energy weapons are the most neglected type and they are needed so badly!
Resh 2 Feb, 2022 @ 5:40pm 
I also encountered this the other day, they just stopped working for me. Was there a recent game update/hotfix that maybe messed it up? or maybe a weapon core update?
RurouniKenshin 26 Jan, 2022 @ 7:26pm 
Blasters dont seem to be firing anymore on any of my ships with this mod on them. Is there bug?
Devanov 1 Jan, 2022 @ 7:06pm 
I love the diversity of variants, the firing modi, sounds and their model.
I just wish that there would be another mod with the fixed ones and true turret variants, including both fixed & turret for large-grids too.
NGL, would pay for it.
Forien 20 Mar, 2021 @ 6:46am 
Same issue, for me it appeared with copypasting ships. Even if I grouped two identical blasters.