Space Engineers

Space Engineers

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Star Trek Armoury ( Discontinued
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
13.926 MB
16 Apr, 2020 @ 8:56pm
29 Aug, 2020 @ 2:03am
5 Change Notes ( view )

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Star Trek Armoury ( Discontinued

In 2 collections by Kreeg
Kreeg - WeaponCore Weapons
7 items
WeaponCore 2022 | Notable Weapon Mods
69 items
Description
WeaponCore has made it clear, it is hostile to modders who try to maintain their works.
Every month, these Files have been damaged, and no assistance or support given to make the work repairing them was ever given.
Entire backend sections changed, and invalidated prior knowledge and Codework, resulting in this mod and every other mod I made needing to be repaired.
Constantly with no Warning, causing any Mod to be effectively unstable.
I can not spend the time, on over 45 mods to repair them every month.


Star Trek Armoury
This mod aims to provide a small selection of WeaponCore Enabled weapons in Star-Trek Flavor, starting with the Federation.


Contents
  • Federation Phaser Bank (1x1x1) , Strip Designfor Both grid Sizes.
  • Federation Pulsar Bank (1x1x1)
  • Romulan Disruptor Bank (1x1x1), Strip design, with 7KM range, for large-grid at present (beta)
  • Borg Cutting Beam (1x1x1), 7km Range
  • Klingon Disruptor (1x1x1), 6km Range, Pulsed-Beam
  • Cardassian Disruptor (1x1x), 7km Range, Pulsed-Beam
  • Dominion Phased Polaron Beam Emitter, 7km Range, Shield-Bleed Effect (Partial Shield Bypass, 45%)

Federation Phasers & Pulsars, have Range Settings in Ammo Cycle.
They also have Colour Settings.
Default is 1km for these weapons, as the test bed for the Option.


FAQ
  • Are they Turrets? Yes.
  • Can they shoot manually, like fixed-mount? Yes.
  • Sounds? Yes, Presently looking into an Audio bug.
  • More Coming? Yes



Features
  • WeaponCore Systems
  • Full Skin-Support
  • Expanding Arsenal
  • Phaser Strip Designs for Large & Small Grid (Federation. Romulan is WIP, limited to Large-Grid only at the moment)
  • Audio Support, hear the sound of the proper Phasers & Disruptors


Appreciations & Addressing
As this is a Weapon-Core mod, that means the Core systems are Built by Darkstar, And CriegWarfare, with Whiplash Help for Targeting.
Here is Weapon-Core Directly: https://steamproxy.net/sharedfiles/filedetails/?id=1918681825

Mexpex has been on the forefront for Weapon-Core Testing & help, so here's his latest WC Mods, you should check out: https://steamproxy.net/sharedfiles/filedetails/?id=1920388300

Nukeguard, also has been developing for Weapon-Core, and has handled several of the Graphics for the Core, Here's some of his latest: https://steamproxy.net/sharedfiles/filedetails/?id=1919124745

Pilft, is another WeaponCore Modder, and has an Excellent selection with his new Railguns, check it out here: https://steamproxy.net/sharedfiles/filedetails/?id=2016817336

Wortho, also has WeaponCore Dakka: https://steamproxy.net/sharedfiles/filedetails/?id=2022951500

AutoMC is also working with the core, and handles directly the Discord housing the great project, Check out his workshop here: https://steamproxy.net/sharedfiles/filedetails/?id=1841717947

GSF, Nemoith, has also been doing fine work, including making new models instead of pure-rips for his Eve Pack, which you can visit here; https://steamproxy.net/sharedfiles/filedetails/?id=1923259122




Disclaimer:

Viacom, as the owner of Paramount Pictures, owns the film licenses to Star Trek, and produces the Pine/Quinto-starring films.
CBS Corporation's CBS Television Studios has the rights to produce Star Trek television
Star-Trek, created by Gene Roddenberry, belongs to its legal owners & copyright Owner(s) and not the Mod Author by any implication.
Their rights are reserved.


All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation.
These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force.
Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar.
All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced.
Keen has no rights nor ownership to any content or assets created by me or others involved this project.
Steam & Keen guidelines state this legal fact.

Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner,
Can, be DCMA'ed by Me, to legally take all such attempts down with legal force.
If you have a problem with this; You can go read Steam's exacting legal documents on the matter.
I am nicer than most, do not make me waste my time Going after theives.
250 Comments
black_dragon1230 21 Oct, 2023 @ 10:13pm 
As far as I know Quarianna's ST mod works and has had fairly recent updates. Good thing with thiers also is it has more of the ST stuff and even drones, if anyone is interested.
Kreeg  [author] 7 Oct, 2023 @ 9:55pm 
That's terrifying given Q had one on WC, assuming they didn't give up.
Darth Nox 7 Oct, 2023 @ 4:57pm 
Sucks that this is being dropped, I really liked this mod. It was the only ST weapons mod that worked.
SVaughan 15 May, 2023 @ 7:34pm 
@DiabeticDuckling
You might want to re-read the mod title. Your answer is in there.
DiabeticDuckling 15 May, 2023 @ 5:02am 
is this going to be updated soon love to use it
FormulaZR 11 Mar, 2023 @ 10:01am 
I am sad that this won't continue to be updated. But I do absolutely understand. At one point it felt like WC was being updated several times a day and I had to relearn how to use it every 5 or 6 updates. I can't imagine trying to keep weapons functioning at the coding level.
Kreeg  [author] 10 Mar, 2023 @ 6:19pm 
Keen at least doesn't slam authors for not constantly update to the latest build, and retest every single line every update - with No warning of updates, or contents. SE announces Updates even during the early days with the Weekly updates, WC does not announce or have set days -- nor any decent way to know, you're expected to retest every single file instead.
So worse.
Pegas519 10 Mar, 2023 @ 5:36pm 
seems like frameworks has the same issues than keen at the beginning. constant changes makes everything obsolete.
Kreeg  [author] 4 Jan, 2023 @ 6:33pm 
Eventually it'll shatter due to the script.
WC configs do not have a good track record of retaining function - so no bets on when it'll die.
But glad it at least still fires
FormulaZR 4 Jan, 2023 @ 2:52pm 
@kreeg Great, thank you! I've had more than one build broken from a removed mod that still worked - so I thought I'd check. I'm just in a single player world...so maybe I just haven't noticed something broken, but so far everything still appears to be working!