Sid Meier's Civilization VI

Sid Meier's Civilization VI

320 oy
Unique Improvement: Castrum (Rome)
   
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77.259 MB
9 May 2020 @ 21:02
16 Eki 2022 @ 14:39
7 Değişiklik Notu ( görüntüle )
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Unique Improvement: Castrum (Rome)

JNR tarafından 1 koleksiyonda
JNR's Re-Civilized (Various Gameplay Mods)
22 öğe
Açıklama
Adds unique graphics and bonusesfor the Roman Fort, which has been renamed to "Castrum". The graphics include a version with wooden palisades and tents for the classical era and a stone version for the medieval era and beyond. Further, some decorative elements outside the walls of the fort itself are only visible if the tile is worked by a citizen.

To make the improvement a bit more worthwhile to build, the Castrum also gets +1 Culture per leve of Walls in the city, +1 Production, and +1 Housing. The Castrum will also give Tourism equal to that Culture once the Flight technology is unlocked (just like all other improvements).

For more gameplay bonuses for Forts, including the Castrum, I recommend Castles - Better Forts.

Requires Rise & Fall and Gathering Storm (uses some artwork from the Tsikhe, Maori Pa, and Cahokia Mounds).

Compatible with Civilizations Expanded.

Special thanks to Sailor Cat who let me use art from the fantastic Watchtowers mod.


JNR's Mod Series




Popüler Tartışmalar Tümünü Görüntüle (1)
0
7 Oca @ 23:19
Japanese Translations
SuiSui
85 Yorum
DaniAngione 4 Haz 2023 @ 8:28 
Update: I found the mod affecting it, it's Mikecro's "Military Camps", it's an unfortunate side effect of it.

So please disregard the previous message!
DaniAngione 3 Haz 2023 @ 14:47 
So I was playing a quite modded game (80 mods) as Rome and been saving a bunch of Legions the entire game just to get that achievement... (And yes, I was saving their Build charges too)

Modern day finally came and I ... uh... might have nuked some neighbors and conquered their cities. I sent my legions to (finally!) clean the radiation and the option is not there? They can repair, repair road, etc... But they don't get the decontamination option!

I don't know if it is related to this mod or not - and I don't have the Civ modding knowledge to check. I tried searching for "legion" in my mods folder and got some results like 6T defining its tech and such, but I didn't find anything that looked weird or that it could "remove" this ability from them, so I decided to make this generic report to some mods that I guess "touch" the legion in any way...

So, sorry if it's not related to this mod! And you're welcome if it is! :P
DarkvsLight 22 Mar 2023 @ 8:37 
When building this you get a mideival fort..
DeadWeatherDrums 24 Nis 2022 @ 2:30 
Beautiful artwork, man. Oh, and the touch about it changing when being worked is nice. And I concur on the Culture buff. You ain't no dummy. sir.
JNR  [yaratıcı] 9 Mar 2022 @ 15:04 
I don't.
Bombermans 9 Mar 2022 @ 12:32 
Hi JNR, do you perhaps accept comissions?
H.Humpel 5 Oca 2022 @ 16:30 
Hi JNR,
your mod has been translated into German by Junky and the translation is now part of the Civilization VI Mods - German translations mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Telruna 11 Ara 2021 @ 3:11 
Great! Thanks
MarsEco 6 Ara 2021 @ 12:30 
Nice!
JNR  [yaratıcı] 6 Ara 2021 @ 5:32 
finally got around to fixing it!